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Touhou Little Maid

Touhou Little Maid

A mod featuring maids and Touhou Project, adding Touhou Project style maid models.

2.81M
354
Decoration
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19–1.19.2
1.18.x
1.16.5

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Join Discord server

Creators

TartaricAcid
TartaricAcid Member

Details

Licensed CC-BY-NC-SA-4.0
Published last year
Updated 10 hours ago
DescriptionGalleryChangelogVersions

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5

Touhou Little Maid 1.4.6-neoforge+mc1.21.1

by TartaricAcid on Dec 8, 2025
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Touhou Little Maid 1.4.6-forge+mc1.20.1

by TartaricAcid on Dec 8, 2025
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1.4.6 Changelog

  • Fixed issue where maids couldn't traverse certain special blocks with collision volumes smaller than 0.5, such as various mod pipes (Thanks to @guapi-exe)
  • Completely replaced with new emoji pack created by Nanaya
  • Fixed texture issues with Taisho Maid Wine Fox (Thanks to @Tex_official)
  • Fixed crash issues with JEI, REI, and EMI when opening maids with furnace and crafting table backpacks
  • Fixed incorrect maid death notification messages
  • Fixed compatibility issues with KubeJS 7.2 version (1.21.1 NeoForge, Thanks to @LootDust)
  • Updated some translation texts

Touhou Little Maid 1.4.5-neoforge+mc1.21.1

by TartaricAcid on Nov 8, 2025
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Touhou Little Maid 1.4.5-forge+mc1.20.1

by TartaricAcid on Nov 8, 2025
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  • Rolled back the neighbor node caching feature and removed related code to prevent the maid from suddenly stopping pathfinding and getting stuck
  • The leash is now fixed to the maid's hand
  • Added a new maid GIF emoji pack

Touhou Little Maid 1.4.4-neoforge+mc1.21.1

by TartaricAcid on Nov 6, 2025
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Touhou Little Maid 1.4.4-forge+mc1.20.1

by TartaricAcid on Nov 6, 2025
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  • Fixed crash issues that may occur due to cached reflections during pathfinding
  • Added small fox model (Thanks to @Rou_Ti)

Touhou Little Maid 1.4.3-neoforge+mc1.21.1

by TartaricAcid on Nov 4, 2025
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Touhou Little Maid 1.4.3-forge+mc1.20.1

by TartaricAcid on Nov 4, 2025
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  • Added MaidBackpackChangeEvent that triggers when maid backpack items are removed or equipped
  • Added MaidBaubleChangeEvent that triggers when maid bauble items are removed or equipped
  • Added hasBaubleItemInMaid method to ItemsUtil for O(1) efficiency quick judgment of bauble existence
  • Fixed compatibility crash issue with Touhou Little Maid: Spell mod

Touhou Little Maid 1.4.2-neoforge+mc1.21.1

by TartaricAcid on Nov 3, 2025
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Touhou Little Maid 1.4.2-forge+mc1.20.1

by TartaricAcid on Nov 3, 2025
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TLM 1.4.2 Changelog

Bug Fixes

  • Fixed Gomoku game related issues
    • Resolved crash when filling the entire Gomoku board in MC 1.21.1
  • Fixed Kappa compass coordinate writing logic
    • Added dimension consistency check when writing subsequent coordinates
  • Fixed equipment interaction issues
    • Resolved attribute not updating when Shift + clicking to equip/unequip armor
  • Fixed model display issues
    • Resolved YSM model animations not playing in statues and Garage Kits

New Features

  • Maid task list interface optimization (Thanks: @sch246)
    • Left-side task list now supports mouse wheel scrolling
  • Maid pathfinding system performance optimization (Thanks: @小鱼飘飘)
    • Added neighbor node caching mechanism to improve pathfinding efficiency
    • Implemented item pickup delay and alignment functionality
    • Optimized query performance for burning blocks
  • Maid entity backup functionality
    • Maid entity backup feature is now enabled by default for data security
  • Complete bauble system redesign
    • Bauble slots expanded to 30 slots, improving mod compatibility
    • Enhanced bauble interface with rich methods and event mechanisms, supporting advanced features like attribute modification
    • Full KubeJS compatibility support
    • Adopted variable-length Map data structure for bauble information storage, significantly improving traversal performance
    • Brand new bauble interface design with independent page layout (Thanks @YSBB for the new GUI design)
    • Added favorability-based bauble slot unlocking mechanism
  • Developer interface extensions
    • Added MaidFavorabilityLevelChangeEvent favorability change event
    • Added isHidden method to IMaidTask interface for task hiding functionality
  • Chat bubble system redesign
    • Support for custom kaomoji content via datapack touhou_little_maid:chat_bubble/kaomoji.json
    • Support for reading PNG/GIF emoji from resource pack textures/chat_bubble/maid_emoji directory
    • Support for custom emoji display size via filename suffix (e.g., -64x64, max 256px)
    • Added configuration options for kaomoji and emoji weight, display frequency, etc.
  • Model content updates
    • Synchronized with YSM 2.5.x version new models: expanded Wine Fox and Sta Bo, added kluonoa model
  • Chess game endgame system
    • Cartographer houses and stronghold libraries randomly generate endgame items
    • Board State items can be right-clicked on corresponding boards to set up endgames
    • Item tooltips display endgame preview thumbnails
    • Support for custom endgames via datapacks, add more endgames at the following locations:
      • touhou_little_maid:board_states/chess.json - International Chess
      • touhou_little_maid:board_states/gomoku.json - Gomoku
      • touhou_little_maid:board_states/xiangqi.json - Chinese Xiangqi
    • Chess games use standard FEN format description, can be exported using software like Chess Wizard
    • Gomoku uses custom format, can arrange pieces with stick in Creative mode, then click the box with stick to export game data
  • User interface optimization
    • Added search functionality to maid model switching interface (Thanks: @QiChenSn)

Touhou Little Maid 1.4.1-neoforge+mc1.21.1

by TartaricAcid on Sep 12, 2025
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Fixed a crash caused by loading order issues when using kubejs simultaneously

Touhou Little Maid 1.4.0-neoforge+mc1.21.1

by TartaricAcid on Sep 9, 2025
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Touhou Little Maid 1.4.0-forge+mc1.20.1

by TartaricAcid on Sep 9, 2025
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Version 1.4.0 Update Log

  • Added compatibility for PatPat mod (Thanks: Unknown)

  • Fixed offset issue with snowball throwing animation

  • Fixed error issue with default model animation variables

  • Completed compatibility with Superb Warfare

    • Requires Superb Warfare version 0.8.7.1 or higher to use
    • Maids can use firearms from Superb Warfare (except Stinger missiles)
    • When maids run out of ammunition, they will try to use RGO grenades in their offhand (requires main hand to have a gun and offhand to have RGO grenade)
    • After picking up a maid with a saddle, right-clicking on a vehicle allows the maid to directly ride in the driver's seat
    • When players ride vehicles, nearby following maids can ride in passenger seats
    • Maids in driver or passenger seats can attack using vehicle weapons or handheld weapons
    • Weapons placed in the back decoration slot can be displayed on the maid's back or waist
  • Optimized ranged attack AI mechanism

    • Ranged attacks (including gun attacks) now consider distance to avoid maid back-and-forth issues

    • In ranged mode, maids will prioritize attacking creatures that are currently damaging them

  • The doMobLoot rule now affects Maid Fairy's power point drops

  • Removed actuallyHurt method, fixed bug where maids would die instantly when hurt on arclight servers

  • Added compatibility for minimap mods

    • Compatible with Xaero's Minimap mod entity icons, now Maids, Fairy Maids, Brooms, Cushions, and Power Points have their own entity radar icons
    • Compatible with Journey Map mod, when maids die, death coordinates are printed in chat for convenient waypoint addition in Journey Map
  • Added maid backup mechanism, can automatically backup maids and quickly restore previously backed up maids in abnormal situations

    • First need to enable maid auto-backup feature in touhou_little_maid-server.toml file (disabled by default)

      # Whether to enable the maid backup mechanism, this mechanism will regularly backup all player's maid data on the server
      MaidBackupEnable = false
      # The interval time for backing up maid data in the maid backup mechanism (in seconds)
      # Range: > 5
      MaidBackupIntervalSeconds = 180
      # Maximum number of backups per player when maid backup mechanism is enabled
      # Range: 1 ~ 64
      MaidBackupMaxCount = 3
      
    • The game will then regularly backup maids in loaded chunks according to the settings

      • Backup uses asynchronous mechanism to avoid main server thread lag
      • Backup times are randomly distributed to avoid accumulating in the same tick causing lag
    • Use the /tlm backup get <player> command to view all backup data for that player, click on displayed entries for further queries

    • Finally gives the command initiator a maid photo containing backup data

  • Modified melee damage logic, added events

    • Now calls net.minecraft.world.item.Item#hurtEnemy to trigger things after melee combat (such as durability consumption)
    • Added MaidHurtTarget.Pre and MaidHurtTarget.Post events to trigger during melee combat
  • Updated some models

    • Three Cirno maid models and two statue cushion models

Touhou Little Maid 1.3.8-neoforge+mc1.21.1

by TartaricAcid on Aug 21, 2025
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Touhou Little Maid 1.3.8-forge+mc1.20.1

by TartaricAcid on Aug 21, 2025
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1.3.8 Maid Mod Update Log

  • Fixed incorrect UV mapping issue for single-sided textures in Geckolib models (particularly noticeable with pony models, thanks to @moepus)
  • Removed drop item judgment in planting mode
  • Optimized pathfinding judgment for dropped items, significantly reducing performance consumption when there are many unreachable dropped items
  • Updated new textures created by kang
  • Fixed crash issue caused by DamageSource being null
  • Fixed bug where players couldn't interact with other blocks/entities after broom collision volume increased
  • Added event for tombstone generation (MaidTombstoneEvent)
  • Completed addition of snowball throwing animation, thanks to @映白L
  • Fixed enchantment acquisition issue in 1.21.1, now Swift and Hindrance enchantments can be obtained through enchanting table, villager trading, and fishing. Ender Slayer is a treasure enchantment, only obtainable through villager trading and fishing

touhoulittlemaid-1.3.7-neoforge+mc1.21.1

by TartaricAcid on Aug 14, 2025
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touhoulittlemaid-1.3.7-forge+mc1.20.1

by TartaricAcid on Aug 14, 2025
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Maid Mod 1.3.7 Update Log

🤖 AI System Optimization

AI Dialogue Function Fixes

  • Communication Protocol Upgrade: Switched to HTTP 1.1 for AI dialogue communication to resolve connection errors caused by some sites not supporting HTTP 2.0 (#833)
  • Context Handling Optimization: Improved the logic for sending AI conversation history to avoid 500 errors caused by the first sentence being a tool role

AI Performance Improvements

  • Dropped Item Detection Optimization: When maids harvest crops, they now intelligently detect the number of dropped items within their working range. If there are more than 8, they will automatically stop working and give a prompt to prevent excessive item accumulation
  • Retrieval Performance Boost: Optimized the algorithm for maids to search for nearby dropped items, reducing server performance consumption by about 3%

🛠️ Feature Enhancements

Maid Gravestone System Optimization

Thanks to contributor: QiChenSn

  • Smart Prompt: Gives a clear message when the player's inventory is full
  • Force Retrieve: Supports Shift + Click to forcibly retrieve items regardless of inventory space

Broom Flight System Overhaul

  • Control Experience Optimization
    • Greatly reduced broom inertia and vertical shaking, significantly improving control convenience
    • Improved collision detection to fix getting stuck in blocks when riding
  • Control Method Improvements
    • Space and Shift keys control vertical ascent/descent
    • Dismount shortcut changed to C key to avoid accidental crashes
  • Functionality Enhancements
    • When the maid is not on the broom, players can still press E to open the inventory
    • Supports speed effect bonus; broom speed increases when the player has a speed effect
    • Switching maid work modes while riding no longer causes the maid to dismount
  • Developer Support: Added broom control interface for easier integration with other mods (Note: Not compatible with the old Maid Useful Task mod)

New Content

  • Colored Bed System (Thanks @kang)
    • Added 6 new bed colors: white, black, yellow, blue, green, purple (pink is the original color)
    • Beds can be dyed using corresponding dyes
  • Command Extensions
    • /tlm maid <maid> no_ai true/false: Toggle maid AI; set to true to keep the maid stationary
    • /tlm maid <maid> xp <count>: Directly set maid experience points

🔧 Bug Fixes

  • Changed yaml to shadow jar and relocated to avoid package name conflicts with other mods

Storage & Synchronization

  • Shrine System Fix: Fixed storage and sync issues with shrines; film storage no longer malfunctions (Thanks: QiChenSn)
  • Inventory Compatibility: Fixed issue where items were not consumed when right-clicking a boat with a cushion

UI & Interaction

  • Config UI Stability: Fixed crashes in the in-game maid config interface
  • Animation & Posture: Fixed maids remaining in swimming posture when moving from water to a cushion or boat

Work Mode Fixes

  • Honey Collection System: Fixed bug where honey level was incorrectly obtained from air in honey collection mode
  • Attribute Retention: Fixed some potion effects disappearing abnormally after maid death

🔗 Mod Compatibility

New Compatibility

  • Inventory Tweaks - ReFoxed: Fixed item duplication bug
  • Ponder Mod: Supports querying altar placement rules
  • Sophisticated Backpacks: Backpacks with XP pumps and tanks can right-click to extract maid XP
  • Sannomiya Story: Supports rice harvesting via new ISpecialCropHandler interface (manual planting required)

Security Improvements

  • Attack Protection: Snowballs thrown by maids will not be attacked by mobs (e.g., Iron Golems)

🎯 1.21.1 Version Adaptation

Thanks to contributor: QiChenSn

  • Fixed data reading error when placing shrine lantern items
  • Fixed rendering disappearance of chessboards and entertainment blocks at special angles
  • Planting Logic Optimization: Fixed abnormal behavior of sugarcane being planted in water
  • Leash Functionality: Restored normal support for leashes
  • Immersive Melodies & Simple Hat: Added compatibility support
  • Carry On Mod: Prevented picking up maid mod blocks to avoid accidental movement

🛡️ Security & Configuration

Food Safety System

  • Global Blacklist: Added #touhou_little_maid:maid_eat_blocklist_item item tag
  • Dangerous Item Protection: Added Sannomiya Story chili to the food blacklist to prevent maids from dying from accidental consumption

📝 Developer Updates

API Extensions

  • Event System:
    • MaidAndItemTransformEvent: Maid and item transformation event
    • MaidWirelessIOEvent: Maid wireless item transfer event
  • Interface Design: Added ISpecialCropHandler interface to simplify special crop planting logic

🌍 Localization Updates

  • Updated multi-language support: Japanese, Traditional Chinese, Vietnamese, Indonesian, and more

touhoulittlemaid-1.21.1-release-1.3.6

by TartaricAcid on Jun 16, 2025
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touhoulittlemaid-1.20.1-release-1.3.6

by TartaricAcid on Jun 16, 2025
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  • Added classical Chinese translation: @BeiDou114514
  • Added compatibility with KubeJS, sample files can be found at: https://github.com/TartaricAcid/TLM-KJS-Example
    • Modified altar recipe
    • Maid related events
    • Customized handheld item prompts
    • Customized maid bauble bindings
    • Customized work task: 6 preset Task templates are built-in: blank, melee, ranged, planting, walk to block, walk to entity
  • Added MaidTaskEnableEvent event to facilitate other mod authors or integration authors to modify the enabling conditions of existing work modes
  • Modified prompt words to alleviate the problem of repeated sentences
  • Solved the problem that --- is always output at the end of tts
  • Now the melee attack range is affected by the forge:entity_reach property
  • Modified the defect of the old melee enemy recognition range: now it is linked to the work range, no longer a fixed 8 block
  • Updated the texture made by kang
  • Updated Vietnamese and Indonesian translations
  • Modified model package loading logic, tried to adapt to kilt, thanks to shiroha233
  • The danmaku fired by the maid no longer hurts any player

touhoulittlemaid-1.21.1-release-1.3.5

by TartaricAcid on Jun 4, 2025
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