- Added support for the following mods:
- Aurora's Decorations (This is the first Quilt-only mod to be supported by Dramatic Doors! Includes doors and sawmill.)
- Create
- Vinery
- Short and Tall doors on moving Create contraptions can now be opened and closed.
- Re-added Quark double door module support on Forge.
- (1.20.1) Updated short and tall Pewen and Thornwood door block and item textures to better match the textures from Alex's Caves mod.
- (1.20.1) Slightly tweaked Tall Hellbark door block textures.
The huge improvements to Dramatic Doors is now on 3.1.0. You no longer need Sinytra Connector but it remains compatible for cross mod-loader compatibility! Dramatic Doors can simultaneously support both Forge and Fabric mods in one running instance!
- (3.1.0_1) Fixed potential crash with Supplementaries.
- Completely restructured the code into Common, Forge, and Fabric.
- Common is where assets reside and blocks, items, block entities, and the registries are declared.
- Forge and Fabric code handle their methods of registration.
- Added support for the following mods:
- Alex's Caves.
- The Aether: Redux
- Desolation
- Enderscape
- Added tags for Aether Redux, Atum, Aurora's Decorations, Better Archaeology, Blockus, Enderscape, Modern Glass Doors, and Traverse.
- Removed Twigs support due to Twigs having removed Stripped Bamboo doors.
- Re-added Blocks+ support, it was mistakenly omitted. Oops!
- Changed Blockus bamboo doors to tall and short version of Raw Bamboo doors.
- All forms of short and tall Netherite doors can no longer burn in lava.
- Coded support for Aurora's Decorations, currently awaiting permission for door textures.
- Updated various tall door textures for Abnormals mod compat. Affected doors: Atmospheric, Autumnity, Buzzier Bees, and Upgrade Aquatic.
- Updated short Honeycomb door item texture to match the updated Honeycomb door item textures.
- Fixed Horizons Cypress doors texture.
- Fixed recipe for Short Echo Doors.
- Soulcopper doors are now pickaxe-mineable.
Note: Due to one-time breaking change, Dramatic Doors is incompatible with Every Compat 2.5.10. Please wait until Every Compat is updated to work with the newest Dramatic Doors.
For the first time, this is the merged Forge and Fabric Dramatic Doors! It can run on Forge, Fabric, and Quilt! Fabric version of Dramatic Doors will still require Fabric API but there are no other libraries required otherwise.
- Forge: Just put it into the mods folder, no other requirements!
- Fabric: Install Fabric API.
- Quilt: Install Quilted Fabric API.
From 3.1.1:
- (Fabric Dev) Added support for dev mode on Fabric dev environment, which should register everything for debugging.
- Added support for the following mods:
- The Aether: Redux
- Desolation
- Re-added Blocks+ support, it was mistakenly omitted. Oops!
- Coded and configured Aurora's Decorations support, not yet active. Awaiting permission for textures.
- Added tags for Aether Redux, Atum, Aurora's Decorations, Better Archaeology, Desolation, Enderscape, and Traverse.
- Updated Tall River door item texture.
- Short and Tall Netherite door items can no longer burn in lava once again.
- Supplementaries doors should now correctly show up in creative tab.
- Fixed Horizons Cypress doors texture.
- Fixed translucent rendering for Mo' Shiz and MoreCraft doors for both blocks and items.
- Fixed mod versioning for both Fabric and Forge. Forge side had to be manually set.
From 3.1.0:
- Completely restructured the code into Common, Forge, and Fabric.
- Common is where assets reside and blocks, items, block entities, and the registries are declared.
- Forge and Fabric code handle their methods of registration.
- (1.19.2) Backported assets and compat merges between Forge and Fabric for ease of maintaining code and adding more content.
- (1.19.2) Backported support for the following mods for parity:
- Atum 2
- Better Archaeology
- Seamless
- (1.19.2) Added support for most mods that backport 1.20's vanilla bamboo and cherry.
- (1.19.2 Fabric) Ditched FabricItemGroupBuilder. Bye bye! Hello custom creative tab class.
- Added support for Enderscape.
- Coded support for Aurora's Decorations, currently awaiting permission for door textures.
- Updated various tall door textures for Abnormals mod compat. Affected doors: Atmospheric, Autumnity, Buzzier Bees, and Upgrade Aquatic.
- Updated short Honeycomb door item texture to match the updated Honeycomb door item textures.
- Fixed recipe for Short Echo Doors.
- Soulcopper doors are now pickaxe-mineable.
Let's make things clear. You NEED Sinytra Connector AND Forgified Fabric API if planning to run this mod on Forge.
From 3.0.3:
- Added support for the following mods:
- Better Archaeology
- Atum 2 (if it does get updated)
- Changed the config file format from .properties to .toml
From 3.0.2:
- Fixed recipes for short versions of Better Nether and Better End doors.
- Renamed Mixin files for Macaw shoji door mixins to possibly confuse the mixin system less and make it less likely to crash. Hopefully.
A first patch for the QuiFabrge version of Dramatic Doors to fix things and do some improvements.
- Added support for Seamless mod. Tall door selection outline should now be seamlessly connected.
- Forge parity: Re-added Tooth door functionality.
- Fixed translucent rendering for short version of BoP's magic door.
- Fixed item textures for Create Alloyed steel doors.
- Fixed crash with shoji doors when using Macaw's Doors. Should also work with Fluidlogged.
Whoa, a new major version? What just happened? One mod JAR file that can run on Forge, Fabric, and Quilt?
- This is a massive code rewrite that merges Forge and Fabric mod supports into one JAR file.
- That means you can play with compats for both Forge and Fabric mods together! Example being Modern Glass Doors (Fabric-only) and Biomes o' Plenty (Forge only).
- Support for Woodworks is retained so in the event that Woodworks gets updated, you will be able to use the sawmill for making short wooden doors, this even includes Fabric-only mods!
- The new version is designed to be run on Fabric and Quilt, and with Sinytra Connector + Forgified Fabric API, Forge.
- NeoForge support will be kept in mind for 1.20.2 and beyond and will be renamed to NeoQuiFabrge when that happens.
- Dramatic Doors will no longer inject waterlogged property into doors when Fluidlogged mod is installed as Fluidlogged will take care of that.
- Removed Cherrywood doors from Forbidden & Arcanus compat.
Please note that what dependencies you need vary by mod loader systems. For your convenience, you can click on the dependencies to be taken to the page.
- Forge: Install Sinytra Connector and Forgified Fabric API
- Fabric: Install Fabric API
- Quilt: Install Quilted Fabric API
Simply put the necessary dependencies alongside Dramatic Doors into the mods directory depending on which mod loader you're using and you're good to go!
- Fixed compatibility with Macaw's Doors when using Macaw's Doors 1.1.0+
- Added support for Wilder Wild mod.
- Updated Macaw's Doors support
- Added with tall version of Waffle style doors. Doesn't include cherry wood.
- Adjusted some item textures. Tall Modern door item textures updated.
- Tweaked tall Bamboo Bark Glass door block and item textures to match.
- Tweaked the textures of some Shoji doors.
- Properly added tall version of Bamboo-style doors to creative tab.
- Added some missing tags to the appropriate locations: store and sliding glass doors.
- Bamboo and waffle-styled Crimson and Warped doors are on #non_flammable_wood tag.
- Added tags for short doors categories for use with KubeJS or any JEI-altering mods for hiding items.
- Refactored some code for tags, split tag file into two: block and item tag files.
- Simplified the code for registering fuels, it should now automatically register any short and tall doors as fuel that meet the two criteria: wooden and not flammable.
- Fixed support for newer version of Double Doors mod.
- (Dev environment) Removed yarn mappings from gradle.properties.
- Fixed compatibility with Macaw's Doors when using Macaw's Doors 1.1.0+
- Added support for Wilder Wild mod.
- Adjusted some item textures for tall Macaw's doors. Tall Jungle and Modern door item textures updated.
- Added tags for short doors categories for use with KubeJS or any JEI-altering mods for hiding items.
- Refactored some code for tags, split tag file into two: block and item tag files.
- Simplified the code for registering fuels, it should now automatically register any short and tall doors as fuel that meet the two criteria: wooden and not flammable.
- Fixed support for newer version of Double Doors mod.
- (Dev environment) Removed yarn mappings from gradle.properties.
- Added support for Wilder Wild mod.
- Updated Macaw's Doors support
- Added with tall version of Waffle style doors as well as all cherry wood door variants.
- Adjusted some item textures. Tall Modern door item textures updated.
- Tweaked tall Bamboo Bark Glass door block and item textures to match.
- Tweaked the textures of some Shoji doors.
- Properly added tall version of Bamboo-style doors to creative tab.
- Added some missing tags to the appropriate locations: store and sliding glass doors.
- Bamboo and waffle-styled Crimson and Warped doors are on #non_flammable_wood tag.
- Added tags for short doors categories for use with KubeJS or any JEI-altering mods for hiding items.
- Refactored some code for tags, split tag file into two: block and item tag files.
- Simplified the code for registering fuels, it should now automatically register any short and tall doors as fuel that meet the two criteria: wooden and not flammable.
- Fixed support for Double Doors mod.
- (Dev environment) Removed yarn mappings from gradle.properties.
- (2.0.1_1) Fixed translation lines for creative tabs.
- (1.19.4) Bumped minimum Forge requirement to 45.1.0 to encourage using a more stable loader.
- Added support for Endless Biomes and Terraqueous mod.
- Aligned short transwood door item texture to match the rest of the short doors. (1.19.4 done)
- Added short Mo' Shiz and Pokecube concrete doors to pickaxe mineable tag.
- Added MoreCraft doors to block, item, and mineable tags.
- MoreCraft's Netherite doors now have iron door as fallback base door.
- Correctly added Endless Biomes, Yippee, and Mystic's Biomes to list of mod compats for enabling the appropriate compat packs.
- Added support for Terraqueous mod.
- Aligned short transwood door item texture to match the rest of the short doors. (1.19.4 done)
- Added short Mo' Shiz and Pokecube concrete doors to pickaxe mineable tag.
- Added MoreCraft doors to block, item, and mineable tags.
- MoreCraft's Netherite doors now have iron door as fallback base door.
- Correctly added Endless Biomes, Yippee, and Mystic's Biomes to list of mod compats for enabling the appropriate compat packs.
- (2.3.7_1) Updated Chinese translation
Finally ported to Minecraft 1.20!
- Added short doors.
- They can be created using stonecutter.
- Short doors are only 1 block tall. Has some potential useful applications kitchen cupboards, Dutch doors or Inchling/baby houses!
- Mobs that can open doors also can open short doors.
- Supports almost every mod! Chipped and Macaw's Doors are currently not supported.
- Added support for the following mods:
- Gardens of the Dead
- Yippee
- Updated textures for tall oak and jungle door item textures.
- (Dev Environment) Coded in data generation for block and item models to make adding content easier.