Latest changes (See all)
- add a check if AppleSkin health overlay should be rendered (df877ba)
- add a heart change event for when config is modified in-game (e45a8c4)
- use hardcore parameter from own PostRender event (c9ac48d)
- Fix for #22 (5f5f543)
- Add scaling health to incompatibility list (f382aa9)
- replace unified-publishing with minotaur and curseforgegradle (79c2cd2)
- Fix Architectury incorrectly mapping ExpectPlatform to Forge instead of NeoForge (d5e1f68)
- prevent loading ResourceLocation early (a0cd17f)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
Latest changes (See all)
- add a check if AppleSkin health overlay should be rendered (6ea27bf)
- add a heart change even for when the config is modified in-game (4199c2d)
- use hardcore parameter from own PostRender (a72e1c8)
- remove compatibility with 1.20.2 as ConfigGUI is not backwards compatible (bdf84f4)
- Backport AppleSkin hardcore hearts fix (275937a)
- prevent loading ResourceLocation early (8d4bdbe)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
Latest changes (See all)
- architectury using Forge instead of NeoForge configuration (753f698)
- Add a check if AppleSkin health overlay should be rendered (48e4e0b)
- Add a heart change event for when the config is modified in-game (cc468fd)
- Use hardcore parameter from own PostRender event (a78940b)
- Remove unified-publishing from applied plugins (6261302)
- Upgrade to Loom 1.5 and replace unified-publishing with minotaur and curseforgegradle (7eaad86)
- Backport AppleSkin hardcore hearts fix (503eb9c)
- fix log message when mixin is skipped (4295371)
- prevent loading ResourceLocation early #17 (2669d3e)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
- rename render event (88a816d)
Latest changes (See all)
- Fix Architectury incorrectly mapping ExpectPlatform to Forge instead of NeoForge (d5e1f68)
- prevent loading ResourceLocation early (a0cd17f)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
- rename render event (88a816d)
Latest changes (See all)
- prevent loading ResourceLocation early (a0cd17f)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
- rename render event (88a816d)
- fix armor not moving up when maxHealth is 19 and absorption is 1 (55ecd94)
- height offset applied way too early when maxHealth < 20 (c9c13b8)
Latest changes (See all)
- prevent loading ResourceLocation early (8d4bdbe)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
- rename render event (88a816d)
- fix armor not moving up when maxHealth is 19 and absorption is 1 (55ecd94)
- height offset applied way too early when maxHealth < 20 (c9c13b8)
- do not remap fields (6d2b83d)
Latest changes (See all)
- fix log message when mixin is skipped (4295371)
- prevent loading ResourceLocation early #17 (2669d3e)
- Setting environment for CurseForge and additional attachments are currently broken (a5ffc19)
- add task dependencies to unified-publishing (7a66762)
- exclude merges from changelog (0c316fe)
- remove dangling imports (6104055)
- config system refactoring (34854b7)
- add getLoader method (467a0f6)
- refactoring (f5a5921)
- move mod icon (8fe1fe8)
- use NeoForge native SpriteSource registration and move others to their own mixin (4aa8028)
- use constructor instead of separate method to initialize mod class (b841ae2)
- rename for consistency (7553a25)
- prettified appleskin compat (f34080b)
- add unified-publishing (6a1b07e)
- add ru_ru.json (8e0005c)
- add NeoForge (85381ba)
- rename render event (88a816d)
- fix armor not moving up when maxHealth is 19 and absorption is 1 (55ecd94)
- height offset applied way too early when maxHealth < 20 (c9c13b8)
- do not remap fields (6d2b83d)
- move all code into a separate main class in order to avoid ClassNotFoundException when loading on dedicated servers (1b307dc)
- fix compatibility issue with Raised - event was running much earlier than it should have, preventing Raised from running its offset (03abb07)