Changelog for Release v1.1
Small release this time all is left is the Advancements after this. Please post an Issue on GitHub if I've missed something else!
What's New
- Hotbar now has an OreUI look (Thanks BoardSodie for the design!)
- Inverted the Lock Difficulty and Unlock Difficulty icons.
- Tweaked Beacon's button.png
Changelog for Release V1.0!!
Features
- All of the container GUIs should now be completed
- Each colored Shulker Box now has their respective colors in their UIs!
- Now mostly supports OptiFine, except for the Barrel (changing Barrel UI in OptiFine is not supported)
Updated UIs
- Loom
- Crafter
- Stonecutter
- Grindstone
- Hopper
- Gamemode Switcher
- Cartography Table
- Finalized Beacon
- Finalized Smithing Table
- Finalized Anvil
- Finalized Vilager Trading UI
Main Menu
- Buttons are now darker for better readability (can't adjust the font color of the Menus hence dark buttons)
- Updated Language and Accessibility icons
- Tabs now match OreUI style
- Checkboxes now match OreUI style
- Lock Difficulty button
Fixed Bugs
- Text Box resizes properly now in certain menus
Future Plans
- Advancements GUI
- I'm currently considering leaving the HUD untouched but if its something you want to be changed, let me know on Github I may consider it.
Initial Upload
Completed GUIs:
- Chest
- Ender Chest
- Shulker Box
- Barrel
- Brewing Stand
- Creative Inventory
- Survival Inventory
- Recipe Book
- Enchanting Table
Work in progress GUIs and/or with Placeholder colors:
- Furnace and its variants
- Smithing Table
- Anvil
- Beacon
- Dispenser & Dropper
- Horse, Donkey, Mule, Llama Inventory
- Villager