Merge #240 - v3.0.5: Fix config loading via Annotaml v2, reduce join calls to fix concurrency joining issues, bug fixes
- Now uses Annotaml v2 and shading BoostedYaml again
- Reduces join calls to fix concurrency issues
- Various other bug fixes and tweaks (tbd)
⚠️ Upgrading from v2.11.2? Follow these steps!
HuskHomes 3.0.4 fixes more bugs that cropped up in previous releases, including an issue preventing random teleport cooldowns from working.
- Migrated the locale system to MineDown-adventure and ported the plugin chat system to the adventure platform. The
#getLocale
method provided by the API has thus changed to return aMineDown-adventure
object. - Fixed a bug where executing the
/tpaccept
and/tpdecline
commands without specifying a player argument and without having any pending requests would cause an exception in console (#228) - Fixed a problem that meant the server name would not be properly fetched and cached in many cases in cross-server setups (#231)
- Fixed a bug that meant anyone could create public homes regardless of them having the
COMMAND_EDIT_HOME_PRIVACY
node - Fixed a bug that meant certain values in the config file couldn't be edited (#220)
- Fixed it not being possible to return by death with /back after you had respawned cross-server via the global respawning feature (#221)
- Fixed an issue that meant viewing the private home list of another user would not update if they set an additional home (#222)
- Fixed the
error_edit_home_maximum_public_homes
locale not having its' placeholder inserted - Fixed an issue that meant the return by death via /back prompts when respawning would still appear even if the base permission node for
/back
was not set (#234) - Fixed an issue that meant teleportation cancellation prompts would not respect the warmup message display config setting
- Fixed an issue that meant the random teleport cooldown would not apply to users self-executing the command (#224)
This release requires an update for HuskHomesGUI (v2.0.1). Please update the GUI plugin too!
To update from v3.0.x, you should regenerate your messages.yml file (delete messages-xx-xx.yml in your /plugins/HuskHomes/
folder and drag+drop the jar file). If you are upgrading from 2.11.2, you will need to follow these steps.
⚠️ Upgrading from v2.11.2? Follow these steps!
HuskHomes 3.0.3 fixes more bugs and typos present in the previous releases and updates the German (de-de) and Traditional Chinese (zh-tw) locales.
- Added
TITLE
andSUBTITLE
as options for the position of the teleport warmup countdown indicator display - Fixed an issue where numerical permission-node based limits were not sorted correctly, leading to incorrect totals being calculated on servers with inheriting permission nodes (#213)
- Fixed an issue where usernames that contain two or more adjacent underscores would be treated as MineDown formatting. Simple "markdown"-style formatting for MineDown is no longer supported or escaped (#210)
- Fixed an issue where public homes and warps that had been migrated from HuskHomes v2 would stop displaying on map hooks (#215)
- Fixed a typo in the edit warp menu locales that referred to warps as homes
- Fixed an issue in the incoming teleport request accept/decline button prompts where the click event commands were not prefixed with the plugin namespace (
huskhomes:
) - Fixed an issue where the random teleport engine would still cache at least one position even if the number of positions to cache was set to 0
- Newly created tables on MySQL will now enforce a character set and database engine on creation
- Updated the German (de-de) locale, courtesy of @Ceddix
- Updated the Traditional Chinese (zh-tw) locale, courtesy of TonyPak
To update from v3.0.x, you should regenerate your messages.yml file (delete messages-xx-xx.yml in your /plugins/HuskHomes/
folder and drag+drop the jar file). If you are upgrading from 2.11.2, you will need to follow these steps.