Latest changes (See all)
- include merge requests in logs (1cc2a09)
- tr_tr.json Turkish Localization (9115196)
- fix armor bar not being moved correctly on fabric (416aed8)
- ignore version change commits in changelog (443e985)
- reset sprite back to null if it is missing in config UI (68ddb8e)
- run dev client window at 1280x720 (340394e)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (37742f8)
- fix config being overwritten on game start (6da3bd3)
- remove overflowing bars from curseforge and modrinth incompatible mods (b0954d8)
- allow OverlayHeart to have no absorption or health hearts (3815cda)
- add support for opaque flag from the API (447acef)
- add opaque flag to OverlayHeart (9fe6230)
- go back to defaultBlendFunc after coloring a HeartDrawing (c9c01ad)
- force loom to remap fabric api (3700f32)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
Latest changes (See all)
- bump version (182bdaa)
- include merge requests in logs (22a387b)
- tr_tr.json Turkish Localization (e27be2a)
- bump versions (365b458)
- reset sprite back to null if it is missing in config UI (3cb7b56)
- run dev client window at 1280x720 (bcfb4e5)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (095ca16)
- fix config being overwritten on game start (3787e1f)
- remove overflowing bars from curseforge and modrinth incompatible mods (c2c800e)
- allow OverlayHeart to have no absorption or health hearts (af57cbb)
- add support for opaque flag from the API (099dfdc)
- add opaque flag to OverlayHeart (bf8a788)
- go back to defaultBlendFunc after coloring a HeartDrawing (9c84d3e)
- force loom to remap fabric api (fbed8ec)
- bump version (214351d)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (bbdebbc)
- change into default method, so it does not have to be implemented on the entrypoint (0e887ea)
- bump version (c190c0b)
- make overlay hearts an actual overlay (71b6b4e)
- version bump (f4575b3)
- bump version (4fb6c97)
- fix (57f07fe)
- fully rename effect heart to overlay heart (b86caf1)
- move api to its own submodules (b35e25e)
- gradle update and port of few changes made in backports (1d5f914)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- bump version for refactor and undergarden support (150ba2d)
- move entrypoint interface (bd79048)
- Add custom colorfulhearts entry point for fabric mods (4f7338f)
Latest changes (See all)
- include merge requests in logs (097d748)
- Merge pull request #35 from RuyaSavascisi/1.20.1 (6fde1e1)
- tr_tr.json Turkish Localization (59c9d51)
- remove overflowing bars from curseforge and modrinth incompatible mods (0491f26)
- only remove "* bump" version commits from changelog (98b56f3)
- add support for ethereal hearts from Eidolon:Repraised (485fcf5)
- fix config being overwritten on game start (aa0eacb)
- fix crash when adding color using ingame gui (cd8a8cc)
- enable support for eidolon chilled hearts (51b6dff)
- allow OverlayHeart to have no absorption or health hearts (2d0b30a)
- add support for opaque flag from the API (1ea9c6c)
- enable/disable blend for colored hearts (c4a0c55)
- add opaque flag to OverlayHeart (ab62796)
- go back to defaultBlendFunc after coloring a HeartDrawing (3899edd)
- add fabric-loom-remap flag to fabric api (6a6f889)
- change into default method, so it does not have to be implemented on the entrypoint (b48b6a0)
- make overlay hearts an actual overlay (ef8ae28)
- version bump (3a8fdf1)
- move api to its own submodule (602166c)
- initial work on support for chilled hearts from Eidolon:Repraised on Forge. - Need some solution for ethereal hearts. They act basically as normal health but have their own icon. Maybe just render them above regular health (but below absorption) or on top of existing health but colored in some way (10a0a64)
Latest changes (See all)
- update dependencies to 1.21.1 (14b5fae)
- add back the support for farmer's delight comfort overlay (d46d04a)
- convert hex string to int on value change (897df58)
- use a common instance of color serializer and deserializer (ea7a3ab)
- fabric: update to night-config 3.8.0 (be76eed)
- improve config option for colors (34223e2)
- fix breaking config changes in neoforge (22333cc)
- fix armor bar not being moved correctly on fabric (c117f2c)
- reset sprite back to null if it is missing in config UI (5aecf80)
- run dev client window at 1280x720 (cc11f4d)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (0d9fda3)
- fix config being overwritten on game start (b2f79ca)
- remove overflowing bars from curseforge and modrinth incompatible mods (806c2b5)
- allow OverlayHeart to have no absorption or health hearts (bf037df)
- add support for opaque flag from the API (3d109b0)
- add opaque flag to OverlayHeart (366e86e)
- go back to defaultBlendFunc after coloring a HeartDrawing (d8594b1)
- raise version constraints to 1.21+ (0901ec1)
Latest changes (See all)
- fix breaking config changes in neoforge (22333cc)
- fix armor bar not being moved correctly on fabric (c117f2c)
- reset sprite back to null if it is missing in config UI (5aecf80)
- run dev client window at 1280x720 (cc11f4d)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (0d9fda3)
- fix config being overwritten on game start (b2f79ca)
- remove overflowing bars from curseforge and modrinth incompatible mods (806c2b5)
- allow OverlayHeart to have no absorption or health hearts (bf037df)
- add support for opaque flag from the API (3d109b0)
- add opaque flag to OverlayHeart (366e86e)
- go back to defaultBlendFunc after coloring a HeartDrawing (d8594b1)
- raise version constraints to 1.21+ (0901ec1)
- fix dependencies (93497b4)
- initial changes for 1.21 (e1f929d)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
Latest changes (See all)
- fix armor bar not being moved correctly on fabric (04c894a)
- ignore version change commits in changelog (741526d)
- reset sprite back to null if it is missing in config UI (0478d6b)
- run dev client window at 1280x720 (0055f53)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (8310a81)
- fix config being overwritten on game start (923216a)
- remove overflowing bars from curseforge and modrinth incompatible mods (d4c0a76)
- allow OverlayHeart to have no absorption or health hearts (9529204)
- add support for opaque flag from the API (6637eb7)
- add opaque flag to OverlayHeart (10eb99b)
- go back to defaultBlendFunc after coloring a HeartDrawing (4330c23)
- force loom to remap fabric api (7920a61)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (cb6ae62)
- change into default method, so it does not have to be implemented on the entrypoint (7119315)
- make overlay hearts an actual overlay (ae4dbf4)
- version bump (7498921)
- fully rename effect heart to overlay heart (8662fd2)
- fully rename effect heart to overlay heart (056fc01)
- merge api from 1.20.6 (74660eb)
- move api to its own submodules (5cebb52)
- gradle update and port of few changes made in backports (afcb44a)
- 1.20.5 port (a4cd094)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- move entrypoint interface (bd79048)
Latest changes (See all)
- fix armor bar not being moved correctly on fabric (416aed8)
- ignore version change commits in changelog (443e985)
- reset sprite back to null if it is missing in config UI (68ddb8e)
- run dev client window at 1280x720 (340394e)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (37742f8)
- fix config being overwritten on game start (6da3bd3)
- remove overflowing bars from curseforge and modrinth incompatible mods (b0954d8)
- allow OverlayHeart to have no absorption or health hearts (3815cda)
- add support for opaque flag from the API (447acef)
- add opaque flag to OverlayHeart (9fe6230)
- go back to defaultBlendFunc after coloring a HeartDrawing (c9c01ad)
- force loom to remap fabric api (3700f32)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
- add documentation (3fca38f)
- update to 20.6 NeoForge (3892cd4)
- Update to 1.20.6. NeoForge is currently broken with Architectury, so that is going to have to wait. (1a29b3b)
Latest changes (See all)
- fix armor bar not being moved correctly on fabric (c117f2c)
- reset sprite back to null if it is missing in config UI (5aecf80)
- run dev client window at 1280x720 (cc11f4d)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (0d9fda3)
- fix config being overwritten on game start (b2f79ca)
- remove overflowing bars from curseforge and modrinth incompatible mods (806c2b5)
- allow OverlayHeart to have no absorption or health hearts (bf037df)
- add support for opaque flag from the API (3d109b0)
- add opaque flag to OverlayHeart (366e86e)
- go back to defaultBlendFunc after coloring a HeartDrawing (d8594b1)
- raise version constraints to 1.21+ (0901ec1)
- fix dependencies (93497b4)
- initial changes for 1.21 (e1f929d)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
Latest changes (See all)
- reset sprite back to null if it is missing in config UI (5aecf80)
- run dev client window at 1280x720 (cc11f4d)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (0d9fda3)
- fix config being overwritten on game start (b2f79ca)
- remove overflowing bars from curseforge and modrinth incompatible mods (806c2b5)
- allow OverlayHeart to have no absorption or health hearts (bf037df)
- add support for opaque flag from the API (3d109b0)
- add opaque flag to OverlayHeart (366e86e)
- go back to defaultBlendFunc after coloring a HeartDrawing (d8594b1)
- raise version constraints to 1.21+ (0901ec1)
- fix dependencies (93497b4)
- initial changes for 1.21 (e1f929d)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
- add documentation (3fca38f)
- update to 20.6 NeoForge (3892cd4)
Latest changes (See all)
- ignore version change commits in changelog (443e985)
- reset sprite back to null if it is missing in config UI (68ddb8e)
- run dev client window at 1280x720 (340394e)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (37742f8)
- fix config being overwritten on game start (6da3bd3)
- remove overflowing bars from curseforge and modrinth incompatible mods (b0954d8)
- allow OverlayHeart to have no absorption or health hearts (3815cda)
- add support for opaque flag from the API (447acef)
- add opaque flag to OverlayHeart (9fe6230)
- go back to defaultBlendFunc after coloring a HeartDrawing (c9c01ad)
- force loom to remap fabric api (3700f32)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (8e83cab)
- change into default method, so it does not have to be implemented on the entrypoint (d91855f)
- version bump (107cbac)
- make overlay hearts an actual overlay (b19523b)
- fully rename effect heart to overlay heart (56b07fb)
- fix old method names (144bfc4)
- move api to its own submodules (e979320)
- Rename StatusEffectHeart to OverlayHeart (1207f68)
- gradle update and port of few changes made in backports (99fcec1)
- update all dependencies for release (b2f7e73)
- add documentation (3fca38f)
- update to 20.6 NeoForge (3892cd4)
- Update to 1.20.6. NeoForge is currently broken with Architectury, so that is going to have to wait. (1a29b3b)
- 1.20.5 port (a4cd094)
- Add logging to UndergardenCompat (2cf0f7c)
Latest changes (See all)
- ignore version change commits in changelog (741526d)
- reset sprite back to null if it is missing in config UI (0478d6b)
- run dev client window at 1280x720 (0055f53)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (8310a81)
- fix config being overwritten on game start (923216a)
- remove overflowing bars from curseforge and modrinth incompatible mods (d4c0a76)
- allow OverlayHeart to have no absorption or health hearts (9529204)
- add support for opaque flag from the API (6637eb7)
- add opaque flag to OverlayHeart (10eb99b)
- go back to defaultBlendFunc after coloring a HeartDrawing (4330c23)
- force loom to remap fabric api (7920a61)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (cb6ae62)
- change into default method, so it does not have to be implemented on the entrypoint (7119315)
- make overlay hearts an actual overlay (ae4dbf4)
- version bump (7498921)
- fully rename effect heart to overlay heart (8662fd2)
- fully rename effect heart to overlay heart (056fc01)
- merge api from 1.20.6 (74660eb)
- move api to its own submodules (5cebb52)
- gradle update and port of few changes made in backports (afcb44a)
- 1.20.5 port (a4cd094)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- move entrypoint interface (bd79048)
- Add custom colorfulhearts entry point for fabric mods (4f7338f)
Latest changes (See all)
- bump versions (365b458)
- reset sprite back to null if it is missing in config UI (3cb7b56)
- run dev client window at 1280x720 (bcfb4e5)
- replace ExpectPlatform with regular proxy style classes - ExpectPlatform is failing to randomly get applied on build (095ca16)
- fix config being overwritten on game start (3787e1f)
- remove overflowing bars from curseforge and modrinth incompatible mods (c2c800e)
- allow OverlayHeart to have no absorption or health hearts (af57cbb)
- add support for opaque flag from the API (099dfdc)
- add opaque flag to OverlayHeart (bf8a788)
- go back to defaultBlendFunc after coloring a HeartDrawing (9c84d3e)
- force loom to remap fabric api (fbed8ec)
- bump version (214351d)
- add HeartSingleRenderEvent and add more details to HeartRenderEvent in the API (bbdebbc)
- change into default method, so it does not have to be implemented on the entrypoint (0e887ea)
- bump version (c190c0b)
- make overlay hearts an actual overlay (71b6b4e)
- version bump (f4575b3)
- bump version (4fb6c97)
- fix (57f07fe)
- fully rename effect heart to overlay heart (b86caf1)
- move api to its own submodules (b35e25e)
- gradle update and port of few changes made in backports (1d5f914)
- Add logging to UndergardenCompat (2cf0f7c)
- more cleanup and documentation (27b01d3)
- bump version for refactor and undergarden support (150ba2d)
- move entrypoint interface (bd79048)
- Add custom colorfulhearts entry point for fabric mods (4f7338f)
- Make constructor private and force usage of builder for StatusEffectHeart (0815bfd)
- Add documentation (7f65aca)
- huge refactoring for easy to use API #24 and undergarden support - still needs testing before release (d8157da)