Legacies and Legends v1.6.0 - Artifacts of Adventure
I know I say this every time - but I'm serious. This is the largest mod update I've ever done. Like really, just look at the changelog! Between Artifacts, overhauled Dungeons, Boomerangs and much, much more, I truly hope you all enjoy this new update.
What's New
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Artifacts! Armor, Weapons, Amulets, Tablets and more!
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Dungeon Overhaul! Multiple biome variants, Boomerangs and more.
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Music! New music pools, tracks and discs.
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Configurability! Now with an in-game GUI, dozens of configuration options allow you to toggle any feature in the mod
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More! Trident Shards. Enchantments. Swamp Hut variants... I suggest you read the full changelog below.
Music
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music pool tweaks
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added Flake and Psilopsychotic
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new music pools for Snowy Biomes, Savannas, Dark Forests and the Main End Island
Changed
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added Swamp Hut Variants, which come in 3 variants - a slightly updated vanilla one with a chance for a chest alongside 2 new ones
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complete Dungeon overhaul. Done in the style of the vanilla one, the new Dungeons are heavily varied with biome-specific variants and multiple rooms
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Boomerangs! An all-new weapon found in Dungeons, complete with a plethora of unique mechanics and enchantments
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lowered the damage of the Hook
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increased the hit speed of the Knife
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added the Shatter enchantment
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added the Striking enchantment
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added the Decay enchantment
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added the Extraction enchantment
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added the Featherweight enchantment
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added the Freeze enchantment
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added the Rebound enchantment
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added the Rejuvenate enchantment
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added the Reinforced Chestplate artifact
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added the Travelling Strides artifact
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added the Wanderer Boots artifact
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added the Verdant Sword artifact
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added the Cleaving Axe artifact
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added the Molten Pickaxe artifact
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added the Prospector Shovel artifact
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added the Withered Hoe artifact
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added the Totem of Vengeance
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added the Totem of Teleportation
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added the Artifact of Allure
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added the Artifact of Evasion
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added the Artifact of Synthesis
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added the Tablet of Recall
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added the Tablet of Haste
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added the Tablet of Revealing
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added the Tablet of Levitation
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added the Tablet of Deafening
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added the Tablet of Channeling
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added Trident Shards
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added the Castles music disc
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retextured the Svall music disc
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Freezing effect
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Wandering Traders can now also sell select Legacies and Legends items when Villager Config is installed, plus the new Dungeon Explorer Map
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tons of misc tweaks
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updated Legacy License
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now depends on Cloth Config
Configuration
Completely overhauled the entire config. Everything is now configurable, most of which can be configured individually, to allow for modpack developers and users to disable features they don't like, especially important considering the size of this update I won't list configs for features mentioned above, only new config-specific stuff that hasn't been mentioned already
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added No Creeper Discs config option. Disabled by default
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added No End Portal Music config option. Enabled by default
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mod integration configs are now mod-specific
Mod Integration
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added Trailer Tales integration
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added Variants & Ventures integration
Removed
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Dungeon, Fortress and Ward armor
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Chilled enchantment
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Underground Remains structure
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Heart of the Sea lore book
- added enchantment description support for Enchancement
Legacies and Legends v1.5 - Nothing Built Can Last Forever
As is tradition, I'd like to start this changelog by thanking you all for your support. This may very well be the largest update this mod has received thus far, and I truly hope you enjoy the new additions and improvements.
What's New
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Obelisk structure
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Pale Cabin structure
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Infinite Spooky Amethyst music disc
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4 new pottery sherds
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several new variants for existing structure types
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echo shards can now trim armor
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config options
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many, many more changes and improvements listed below
Music
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added config toggle to music (new music is enabled by default)
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removed Beginning and Moog City from the main menu
Changes
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added Obelisks, which come in regular and Shattered variants
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added Pale Cabins, which have two variants, much like Igloos
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added Dusk, Harvest, Forager and Verdant pottery sherds
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added Infinite Spooky Amethyst music disc
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added second variant type of Ruins
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added second variant type of Deep Ruins and Sculk Ruins
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added second variant type of Cherry Ruins
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added Birch Forest variants of both Cherry Ruins variant types
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added third variant type of End Ruins
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Echo Shards can now be used as an armor trim material
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added custom Wandering Trader trades, based on those found in the villager trade rebalance experiment, when LaL is used with Villager Config
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renamed Ancient Knife to Knife
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Knives are now repaired using pottery sherds
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Fortress armor is now repaired using netherite scrap
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added internal advancements to grant crafting recipes for LaL items
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Ruins no longer spawn in Old Growth Birch Forests, however they now spawn in regular Taigas
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renamed Underground Remnants to Underground Remains
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added 2 more possible Buried Treasure Barrel spawn locations
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new Cracked End Stone bricks texture
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tweaked Dungeon armor item textures
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loot table changes
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renamed Sigma_ to Soul_
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fixed floating Dungeon armor pixels
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structure NBT fixes
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refactored most structures to use template pools rather than individual structure files where possible
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other misc changes and fixes
Mod Integration
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added Maple Forest variants of both Cherry Ruins variant types when LaL is used with Wilder Wild
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added Wilder Wild integration
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added Progression Reborn integration
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added Villager Config integration
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Music Notification integration fixes
Config
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added config (version 1)
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added music_and_melody config
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added buried_treasure_rework config
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added mod_integration_datapacks config