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TickRate

TickRate

Tick different chunks/entities at different rates.

2,086
13
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.1

Platforms

Fabric

Supported environments

Client and server

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Links

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Creators

Ninjaking312
Ninjaking312 Member

Details

Licensed MIT
Published 7 months ago
Updated 5 days ago
DescriptionGalleryChangelogVersions
All versionsTickRate 0.5.0-1.21.5

TickRate 0.5.0-1.21.5

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Changelog

  • Overhauled TickRate's data storage methods to use Fabric Data Attachments. This means that:
    • Freeze/step/sprint status will now persists across server restarts
    • Makes TickRate's codebase significantly easier to work with
    • Unfortunately as a consequence, opening worlds with TickRate data without TickRate present may result in the loss of said data. In other words, when updating your worlds, ensure the mod is present.
    • All current data in your worlds from previous TickRate versions will be migrated automatically.
  • Max sound pitch (sound speed) has been reduced from 4 to 2
  • Some bug fixes
  • TickRate API v2 -> v3
    • All server related events now also give you the MinecraftServer instance
    • All chunk related events now give you a WorldChunk instead of just a ChunkPos

This is likely the last release for 1.21.5, barring any critical issues.

Dependencies

dependency-iconFabric APIrequired

Files

tickrate-0.5.0-1.21.5.jar(143.41 KiB) Primary
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tick-0.5.0-1.21.5-javadoc.jar(115.09 KiB)
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tick-0.5.0-1.21.5-sources.jar(86.96 KiB)
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Metadata

Release channel

Beta

Version number

0.5.0-1.21.5

Loaders

Fabric

Game versions

1.21.5

Downloads

68

Publication date

June 19, 2025 at 2:59 AM

Publisher

Ninjaking312

Ninjaking312

Member

Version ID

Modrinth is open source.

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