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Ebin Resurrected

Ebin Resurrected

A performant and vibrant Minecraft shader.

273.0k
92
Low
Reflections
Shadows

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x
1.18.x
1.17.x

Platforms

Iris
OptiFine

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Creators

jbritain
jbritain Member

Details

Licensed AGPL-3.0-only
Published last year
Updated last month
DescriptionGalleryChangelogVersions

Show all versions

1
2

Beta 1.9

by jbritain on May 8, 2024
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  • Fix sky not rendering through water
  • Fix particles not rendering in front of sky
  • Increase emission strength
  • Make artificial lights a more neutral colour

Beta 1.8 HOTFIX

by jbritain on May 5, 2024
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Fixes a number of mistakes I had previously made in development which were not picked up in my environment but prevented the shader from loading in other circumstances.

Beta 1.8

by jbritain on May 5, 2024
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  • Add emission support
  • Add option to override texture resolution for parallax since the auto detection is not perfect

Beta 1.7

by jbritain on Apr 29, 2024
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  • Fix normal decoding - the Z component is now reconstructed from the X and Y.
  • Support material AO
  • Support predefined metals
  • Auto texture resolution for parallax

Beta 1.6

by jbritain on Apr 29, 2024
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  • Drastically improve artificial lighting falloff
  • Fix offhand lighting
  • Prevent hand light and artificial light combining and flashbanging the player
  • Update block.properties to include blocks which should wave that were introduced after Ebin development ceased
  • Fix reflections in the Nether
  • Improve lighting in the Nether and End
  • Add fog in the Nether

Beta 1.5

by jbritain on Apr 28, 2024
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  • PCSS (variable penumbra) shadows! This means that shadows cast by objects further away will be softer.
  • Noise used for reflections and shadows now changes when the camera moves, removing the weird effect where the noise noticeably sticks to the screen.

Beta 1.4

by jbritain on Apr 28, 2024
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  • Add coloured shadows

Beta 1.3

by jbritain on Apr 27, 2024
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  • Weather! The sky now turns grey when it's raining, and blocks get shiner based on their porosity!
  • Specular reflections are almost completely fixed,
  • Added 'dynamic noise' option which changes the noise used for reflections and shadows every frame.
  • Improved settings menu

Beta 1.2

by jbritain on Apr 25, 2024
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  • Torches now have reasonable light falloff
  • Handlights now work properly
  • Improved shadow kernel
  • Reorganise settings menu slightly

Beta 1.1 Hotfix

by jbritain on Apr 24, 2024
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This release fixes several issues resulting in the shader not loading on Optifine or AMD GPUs.

Beta 1.1

by jbritain on Apr 24, 2024
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  • Fix SSR
  • Implement rough reflections
  • Modify light falloff on torches
  • Revamp settings menu and defaults

Beta 1

by jbritain on Apr 23, 2024
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This is the first 'stable' release of Ebin Resurrected. Changes from Ebin include

  • Improved shadow mapping
  • Transparent shadows (no colours yet)
  • Improved specular map support (still experimental)
  • Improved visibility in the Nether and End (still experimental)
1
2

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