LostCities 1.19.3-6.1.1
- TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
- TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
- Fixed a problem with multibuildings where the chunks could sometimes generate at different heights
LostCities 1.19-6.0.12
- TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
- TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
- Fixed a problem with multibuildings where the chunks could sometimes generate at different heights
LostCities 1.18-5.3.14
- TqLxQuanZ fixed a problem where bridges wouldn't use the computed palette
- TqLxQuanZ implemented optional door generation and cellar filler generation for buildings
- Fixed a problem with multibuildings where the chunks could sometimes generate at different heights