Updated for compatibility with 1.21.11
See datapack changelog.
- Updated config to match new Datapack Toolkit version
See datapack changelog below.
Implemented a config file for Datapack Toolkit.
See datapack changelog below.
Release 3.4 ties everything that was added with 1.21.5 nicely together! And yet again, I'm making it known that Geophilic's code is now on GitHub.
Additions
- Added sandstone boulders to the Desert
- Added dry grass to the Beach biome
- Added Dunes!
- Dunes are a new landscape feature found in the Desert
- They are made up of swaths of dry grass, dead bushes, flowers and cacti
- They also contain a significant amount of sandstone boulders
Changes
- Dry grass can now generate in place of what used to only be dead bushes in the Desert
- In addition to this, there is now more of this dry vegetation
- Migrated the fallen tree feature from the block column type to the new fallen tree one
- Mushrooms as well as moss can generate on these fallen trees
- Dark Forests now have an increased amount of leaf litter
- Old Growth Birch Forests now get more wildflowers per wildflower
Changes since last Snap
- Increased generation rates of leaf litters, wildflowers, and bushes in all relevant biomes
See datapack changelog below.
Geophilic version 3.4 is nearing release!
On top of that, Geophilic's source is now available on GitHub.
Changes
- Migrated the fallen tree feature from the block column type to the new fallen tree one
- Unlike vanilla, mushrooms as well as moss can generate on these fallen trees
- Dark Forests now have an increased amount of leaf litter
- Old Growth Birch Forests get more wildflowers per wildflower
See datapack changelog below.
Additions
- A much requested feature: Added dry grass to the Beach biome
That's all. Have fun!
See datapack changelog below.
This snap reworks the Desert biome. All additions and changes are exclusive to Minecraft 1.21.5.
Additions
- Added sandstone boulders to the Desert
- Added Dunes
- Dunes are a new landscape feature found in the Desert
- They are made up of swaths of dry grass, dead bushes, flowers and cacti
- They also contain a significant amount of sandstone boulders
Changes
- Dry grass can now generate in place of what used to only be dead bushes in the Desert
- In addition to this, there is now more of this dry vegetation
See datapack changelog below.
Updated Geophilic to 1.21.5!
Additions
- Added bush patches
- These generate in all the same biomes as vanilla
- Added firefly bush patches to the Swamp, River and the Wooded Badlands
- Added leaf litter to the Forest, Dark Forest and Wooded Badlands
- Added patches of wildflowers to the Birch Forest, Old Growth Birch Forest and Meadow
- Added patches of dry grass to the Desert and Wooded Badlands biomes
- Added cactus flowers to cacti spawns
Changes
- Shifted around the magic numbers for grass generation
- The amount of grass coverage was significantly reduced
- The coverage should also now be a bit more consistent
- Significantly reduced occurrence of oak tree "roots"

