Fixed issue where two nearby ships could interfere with player ship interactions
Disallow jumping in midair while on a ship
Change angular slab to have upper and double slab types
Set uvlock to false for angular slab and angular hull
Slightly increase default helicopter vertical top speed
Add basic ship sneak/crouch functionality
Manipulator can support a lever now
Add Passenger Seat
Fixed issue where Autocrafter would not generate "Remaining Items" after craft
Add floating ship structure that can rarely generate
Changed Manipulator bucket/glass-bottle behavior: hoppers will only take filled buckets/bottles from the Manipulator (automatic Bee-Nest Honey harvest)
Fixed potential crash issue for "onInteractEvent"
Projectiles now have collision checks for vehicles
Default config for buzzsaw leaf destruction is much smaller
Buzzsaw will by default ignore "persistent"-flagged leaves
Restrictions on fighting within ship are mostly lifted
Terminal cannot be interacted with while piloting a vehicle
Ship doors are no longer toggled when holding a bow
New block-collision logic for ships that considers rotation
Buzzsaw and drill are much less likely to get stuck now or desync with the server
Changed sound of drill
Added sound to buzzsaw
Made drill faster for axe/shovel blocks
Added corrugated metal block + tread plate metal block
Ground vehicles will snap to the floor if they are very close to it, so they don't hover in the air