Added
- Configuration setting to enable/disable fire aspect being able to ignite unlit variants
- Configuration setting to enable/disable lit variants extinguishing when stored in containers
- Ability to extinguish lit variants in storage containers
Fixed
- Items enchanted with fire aspect not igniting unlit campfires, torches, and lanterns
Changed
- Updated TODO list
- Updated README
Added
- Added new caretaker functionality. Extinguishables will no longer extinguish within a configurable z by z by z box around any entities defined in the new
caretakers
EntityType tag. By default this includes: illusioners, pillagers, villagers, vindicators, wandering traders, and witches. Villages and pillager posts should no longer go dark to simulate entities taking care of their properties. - Unlit campfire texture resourcepack that integrates visually with LambDynamicLights (resourcepack is enabled by default).
- Added new performance mods locally for use when testing builds to ensure compatibility. Includes Sodium, Lithium, Noisium, c2me, ScalableLux, and FerriteCore. They may not always be available when building new releases.
Changed
- Reduced time need to complete automated gametests.
- Updated dependencies.