(V.6.7.3 Changes) (1.19.2 Minecraft)
Structures:
Added back Mystical Botania flowers to Honey Cocoon loot in structures. Forgot they were the "normal" flowers. The "special" Botania flowers still will not be permitted in structure loot for balance reasons.
Entities:
Adjusted Bee Queen trading so it logs error instead of crashing due to empty/broken item tags used for trading.
Fixed Bee Queen able to do Bonus Trades for items that should not be allowed for Bonus Trading.
Fluids:
Added the_bumblezone:sugar_water/forced_disallow_waterlogging_blocks_when_placed_in_fluid
block tag to allow fine tuning
what blocks can be waterlogged when placed into Sugar Water Fluid to go along with other item tag
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
(V.6.7.1 Changes) (1.19.2 Minecraft)
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
Items:
Spectrum's Bee Head item when worn will count towards boosting the abilities of Bumblezone's bee armors.
(V.6.7.0 Changes) (1.19.2 Minecraft)
Misc:
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Made Honeycomb Brood Block the Creative Menu icon for Bumblezone to match 1.19.4 Bumblezone
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Trinkets slot. Enable Trinkets compat in Traveler's Backpack's config)
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads and Frogspawn to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.1 Changes) (1.19.4 Minecraft)
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
Items:
(Fabric/Quilt): Spectrum's Bee Head item when worn will count towards boosting the abilities of Bumblezone's bee armors.
(V.6.7.0 Changes) (1.19.4 Minecraft)
Misc:
(Forge): Fixed crash with v45.0.23 Forge due to Forge breaking change.
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
(Fabric/Quilt): Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes these mods once they update to 1.19.4 MC:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Curios/Trinkets slot. Enable Curios/Trinkets compat in Traveler's Backpack's config)
-
Dungeon Gear's Bee Nest and Beehive armor set along with their Buzzy Nest artifact.
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Dungeons Content's Bee Nest and Beehive armor set.
-
Productive Bees's Bee Nest Diamond Helmet.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
(Forge): Chance of spawning Enemy Expansion's Ladybug mob in Hanging Gardens structure.
(Forge): Enemy Expansion's Wasp mob spawners may rarely spawn in Cell Maze, Battle Cubes, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
(Forge): Blue Skies's Nested Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons.
(Forge): Blue Skies's Venom Spider mob spawners may rarely spawn in Cell Maze and Battle Cubes structures.
(Forge/Fabric/Quilt): Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
(Forge): Alchemists Garden's Spiderling mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge): Tofucraft's Tofu Spider mob spawners may rarely spawn in Cell Maze and Pollinated Streams structures.
(Forge): Born In Chaos's Wither Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Stray Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge/Fabric/Quilt): Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Minecraft Earth Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Canes Wonderful Spiders's Jumping, Wolf, and Hard Shell Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons structures.
(Forge): Canes Wonderful Spiders's Black Widow and Orb Weaver mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.1 Changes) (1.19.2 Minecraft)
Structures:
Fixed Honey Cave Room's Honey Cocoons still able to spawn Botania's Special/Mythical flowers.
Was not properly reading from the the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
item tag.
Items:
Spectrum's Bee Head item when worn will count towards boosting the abilities of Bumblezone's bee armors.
(V.6.7.0 Changes) (1.19.2 Minecraft)
Misc:
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Made Honeycomb Brood Block the Creative Menu icon for Bumblezone to match 1.19.4 Bumblezone
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Trinkets slot. Enable Trinkets compat in Traveler's Backpack's config)
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads and Frogspawn to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.0 Changes) (1.19.4 Minecraft)
Misc:
(Forge): Fixed crash with v45.0.23 Forge due to Forge breaking change.
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
(Fabric/Quilt): Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes these mods once they update to 1.19.4 MC:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Curios/Trinkets slot. Enable Curios/Trinkets compat in Traveler's Backpack's config)
-
Dungeon Gear's Bee Nest and Beehive armor set along with their Buzzy Nest artifact.
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Dungeons Content's Bee Nest and Beehive armor set.
-
Productive Bees's Bee Nest Diamond Helmet.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
(Forge): Chance of spawning Enemy Expansion's Ladybug mob in Hanging Gardens structure.
(Forge): Enemy Expansion's Wasp mob spawners may rarely spawn in Cell Maze, Battle Cubes, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
(Forge): Blue Skies's Nested Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons.
(Forge): Blue Skies's Venom Spider mob spawners may rarely spawn in Cell Maze and Battle Cubes structures.
(Forge/Fabric/Quilt): Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge/Fabric/Quilt): Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
(Forge): Alchemists Garden's Spiderling mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
(Forge): Tofucraft's Tofu Spider mob spawners may rarely spawn in Cell Maze and Pollinated Streams structures.
(Forge): Born In Chaos's Wither Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Earth Mobs Mod's Stray Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge/Fabric/Quilt): Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Minecraft Earth Mod's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(Forge): Canes Wonderful Spiders's Jumping, Wolf, and Hard Shell Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons structures.
(Forge): Canes Wonderful Spiders's Black Widow and Orb Weaver mob spawners may rarely spawn in Battle Cubes structures.
(V.6.7.0 Changes) (1.19.2 Minecraft)
Misc:
Renamed Bee Queen's Super Trades to Bonus Trades everywhere. This includes code, configs, and even tags such as the now-named:
the_bumblezone:bee_queen/disallowed_random_bonus_trade_items
the_bumblezone:bee_queen/forced_allow_random_bonus_trade_items
Items:
Made Honeycomb Brood Block the Creative Menu icon for Bumblezone to match 1.19.4 Bumblezone
Fixed possible crash with Bee Helmet's Bee Highlighting.
Fixed Stingless Bee Helmet attempting to pick up bees while shift right-clicking bees. Only normal right click should pick up bees because crouching is what removes the bee from your head. As a result, this fixes the incompat with Carry On mod as well when wearing the helmet and shift right-clicking bees.
Decreased number of Bees that needs highlighting by Stingless Bee Helmet to complete its achievement from 100 to 60.
Buffed Honeybee Leggings to become pollinated much more often when running through flowers.
Sugar Water Bucket will now be able to do regular vanilla Water waterlogging for more waterloggable blocks by faking to be vanilla water to those blocks.
Sugar Water Bucket spawns Sugar item when attempted to be placed in nether or other dimension that extinguishes water.
Bumblezone's Bee Armor abilities now scales with how many bee-themed armor/curios/trinkets you have equipped on. (Including a few other mod's bee armor/curios/trinkets) The armors/curios/trinkets that counts towards improving abilities such as flight time are controlled by this item tag:
the_bumblezone:bee_armors/bz_armor_ability_enhancing_gear
Compat with modded items includes:
-
Traveler's Backpack's Bee Backpack (Requires backpack to be in Trinkets slot. Enable Trinkets compat in Traveler's Backpack's config)
-
MC Dungeons Armors's Bee Nest and Beehive armor set.
-
Simple Hats's Bee Hat.
Blocks:
Fixed Crystalline Flower getting wrong enchantments if you are in flower's UI connected to server and someone else opens a flower as well.
Fixed Crystalline Flower xp requirements getting messed up on servers if use sets config to use more than 32,767 xp for a tier.
Fixed Crystalline Flower selecting wrong enchantment on servers if there is more than 127 enchantments in the UI.
Nerfed Crystalline flower so it takes 1634xp to reach max tier instead of 1451xp.
Fixed mobs trying to pathfind through Honey Cocoon instead of around or on top.
Fluids:
Sugar Water fluid now can allow Lilypads and Frogspawn to be placed on it. Vanilla had a hardcoded check for vanilla water in the Lilypad code originally.
Many more waterloggable blocks can be placed into Sugar Water and be waterlogged with vanilla Water.
If a modded block doesn't get waterlogged, try adding it to this new blockstate to see if it'll waterlog when placed into Sugar Water fluid:
the_bumblezone:sugar_water/waterloggable_blocks_when_placed_in_fluid
Entities:
If using another mod to put passengers on the Bee Queen, now those passengers are positioned properly on the queen's back.
Royal Jelly Block/Bucket trades now have 0.11% of Dragon Egg chance down from previously 0.43%. Already incredibly difficult to get. Now even more of a once-in-a-lifetime chance of getting. Are you a lottery winner???
Fixed Bee Queen trades not being synced from server to client. Now clients with recipe viewers can see trades when connected to server.
Structures:
Slightly buffed the loot in Honitel and Pirate Ship structures. Pirate Ship loot can have Spyglass now.
Fixed one of Cell Maze's piece not having properly randomize loot in its Honey Cocoon.
Throne Pillar's queen room should not be crowded with Glistering Honey Crystals anymore. Also prevent the giant crystal features in a few other structures as well.
Increased chances of Pollinated Streams of having a spider spawner piece.
Added new item tag called the_bumblezone:structures/disallowed_flowers_in_cocoon_loot
that can disallow flowers from showing
up in Honey Cocoons in Bumblezone's structures. This is mainly used to prevent Botania's "special" flowers from
spawning as loot for better balancing. Regular Botania flowers can still spawn. Just not overpowered flowers now.
Added new Entity Type tags that will be used for mod compat where a few of Bumblezone's Spider Spawners will be converted into spawners for certain other mod's mobs. You can use these tags to quickly add rare chances of new mob spawners in Bumblezone! The tags are:
-
the_bumblezone:structure_spawner_mobs/battle_cubes_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/cell_maze_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/pollinated_stream_rare_spawner_type
-
the_bumblezone:structure_spawner_mobs/spider_infested_bee_dungeon_rare_spawner_type
Mod Compat:
Improved and condensed the Bee Queen trades in JEI, REI, and EMI. Much less page spam when viewing all recipes on the Bee Queen Spawn Egg item.
Better Animal Plus's Tarantula mob spawners may rarely spawn in Spider Infested Bee Dungeons and Pollinated Streams structures.
Twilight Forest's Hedge Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons, Cell Maze, and Pollinated Streams structures.
Twilight Forest's Swarm Spider mob spawners may rarely spawn in Spider Infested Bee Dungeons and Cell Maze structures.
Earth To Java Mobs's Bone Spider mob spawners may rarely spawn in Battle Cubes structures.
(V.6.6.18 Changes) (1.19.4 Minecraft)
Major:
Updated to 1.19.4
Mod Compat:
JEI, REI, and EMI now shows Bee Queen trades for tradeable items! Special thanks to GizmoTheMoonPig for adding this! (Left click items to see trades that gives the item. Right click items to see trades that uses the item. Right click Bee Queen Spawn Egg to see all possible trades.)
Items:
Fixed Bumblebee Chestplate and Honeybee Leggings rendering improperly if more than one of them is rendering in the world.
(Forge): Added Stinger Spear to forge:tools/tridents
and Honey Crystal Shield to forge:tools/shields
item tags for a bit more mod compatibility.
(Forge): Added all bee armors to the 4 forge:armors/
item tags for a bit more mod compatibility.
(Fabric/Quilt): Added Stinger Spear to c:spears
and Honey Crystal Shield to c:shields
item tags for a bit more mod compatibility.
(Fabric/Quilt): Added some Bumblezone items to various community c
item tags for a bit more mod compatibility.
Fluids:
Honey Fluid and Royal Jelly Fluid now turns into Glistering Honey Crystal block when it touches non-honey fluids!
Blocks:
Sugar Infused Stone and Sugar Infused Cobblestone will now turn neighboring Water tagged fluids into Sugar Water fluid.
String Curtains now says message to use String to extend curtain if one right-clicks the curtain with another curtain item.
More items now setup so they give Crystalline Flower more XP than normal when consumed. Beacon, Glowstone, Spectral Arrow, Glistering Melon Slice, Golden Carrot, Golden Apple, and End Crystal gives a little more XP to flower when consumed. Enchanted Books gives more XP when consumed by flower, so they can be partially recycled into new enchantments. Royal Jelly Bottle gives an insane more XP due to its rarity. Royal Jelly Bucket/Block now maxes out the Crystalline Flower regardless of its XP requirements.
Two new item tags were added for the above Crystalline Flower consuming changes:
-
the_bumblezone:crystalline_flower/xp_1000_when_consumed
-
the_bumblezone:crystalline_flower/xp_maxed_when_consumed
Removed many wooden trades from Bee Queen so there's less wood pollution in the trade system. Adjusted some trades as well for balance.
Entities:
Adult Honey Slime now will split into 2 to 4 baby Honey Slimes when killed.
Adult Honey Slime that you harvested honey off of now will split into 2 to 4 tiny vanilla Slimes when killed.
Baby Honey Slimes now drops loot when killed
When a Honey Slime is killed, all nearby Honey Slimes will aggro against you. This includes splitting adults into babies.
Advancements:
Changed the Music Disc advancement to now progress when obtaining the Music Discs from anywhere. Not just Wandering Trader's trades. As long as the Bumblezone Music Disc gets into your player's inventory, it'll count towards the advancement progress.
Added new item tag the_bumblezone:queens_desire/honey_drunk_trigger_items
item tag so now Honey Drunk advancement
can be completed with more tagged modded honey bottle items other than vanilla's Honey Bottle item.
Commands:
Fixed bumblezone_read_self_data command not showing data properly for some advancements
Teleportation:
Might had fixed issue where players couldn't teleport back to Bumblezone?
Lang:
Updated ru_ru.json file. Special thanks to MageInBlack!
(V.6.6.18 Changes) (1.19.2 Minecraft)
Mod Compat:
JEI, REI, and EMI now shows Bee Queen trades for tradeable items! Special thanks to GizmoTheMoonPig for adding this! (Left click items to see trades that gives the item. Right click items to see trades that uses the item. Right click Bee Queen Spawn Egg to see all possible trades.)
Items:
Fixed Bumblebee Chestplate and Honeybee Leggings rendering improperly if more than one of them is rendering in the world.
Added Stinger Spear to c:spears
and Honey Crystal Shield to c:shields
item tags for a bit more mod compatibility.
Added some Bumblezone items to various community c
item tags for a bit more mod compatibility.
Fluids:
Honey Fluid and Royal Jelly Fluid now turns into Glistering Honey Crystal block when it touches non-honey fluids!
Blocks:
Sugar Infused Stone and Sugar Infused Cobblestone will now turn neighboring Water tagged fluids into Sugar Water fluid.
String Curtains now says message to use String to extend curtain if one right-clicks the curtain with another curtain item.
More items now setup so they give Crystalline Flower more XP than normal when consumed. Beacon, Glowstone, Spectral Arrow, Glistering Melon Slice, Golden Carrot, Golden Apple, and End Crystal gives a little more XP to flower when consumed. Enchanted Books gives more XP when consumed by flower, so they can be partially recycled into new enchantments. Royal Jelly Bottle gives an insane more XP due to its rarity. Royal Jelly Bucket/Block now maxes out the Crystalline Flower regardless of its XP requirements.
Two new item tags were added for the above Crystalline Flower consuming changes:
-
the_bumblezone:crystalline_flower/xp_1000_when_consumed
-
the_bumblezone:crystalline_flower/xp_maxed_when_consumed
Entities:
Adult Honey Slime now will split into 2 to 4 baby Honey Slimes when killed.
Adult Honey Slime that you harvested honey off of now will split into 2 to 4 tiny vanilla Slimes when killed.
Baby Honey Slimes now drops loot when killed
When a Honey Slime is killed, all nearby Honey Slimes will aggro against you. This includes splitting adults into babies.
Removed many wooden trades from Bee Queen so there's less wood pollution in the trade system. Adjusted some trades as well for balance.
Advancements:
Changed the Music Disc advancement to now progress when obtaining the Music Discs from anywhere. Not just Wandering Trader's trades. As long as the Bumblezone Music Disc gets into your player's inventory, it'll count towards the advancement progress.
Added new item tag the_bumblezone:queens_desire/honey_drunk_trigger_items
item tag so now Honey Drunk advancement
can be completed with more tagged modded honey bottle items other than vanilla's Honey Bottle item.
Lang:
Updated ru_ru.json file. Special thanks to MageInBlack!
(V.6.6.15 Changes) (1.19.3 Minecraft)
Entities:
Fixed Bee Queen asking for air or saying satisfied when there is no super trade items available. (Can happen if all items were put in disallowed tag or Queen trade files were all made empty)
Items:
All Bumblezone recipes that uses dyes now properly uses dye tags. Other modded items that are tagged as a dye now should work for Bumblezone's items!
Blocks:
Simplified and consolidated the model json for String Curtains and Super Candles
Fixed improper blockstate when placing String Curtains in a very specific way by hand
Fixed weirdness when trying to extend String Curtains that has a String Curtain already in front of it (Removed potentially problematic mixins on Fabric/Quilt that could've broken some block interactions)
(V.6.6.14 Changes) (1.19.3 Minecraft)
Items:
Fixed Honey Crystal Shard texture having 2 pixels not at 100% transparency
Fixed Bee Cannon and Crystal Cannon not being rotated correctly when viewed in 3rd person or on Armor Stands
Blocks:
Fixed waterlogged Super Candle wicks deleting the water when candle is broken.
Structures:
Fixed some structures spawning at world bottom instead of on land.
Advancements:
Fixed recipe discovering mixin to work better with some crafting menus. Fixed incompat with FastWorkbench
(V.6.6.13 Changes) (1.19.3 Minecraft)
Teleportation:
Improved performance a bit with projectile impact code by ignoring projectiles with no owners. Also will help prevent potential issues with any non-owner projectiles from other mods. Fabric Botania's Mana Burst should no longer crash if Bumblezone and Twilight Forest is on together now.
(V.6.6.12 Changes) (1.19.3 Minecraft)
Items:
Bee Stinger is now tagged as minecraft:arrows
and my hacky mixins/events removed for it.
Now any weapon that can take arrow tagged ammo should work with Bee Stinger too as ammo.
Also fixes incompat where Bumblezone caused other mod's Bow/Crossbow ammo to be replaced with vanilla arrow when shooting in creative mode.
(V.6.6.11 Changes) (1.19.3 Minecraft)
Teleporting:
Removed the partial bounding box check for teleporting projectiles hitting entities wearing tagged armor that allows for teleporting to Bumblezone. So hitting top half of Armor Stand while it has a mod's Bee Hive Boots should teleport thrower to Bumblezone without fighting hitboxes.
Fixed the_bumblezone:dimension_teleportation\forced_allowed_teleportable_blocks
block tag so it actually works.
Clearly no one ever actually used this tag... lol
(Fabric/Quilt): Added support for Travel Staff's Travel Staff and Teleportation enchantment to match the compat Forge has with Travel Anchor mod.
(Fabric/Quilt): Fixed Bee Queen crash with Sodium by disabling the transparent item render on the mob if Sodium is installed. Now the Bee Queen's wanted item for bonus trades will be opaque instead of translucent if Sodium is on.
(Forge): Fixed v1.0.5 Dragon Enchants teleporting compat
Bee Aggression:
Changed default config value of strengthBoostLevel from 2 to 1 to make bees be a little less punishing. Existing configs already generated will have to be edited by user or modpack maker as those will remain at 2 unless edited/deleted.
Misc:
(Fabric/Quilt): Now includes No Indium?
mod within this jar so that users running Bumblezone with Sodium will get a message saying to download Indium.
This is required because Sodium makes the Porous Honeycomb Block and Empty Brood Honeycomb Block invisible unless Indium is on.
Reason is Sodium will break Fabric's rendering APIs but Indium adds back the Fabric API's rendering support back into Sodium.
(V.6.6.10 Changes) (1.19.3 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag -
the_bumblezone:dimension_teleportation/enchant_special_dedicated_compat
enchantment tag (Only for updated Dragon Enchants's End Step enchantment bhevaior right now)
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Xtra Arrows's Ender Arrow variants when shot at block
-
Evilcraft's Blood Pearl of Teleportation projectile
-
Origins's Enderian ability to throw Ender Pearls
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
-
Dragon Enchants's End Step bow/crossbow enchantment will work if shooting at Beehive/Bee Nest. (Note: Update Dragon Enchant to newest version for this compat)
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Note to modders depending on Bumblezone, the BumblezoneAPI$runEnderpearlImpact method now takes a HitResult instead of a vec3.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Mod Compat:
Llamarama's Mossy Llama now spawns Moss Carpet, Azalea, Flowering Azalea, or Blossom when hit with Pollen Puff
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
Replaced DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. Instead, new Russian translation is provided by MageInBlack! Special thanks to them!
If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.17 Changes) (1.19.2 Minecraft)
Entities:
Fixed Bee Queen asking for air or saying satisfied when there is no super trade items available. (Can happen if all items were put in disallowed tag or Queen trade files were all made empty)
Items:
All Bumblezone recipes that uses dyes now properly uses dye tags. Other modded items that are tagged as a dye now should work for Bumblezone's items!
Blocks:
Simplified and consolidated the model json for String Curtains and Super Candles
Fixed improper blockstate when placing String Curtains in a very specific way by hand
Fixed weirdness when trying to extend String Curtains that has a String Curtain already in front of it
(V.6.6.16 Changes) (1.19.2 Minecraft)
Items:
Fixed Honey Crystal Shard texture having 2 pixels not at 100% transparency
Fixed Bee Cannon and Crystal Cannon not being rotated correctly when viewed in 3rd person or on Armor Stands
Blocks:
Fixed waterlogged Super Candle wicks deleting the water when candle is broken.
Structures:
Fixed some structures spawning at world bottom instead of on land.
Advancements:
Fixed recipe discovering mixin to work better with some crafting menus. Fixed incompat with FastWorkbench
(V.6.6.15 Changes) (1.19.2 Minecraft)
Teleportation:
Improved performance a bit with projectile impact code by ignoring projectiles with no owners. Also will help prevent potential issues with any non-owner projectiles from other mods. Fabric Botania's Mana Burst should no longer crash if Bumblezone and Twilight Forest is on together now.
(V.6.6.14 Changes) (1.19.2 Minecraft)
Items:
Bee Stinger is now tagged as minecraft:arrows
and my hacky mixins/events removed for it.
Now any weapon that can take arrow tagged ammo should work with Bee Stinger too as ammo.
(V.6.6.13 Changes) (1.19.2 Minecraft)
Teleporting:
Removed the partial bounding box check for teleporting projectiles hitting entities wearing tagged armor that allows for teleporting to Bumblezone. So hitting top half of Armor Stand while it has a mod's Bee Hive Boots should teleport thrower to Bumblezone without fighting hitboxes.
Added support for Travel Staff's Travel Staff and Teleportation enchantment to match the compat Forge has with Travel Anchor mod.
Bee Aggression:
Changed default config value of strengthBoostLevel from 2 to 1 to make bees be a little less punishing. Existing configs already generated will have to be edited by user or modpack maker as those will remain at 2 unless edited/deleted.
(V.6.6.12 Changes) (1.19.2 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Origins's Enderian ability to throw Ender Pearls
-
Unusual End's thrown Wandering Pearls
-
Amethyst Imbuement's spell casted Ender Pearls
-
AdventureZ's thrown Prime Eye
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Mod Compat:
Llamarama's Mossy Llama now spawns Moss Carpet, Azalea, Flowering Azalea, or Blossom when hit with Pollen Puff
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
New Russian translation is provided by MageInBlack! Special thanks to them!
(V.6.6.11 Changes) (1.19.2 Minecraft)
Teleportation:
Fixed exiting Bumblezone not always putting you back to the exact position you were at when you tried to enter the dimension.
Lang:
Removed DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.10 Changes) (1.19.2 Minecraft)
Blocks:
Fix Crystalline Flower space checking failing on Dedicated Servers if menu for it is opened while flower is greater than 32,767 blocks from world origin.
Advancements:
Added a new advancements that is given to player when they are near a beehive to get them to look at
Bumblezone's advancements to know how to enter dimension. The Point of Interest used to determine if
the player is near a Beehive or Bee Nest (even modded ones) is controlled by this new point_of_interest_type
tag:
the_bumblezone:is_near_beehive_advancement_trigger
Made most Bumblezone advancements no longer announce to the chat to reduce chat spam.
(V.6.6.9 Changes) (1.19.2 Minecraft)
Mod Compat:
Cleaned up and improved the tags for Hanging Gardens to pull in more modded logs and flowers and disallow more non-flowers from other mods.
Removed Biome Makeover's Moth from spawning in Hanging Gardens until this PR gets merged and released: https://github.com/Lemonszz/Biome-Makeover/pull/202
The entity spawning in Hanging Gardens is controlled by this entity type tag: the_bumblezone:hanging_gardens/initial_spawn_entities
(V.6.6.8 Changes) (1.19.2 Minecraft)
Blocks:
Made Crystalline Flower not reset fall distance calculations for entities falling into it.
Misc:
Slightly adjusted REI/JEI/EMI info on Crystalline Flower and Essence of the Bees
(V.6.6.7 Changes) (1.19.2 Minecraft)
Entities:
Fixed Bee Queen still asking to do trades when angry.
Mod Compat:
Blocked several Zenith enchants from Crystalline Flower for balance out of the box.
Can be changed by the_bumblezone:crystalline_flower/disallowed_enchantments
enchantment tag.
Added Bumblezone Honey and Royal Jelly fluids to create:diving_fluids
fluid tag so that Copper Backtank works properly in those fluids for next Create update.
(V.6.6.6 Changes) (1.19.2 Minecraft)
Structures:
Fixed structure heightmap checks not being in center of structure properly
Effects:
Made Bee Queen, Beehemoth, and other mod's mobs that have "bee" or "bumble_beast" in the name immune to Wrath of the Hive effect
Entities:
Beehemoth and Bee Queen are now immune to Sweet Berry Bush thorn damaging and slow effect.
(V.6.6.5 Changes) (1.19.2 Minecraft)
Blocks:
Crystalline Flower won't attract xp orbs if at max tier. Xp orb attraction is slightly strengthened for when not at max tier.
Fixed potential issue where Super Candle's lit wick may not set entities visually on fire.
Items:
Fixed thrown Pollen Puff able to multiply Flowering Azalea Leaves and other modded flowering leaves.
(V.6.6.4 Changes) (1.19.2 Minecraft)
Blocks:
Fixed crash that occurred when taking non-enchanted book out of Crystalline Flower UI after clicking an enchant.
Misc:
Made it so that Pollen Puff hitting baby Mooblooms from Bovines and Buttercups will spawn flowers too.
(V.6.6.3 Changes) (1.19.2 Minecraft)
Blocks:
Made XP Orbs no longer spawn pollen particles when moving through Pile of Pollen block.
Crystalline Flower can now be placed on Amethyst Blocks along with the Glistering Honey Crystal.
This is controlled now by this block tag: the_bumblezone:crystalline_flower/can_be_placed_on
Some modded crystal blocks are support. See tag for which. You can datapack the tag to add more blocks or replace the tag to remove entries.
Entities:
Bee Queen will not get angry at attacking Players in Peaceful mode now.
When Bee Queen is angry, the translucent super trade item rendering will disappear until queen is calm again.
Bee Queen won't have many saplings, plank, or plank-derivative blocks as part of the super trade system to reduce wood bloat in it.
Effects:
Wrath of the Hive will not apply to players in Peaceful mode now.
Fluids:
Fixed it so Bees that spend too long in Honey Fluid and Royal Jelly Fluid will drown properly.
Fixed Honey Fluid and Royal Jelly Fluid so mobs can float on top of it now.
Dimension:
Renamed fogReducer config option to fogThickness and fixed it so it nows shows more of the dimension and scales the fog properly. Also fixes dimension rendering breaking when render distance is 30 or greater and a rendering optimizing mod is on.
Items:
Added all Bumblezone music discs to the minecraft:music_discs
tag. Let me know if this causes issues.
Advancements:
Fixed Journey's End advancement to not include The Beginning advancement requirement. Was throwing off MC's advancement progress tracker.
Lang:
Added a few extra details on some blocks in the JEI/REI/EMI item descriptions.
(V.6.6.2 Changes) (1.19.2 Minecraft)
Entities:
Bee Queen will now properly split up rewards into multiple itemstacks if the item's stack limit is reached. Will fix Royal Jelly Bucket trade getting a single stack of 2 Totem of Undying instead of 2 stacks of 1 Totem of Undying each.
Adjusted Royal Jelly Bucket trades with Bee Queen so that Dragon Egg is nerfed a bit from 1/181 chance to 1/231 chance of being obtained.
Adjusted Super/Bonus Trades so Bee Queen won't ask for warped/crimson blocks that Minecraft tagged in various "wooden" tags.
Fixed it so that items added to the_bumblezone:bee_queen/disallowed_random_super_trade_items
now will apply to Queens already
asking for the now disallowed item. They will pick a new fresh item instead on world load if they old item they wanted is now disallowed.
Bee Queen now shows the item it wants for Super/Bonus Trades! The item will be transparent under the head of the Queen.
Pollinated bees filling Porous Honeycomb Block or Empty Honeycomb Brood Block will spawn a few particles of pollen to show that the block was changed.
Hurt bees now can take honey from Filled Porous Honeycomb Block to heal up to 4 points of health. Turns the block into a Porous Honeycomb Block.
Items:
Fixed Creative Tab not showing all forms of Carvable Wax properly.
Advancements:
Nerfed Slimy Mitosis Bee Queen quest to now be completed after breeding Honey Slime 6 times instead of 16 times.
Lang:
Ukraine lang file added by Unroman! Special thanks to them!
Misc:
Updated Bumblezone icon for the Mod Menu screen.
(V.6.6.1 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Honeycomb Brood Blocks able to spawn bees in fluids.
Misc:
Fixed random potential server crash.
(V.6.6.0 Changes) (1.19.2 Minecraft)
Structures:
Made Throne Pillar locating Honey Compasses more common in Cell Maze structure.
Added Bee House, Candle Parkour, Battle Cubes, Stinger Spear Shrine, Ice Monolith, Overground Flower, Pirate Ship, Dance Floor, Cannon Range, Honitel, and Honey Fountain structures!
Honitel and Battle Cube structures has a chance of having a Honey Compass that can locate the Throne Pillar structure!
Fixed the giant honeycomb hole feature from eating away at many structures.
Made Honey Cave Room structure much more common so it is more easily found. Also improve the bottom of the structure to not be as flat. (Also fixed their Honey Cocoon not having loot)
Disabled prefilling maps in Hive Temple's loot due to unable to resolve the lag with it.
Fixed Throne Pillar structure's giant webs not turning into Filled Porous Honeycomb Block when replacing Sugar Water.
Items:
Fixed Stinger Spear losing enchantments and damage if thrown, game closed, reopened, and the spear picked up again.
Fixed Crystal Cannon firing center crystal shard backwards.
Bee armor now prevents freezing effect that Powder Snow gives. tagged as minecraft:freeze_immune_wearables
. Bundle up for the cold!
Honey Compass is now tagged in minecraft:compasses
tag. Let me know if this ends up being an issue.
Fixed Stingless Bee Helmet not highlighting Bee Queen mob.
Fixed Stingless Bee Helmet still highlighting bees even after taking it off. Also highlights if shift clicking while on ground now instead of any shift clicking.
Fixed Honey Crystal Shield able to get Mending enchantment.
Fixed Stinger Spear able to get Channeling and Riptide enchantments.
Blocks:
Added String Curtains that bees cannot pathfind through and slightly pushes bees away. Great for making a walk-in bee room with bees escaping! Attaches to any solid surface and right clicking with string will extend the block downward. Dispensers with string can extend the curtain and Comparators counts how far down the curtain goes under the checked spot (up to 15 power) Has vibration dampening that blocks sculk sensor from hearing a sound on the other side of the curtain. Recipe to create the curtain is this with (T) Stick, (S) String, (G) Glass, and (D) a Dye which is optional: T T T S G S S D S
Some tags that the String Curtains uses are:
the_bumblezone:string_curtains
(item tag)
the_bumblezone:string_curtains
(block tag)
the_bumblezone:string_curtains/curtain_extending
(item tag)
the_bumblezone:string_curtains/blocks_pathfinding_for_non_bee_mob
(entity tag)
the_bumblezone:string_curtains/force_allow_pathfinding
(entity tag)
Empty Porous Honeycomb Block will transform into a Filled Porous Honeycomb Block when touched by a pollinated bee!
Empty Honeycomb Brood Block will transform into a Honeycomb Brood Block with a larva inside when touched by a pollinated bee!
Crystalline Flower, Honey Crystal, and Glistering Honey Crystal now has crystal sounds when placed, broken, stepped on, or shot at.
Fixed Super Candles/Incense Candles able to deal damage to fire immune mobs in its flame.
Added superCandlesBurnsMobs config option to allow disabling Super Candles/Incense Candles's flame from setting mobs on fire.
Crystalline Flower screen refactored a bit to now send the enchantments to show from the server to the client. This should help against any enchantment registry desync issue between server and client such as another mod not registering an enchantment on the server.
Crystalline Flower now gains 2xp instead of 1xp when consuming diamond, emerald, quartz, echo shard, and amethyst shard. Amethyst Block, Quartz Block, Diamond Block, and Emerald Block gives 5xp.
Crystalline Flower now shows the name of the mod that the enchantment is from in the tooltip. Switch on advanced tooltip settings (F3 + H) to see full resourcelocation of enchantment instead. Also, will attempt to auto-translate enchantments that have no translation by using the path of the enchantment's resourcelocation and formatting it to be cleaner.
Fluids:
Fixed issue where mobs would not see Sugar Water, Honey Fluid, or Royal Jelly Fluid as water when pathfinding. Bees should now properly avoid flying into these liquids and suffocating. (Hopefully...)
Non-source Honey Fluid cannot be transformed into source blocks anymore by pollinated bees. Stops bees from messing up structures or builds as much as they currently are.
Entities:
Throwing/dropping items from player to Bee Queen will now trigger/progress the Bee Queen trade advancements for that player. This means dropping 64 stacks of an item is a superfast way to progress the 256 Bee Queen trade advancement.
Fixed some typos in translation keys for Bee Queen saying beehemoth_queen
instead of bee_queen
.
Tagged Honey Slime as minecraft:frog_food
so Frogs can eat them now.
Bee Queen now has a super trade system! Every 20 minutes, the Bee Queen will ask players very close by to trade with it up to 24 time with a specific item for triple the reward! Has 3 config settings that setting any of the configs to 0 will disable this system.
Added some more Bee Queen trade possibilities. Try trading Sweet Berries, Glow Berries, Cocoa Beans, Bricks, Clay Ball, Snowball, Magma Cream, Iron Ingot, Gold Ingot, Copper Ingot, Nether Brick, Mushroom Stew, Beetroot Soup, or Potion of Bees's potions!
Effects:
Hopefully remove Wrath of the Hive from more bees properly when the target dies.
Biomes:
Fixed biome spawning that was spawning blobs of biomes that shouldn't be blobs.
Renamed nonstandard_biomes field in dimension json to blob_biomes where it takes a biome tag of biomes to spawn as a blob of area. Crystal Canyon and Hive Pillar are added to this by default and can spawn over a medium sized area as a blob.
Commands:
bumblezone
command was renamed to bumblezone_read_self_data
command for anyone to use to check their own data.
bumblezone_modify_data
and bumblezone_read_data
commands were added to allow for op players to check data of
any players or change the essence status of any player. Permission level 2 required by the command user.
Example usage that removes essence from someone: /bumblezone_modify_data is_bee_essenced SomePersonOnServer false
Misc:
Fixed bug where I was checking for crouching pose instead of if player was holding down shift key. (isCrouching vs isShiftKeyDown) Should make it so stuff like Carpenter Bees Boots do not mine automatically if you are in a 1.5 block high space. It will only mine if you specifically are holding down crouching key. Same with helmet and leggings behaviors.
Silence "Hanging entity at invalid position" logspam from vanilla by lowering the logging level of that event from error to debug level. Mojang bug report: https://bugs.mojang.com/browse/MC-252934 The Item Frame spawned from nbt files still places as intended and functions as intended. This was just annoying logspam I decided to yeet.
Made Bumblezone's off thread tasks properly log any crash into the log file if they die.
Recipes:
Organized Bumblezone recipe json files much better into sub folders. Cleaner and easier to browse.
Tags:
Added the following new tags:
the_bumblezone:dimension_teleportation/forced_allowed_teleportable_blocks
(block tag)
the_bumblezone:honey_compass/forced_allowed_position_tracking
(block tag)
the_bumblezone:stingless_bee_helmet/forced_allowed_passengers
(entity tag)
Also added is the_bumblezone:crystalline_flower/forced_allowed_enchantments
enchantment tag for Crystalline Flower.
This will force an enchantment to always show regardless of the isDiscoverable value in the enchantment itself.
It will also show the enchantment at max tier even if the enchantment requires more enchanting power than
the flower can provide. Also overrides the disallow tag.
Organized Bumblezone tags much better into sub folders. Changes are:
the_bumblezone:blacklisted_crystalline_flower_enchantments
-> the_bumblezone:crystalline_flower/disallowed_enchantments
(enchantment tag
the_bumblezone:blacklisted_incense_candle_effects
-> the_bumblezone:incense_candle/disallowed_effects
(mob effect tag)
the_bumblezone:allowed_hanging_garden_flowers
-> the_bumblezone:hanging_garden/allowed_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/allowed_tall_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_leaves
-> the_bumblezone:hanging_garden/allowed_leaves
(block tag)
the_bumblezone:allowed_hanging_garden_logs
-> the_bumblezone:hanging_garden/allowed_logs
(block tag)
the_bumblezone:blacklisted_hanging_garden_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_tall_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_leaves
-> the_bumblezone:hanging_garden/forced_disallowed_leaves
(block tag)
the_bumblezone:blacklisted_hanging_garden_logs
-> the_bumblezone:hanging_garden/forced_disallowed_logs
(block tag)
the_bumblezone:flowers_allowed_by_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_allowed_flowers
(block tag)
the_bumblezone:flowers_blacklisted_from_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_forced_disallowed_flowers
(block tag)
the_bumblezone:carpenter_bee_boots_climbables
-> the_bumblezone:carpenter_bee_boots/climbables
(block tag)
the_bumblezone:carpenter_bee_boots_mineables
-> the_bumblezone:carpenter_bee_boots/mineables
(block tag)
the_bumblezone:blacklisted_teleportable_hive_blocks
-> the_bumblezone:dimension_teleportation/disallowed_teleportable_beehive_blocks
(block tag)
the_bumblezone:required_blocks_under_hive_to_teleport
-> the_bumblezone:dimension_teleportation/required_blocks_under_beehive_to_teleport
(block tag)
the_bumblezone:cave_edge_blocks_for_modded_compats
-> the_bumblezone:worldgen_checks/cave_edge_blocks_for_modded_compats
(block tag)
the_bumblezone:honeycombs_that_features_can_carve
-> the_bumblezone:worldgen_checks/honeycombs_that_features_can_carve
(block tag)
the_bumblezone:wrath_activating_blocks_when_mined
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_blocks_when_mined
(block tag)
the_bumblezone:blacklisted_honey_compass_blocks
-> the_bumblezone:honey_compass/beehives_disallowed_from_position_tracking
(block tag)
the_bumblezone:blacklisted_bee_cannon_bees
-> the_bumblezone:bee_cannon/disallowed_bee_pickup
(entity type tag)
the_bumblezone:hanging_gardens_initial_spawn_entities
-> the_bumblezone:hanging_garden/initial_spawn_entities
(entity type tag)
the_bumblezone:pollen_puff_can_pollinate
-> the_bumblezone:pollen_puff/can_pollinate
(entity type tag)
the_bumblezone:blacklisted_stingless_bee_helmet_passengers
-> the_bumblezone:stingless_bee_helmet/disallowed_passengers
(entity type tag)
the_bumblezone:bee_armor_repair_items
-> the_bumblezone:repair_items/bee_armor
(item tag)
the_bumblezone:bee_cannon_repair_items
-> the_bumblezone:repair_items/bee_cannon
(item tag)
the_bumblezone:crystal_cannon_repair_items
-> the_bumblezone:repair_items/crystal_cannon
(item tag)
the_bumblezone:honey_crystal_shield_repair_items
-> the_bumblezone:repair_items/honey_crystal_shield
(item tag)
the_bumblezone:stinger_spear_items
-> the_bumblezone:repair_items/stinger_spear
(item tag)
the_bumblezone:consumable_candle_lighting_items
-> the_bumblezone:candle_lightables/consumable
(item tag)
the_bumblezone:damagable_candle_lighting_items
-> the_bumblezone:candle_lightables/damageable
(item tag)
the_bumblezone:infinite_candle_lighting_items
-> the_bumblezone:candle_lightables/infinite
(item tag)
the_bumblezone:wrath_activating_items_when_picked_up
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_items_when_picked_up
(item tag)
the_bumblezone:bee_feeding_items
-> the_bumblezone:bee_feedable_items
(item tag)
the_bumblezone:honey_compass_default_locating
-> the_bumblezone:honey_compass/default_locating
(structure tag)
the_bumblezone:honey_compass_from_hive_temple
-> the_bumblezone:honey_compass/misc_locating
(structure tag)
the_bumblezone:honey_compass_throne_locating
-> the_bumblezone:honey_compass/throne_locating
(structure tag)
Mod Compat:
Setup compat with Friends and Foes's new Moobloom mob types from their Flowery Mooblooms mod.
(V.6.6.17 Changes) (1.19.2 Minecraft)
Mod Compat:
Fixed String Curtain crash if Requiem is on.
Entities:
Fixed Bee Queen asking for air or saying satisfied when there is no super trade items available. (Can happen if all items were put in disallowed tag or Queen trade files were all made empty)
Items:
All Bumblezone recipes that uses dyes now properly uses dye tags. Other modded items that are tagged as a dye now should work for Bumblezone's items!
Blocks:
Simplified and consolidated the model json for String Curtains and Super Candles
Fixed improper blockstate when placing String Curtains in a very specific way by hand
Fixed weirdness when trying to extend String Curtains that has a String Curtain already in front of it
(V.6.6.16 Changes) (1.19.2 Minecraft)
Items:
Fixed Honey Crystal Shard texture having 2 pixels not at 100% transparency
Fixed Bee Cannon and Crystal Cannon not being rotated correctly when viewed in 3rd person or on Armor Stands
Blocks:
Fixed waterlogged Super Candle wicks deleting the water when candle is broken.
Structures:
Fixed some structures spawning at world bottom instead of on land.
Advancements:
Fixed recipe discovering mixin to work better with some crafting menus. Fixed incompat with FastWorkbench
(V.6.6.15 Changes) (1.19.2 Minecraft)
Teleportation:
Improved performance a bit with projectile impact code by ignoring projectiles with no owners. Also will help prevent potential issues with any non-owner projectiles from other mods. Fabric Botania's Mana Burst should no longer crash if Bumblezone and Twilight Forest is on together now.
(V.6.6.14 Changes) (1.19.2 Minecraft)
Items:
Bee Stinger is now tagged as minecraft:arrows
and my hacky mixins/events removed for it.
Now any weapon that can take arrow tagged ammo should work with Bee Stinger too as ammo.
(V.6.6.13 Changes) (1.19.2 Minecraft)
Teleporting:
Removed the partial bounding box check for teleporting projectiles hitting entities wearing tagged armor that allows for teleporting to Bumblezone. So hitting top half of Armor Stand while it has a mod's Bee Hive Boots should teleport thrower to Bumblezone without fighting hitboxes.
Added support for Travel Staff's Travel Staff and Teleportation enchantment to match the compat Forge has with Travel Anchor mod.
Bee Aggression:
Changed default config value of strengthBoostLevel from 2 to 1 to make bees be a little less punishing. Existing configs already generated will have to be edited by user or modpack maker as those will remain at 2 unless edited/deleted.
(V.6.6.12 Changes) (1.19.2 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Origins's Enderian ability to throw Ender Pearls
-
Unusual End's thrown Wandering Pearls
-
Amethyst Imbuement's spell casted Ender Pearls
-
AdventureZ's thrown Prime Eye
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Mod Compat:
Llamarama's Mossy Llama now spawns Moss Carpet, Azalea, Flowering Azalea, or Blossom when hit with Pollen Puff
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
New Russian translation is provided by MageInBlack! Special thanks to them!
(V.6.6.11 Changes) (1.19.2 Minecraft)
Teleportation:
Fixed exiting Bumblezone not always putting you back to the exact position you were at when you tried to enter the dimension.
Lang:
Removed DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.10 Changes) (1.19.2 Minecraft)
Blocks:
Fix Crystalline Flower space checking failing on Dedicated Servers if menu for it is opened while flower is greater than 32,767 blocks from world origin.
Advancements:
Added a new advancements that is given to player when they are near a beehive to get them to look at
Bumblezone's advancements to know how to enter dimension. The Point of Interest used to determine if
the player is near a Beehive or Bee Nest (even modded ones) is controlled by this new point_of_interest_type
tag:
the_bumblezone:is_near_beehive_advancement_trigger
Made most Bumblezone advancements no longer announce to the chat to reduce chat spam.
(V.6.6.9 Changes) (1.19.2 Minecraft)
Mod Compat:
Cleaned up and improved the tags for Hanging Gardens to pull in more modded logs and flowers and disallow more non-flowers from other mods.
Removed Biome Makeover's Moth from spawning in Hanging Gardens until this PR gets merged and released: https://github.com/Lemonszz/Biome-Makeover/pull/202
The entity spawning in Hanging Gardens is controlled by this entity type tag: the_bumblezone:hanging_gardens/initial_spawn_entities
(V.6.6.8 Changes) (1.19.2 Minecraft)
Blocks:
Made Crystalline Flower not reset fall distance calculations for entities falling into it.
Misc:
Slightly adjusted REI/JEI/EMI info on Crystalline Flower and Essence of the Bees
(V.6.6.7 Changes) (1.19.2 Minecraft)
Entities:
Fixed Bee Queen still asking to do trades when angry.
Mod Compat:
Blocked several Zenith enchants from Crystalline Flower for balance out of the box.
Can be changed by the_bumblezone:crystalline_flower/disallowed_enchantments
enchantment tag.
Added Bumblezone Honey and Royal Jelly fluids to create:diving_fluids
fluid tag so that Copper Backtank works properly in those fluids for next Create update.
(V.6.6.6 Changes) (1.19.2 Minecraft)
Structures:
Fixed structure heightmap checks not being in center of structure properly
Effects:
Made Bee Queen, Beehemoth, and other mod's mobs that have "bee" or "bumble_beast" in the name immune to Wrath of the Hive effect
Entities:
Beehemoth and Bee Queen are now immune to Sweet Berry Bush thorn damaging and slow effect.
(V.6.6.5 Changes) (1.19.2 Minecraft)
Blocks:
Crystalline Flower won't attract xp orbs if at max tier. Xp orb attraction is slightly strengthened for when not at max tier.
Fixed potential issue where Super Candle's lit wick may not set entities visually on fire.
Items:
Fixed thrown Pollen Puff able to multiply Flowering Azalea Leaves and other modded flowering leaves.
(V.6.6.4 Changes) (1.19.2 Minecraft)
Blocks:
Fixed crash that occurred when taking non-enchanted book out of Crystalline Flower UI after clicking an enchant.
Misc:
Made it so that Pollen Puff hitting baby Mooblooms from Bovines and Buttercups will spawn flowers too.
(V.6.6.3 Changes) (1.19.2 Minecraft)
Blocks:
Made XP Orbs no longer spawn pollen particles when moving through Pile of Pollen block.
Crystalline Flower can now be placed on Amethyst Blocks along with the Glistering Honey Crystal.
This is controlled now by this block tag: the_bumblezone:crystalline_flower/can_be_placed_on
Some modded crystal blocks are support. See tag for which. You can datapack the tag to add more blocks or replace the tag to remove entries.
Entities:
Bee Queen will not get angry at attacking Players in Peaceful mode now.
When Bee Queen is angry, the translucent super trade item rendering will disappear until queen is calm again.
Bee Queen won't have many saplings, plank, or plank-derivative blocks as part of the super trade system to reduce wood bloat in it.
Effects:
Wrath of the Hive will not apply to players in Peaceful mode now.
Fluids:
Fixed it so Bees that spend too long in Honey Fluid and Royal Jelly Fluid will drown properly.
Fixed Honey Fluid and Royal Jelly Fluid so mobs can float on top of it now.
Dimension:
Renamed fogReducer config option to fogThickness and fixed it so it nows shows more of the dimension and scales the fog properly. Also fixes dimension rendering breaking when render distance is 30 or greater and a rendering optimizing mod is on.
Items:
Added all Bumblezone music discs to the minecraft:music_discs
tag. Let me know if this causes issues.
Advancements:
Fixed Journey's End advancement to not include The Beginning advancement requirement. Was throwing off MC's advancement progress tracker.
Lang:
Added a few extra details on some blocks in the JEI/REI/EMI item descriptions.
(V.6.6.2 Changes) (1.19.2 Minecraft)
Entities:
Bee Queen will now properly split up rewards into multiple itemstacks if the item's stack limit is reached. Will fix Royal Jelly Bucket trade getting a single stack of 2 Totem of Undying instead of 2 stacks of 1 Totem of Undying each.
Adjusted Royal Jelly Bucket trades with Bee Queen so that Dragon Egg is nerfed a bit from 1/181 chance to 1/231 chance of being obtained.
Adjusted Super/Bonus Trades so Bee Queen won't ask for warped/crimson blocks that Minecraft tagged in various "wooden" tags.
Fixed it so that items added to the_bumblezone:bee_queen/disallowed_random_super_trade_items
now will apply to Queens already
asking for the now disallowed item. They will pick a new fresh item instead on world load if they old item they wanted is now disallowed.
Bee Queen now shows the item it wants for Super/Bonus Trades! The item will be transparent under the head of the Queen.
Pollinated bees filling Porous Honeycomb Block or Empty Honeycomb Brood Block will spawn a few particles of pollen to show that the block was changed.
Hurt bees now can take honey from Filled Porous Honeycomb Block to heal up to 4 points of health. Turns the block into a Porous Honeycomb Block.
Items:
Fixed Creative Tab not showing all forms of Carvable Wax properly.
Advancements:
Nerfed Slimy Mitosis Bee Queen quest to now be completed after breeding Honey Slime 6 times instead of 16 times.
Lang:
Ukraine lang file added by Unroman! Special thanks to them!
Misc:
Fixed Bumblezone icon not showing up for Mod Menu.
(V.6.6.1 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Honeycomb Brood Blocks able to spawn bees in fluids.
Misc:
Fixed random potential server crash.
(V.6.6.0 Changes) (1.19.2 Minecraft)
Structures:
Made Throne Pillar locating Honey Compasses more common in Cell Maze structure.
Added Bee House, Candle Parkour, Battle Cubes, Stinger Spear Shrine, Ice Monolith, Overground Flower, Pirate Ship, Dance Floor, Cannon Range, Honitel, and Honey Fountain structures!
Honitel and Battle Cube structures has a chance of having a Honey Compass that can locate the Throne Pillar structure!
Fixed the giant honeycomb hole feature from eating away at many structures.
Made Honey Cave Room structure much more common so it is more easily found. Also improve the bottom of the structure to not be as flat. (Also fixed their Honey Cocoon not having loot)
Disabled prefilling maps in Hive Temple's loot due to unable to resolve the lag with it.
Fixed Throne Pillar structure's giant webs not turning into Filled Porous Honeycomb Block when replacing Sugar Water.
Items:
Fixed Stinger Spear losing enchantments and damage if thrown, game closed, reopened, and the spear picked up again.
Fixed Crystal Cannon firing center crystal shard backwards.
Bee armor now prevents freezing effect that Powder Snow gives. tagged as minecraft:freeze_immune_wearables
. Bundle up for the cold!
Honey Compass is now tagged in minecraft:compasses
tag. Let me know if this ends up being an issue.
Fixed Stingless Bee Helmet not highlighting Bee Queen mob.
Fixed Stingless Bee Helmet still highlighting bees even after taking it off. Also highlights if shift clicking while on ground now instead of any shift clicking.
Fixed Honey Crystal Shield able to get Mending enchantment.
Fixed Stinger Spear able to get Channeling and Riptide enchantments.
Blocks:
Added String Curtains that bees cannot pathfind through and slightly pushes bees away. Great for making a walk-in bee room with bees escaping! Attaches to any solid surface and right clicking with string will extend the block downward. Dispensers with string can extend the curtain and Comparators counts how far down the curtain goes under the checked spot (up to 15 power) Has vibration dampening that blocks sculk sensor from hearing a sound on the other side of the curtain. Recipe to create the curtain is this with (T) Stick, (S) String, (G) Glass, and (D) a Dye which is optional: T T T S G S S D S
Some tags that the String Curtains uses are:
the_bumblezone:string_curtains
(item tag)
the_bumblezone:string_curtains
(block tag)
the_bumblezone:string_curtains/curtain_extending
(item tag)
the_bumblezone:string_curtains/blocks_pathfinding_for_non_bee_mob
(entity tag)
the_bumblezone:string_curtains/force_allow_pathfinding
(entity tag)
Empty Porous Honeycomb Block will transform into a Filled Porous Honeycomb Block when touched by a pollinated bee!
Empty Honeycomb Brood Block will transform into a Honeycomb Brood Block with a larva inside when touched by a pollinated bee!
Crystalline Flower, Honey Crystal, and Glistering Honey Crystal now has crystal sounds when placed, broken, stepped on, or shot at.
Fixed Super Candles/Incense Candles able to deal damage to fire immune mobs in its flame.
Added superCandlesBurnsMobs config option to allow disabling Super Candles/Incense Candles's flame from setting mobs on fire.
Crystalline Flower screen refactored a bit to now send the enchantments to show from the server to the client. This should help against any enchantment registry desync issue between server and client such as another mod not registering an enchantment on the server.
Crystalline Flower now gains 2xp instead of 1xp when consuming diamond, emerald, quartz, echo shard, and amethyst shard. Amethyst Block, Quartz Block, Diamond Block, and Emerald Block gives 5xp.
Crystalline Flower now shows the name of the mod that the enchantment is from in the tooltip. Switch on advanced tooltip settings (F3 + H) to see full resourcelocation of enchantment instead. Also, will attempt to auto-translate enchantments that have no translation by using the path of the enchantment's resourcelocation and formatting it to be cleaner.
Fluids:
Fixed issue where mobs would not see Sugar Water, Honey Fluid, or Royal Jelly Fluid as water when pathfinding. Bees should now properly avoid flying into these liquids and suffocating. (Hopefully...)
Non-source Honey Fluid cannot be transformed into source blocks anymore by pollinated bees. Stops bees from messing up structures or builds as much as they currently are.
Entities:
Throwing/dropping items from player to Bee Queen will now trigger/progress the Bee Queen trade advancements for that player. This means dropping 64 stacks of an item is a superfast way to progress the 256 Bee Queen trade advancement.
Fixed some typos in translation keys for Bee Queen saying beehemoth_queen
instead of bee_queen
.
Tagged Honey Slime as minecraft:frog_food
so Frogs can eat them now.
Bee Queen now has a super trade system! Every 20 minutes, the Bee Queen will ask players very close by to trade with it up to 24 time with a specific item for triple the reward! Has 3 config settings that setting any of the configs to 0 will disable this system.
Added some more Bee Queen trade possibilities. Try trading Sweet Berries, Glow Berries, Cocoa Beans, Bricks, Clay Ball, Snowball, Magma Cream, Iron Ingot, Gold Ingot, Copper Ingot, Nether Brick, Mushroom Stew, Beetroot Soup, or Potion of Bees's potions!
Effects:
Hopefully remove Wrath of the Hive from more bees properly when the target dies.
Biomes:
Fixed biome spawning that was spawning blobs of biomes that shouldn't be blobs.
Renamed nonstandard_biomes field in dimension json to blob_biomes where it takes a biome tag of biomes to spawn as a blob of area. Crystal Canyon and Hive Pillar are added to this by default and can spawn over a medium sized area as a blob.
Commands:
bumblezone
command was renamed to bumblezone_read_self_data
command for anyone to use to check their own data.
bumblezone_modify_data
and bumblezone_read_data
commands were added to allow for op players to check data of
any players or change the essence status of any player. Permission level 2 required by the command user.
Example usage that removes essence from someone: /bumblezone_modify_data is_bee_essenced SomePersonOnServer false
Misc:
Fixed bug where I was checking for crouching pose instead of if player was holding down shift key. (isCrouching vs isShiftKeyDown) Should make it so stuff like Carpenter Bees Boots do not mine automatically if you are in a 1.5 block high space. It will only mine if you specifically are holding down crouching key. Same with helmet and leggings behaviors.
Silence "Hanging entity at invalid position" logspam from vanilla by lowering the logging level of that event from error to debug level. Mojang bug report: https://bugs.mojang.com/browse/MC-252934 The Item Frame spawned from nbt files still places as intended and functions as intended. This was just annoying logspam I decided to yeet.
Made Bumblezone's off thread tasks properly log any crash into the log file if they die.
Recipes:
Organized Bumblezone recipe json files much better into sub folders. Cleaner and easier to browse.
Tags:
Added the following new tags:
the_bumblezone:dimension_teleportation/forced_allowed_teleportable_blocks
(block tag)
the_bumblezone:honey_compass/forced_allowed_position_tracking
(block tag)
the_bumblezone:stingless_bee_helmet/forced_allowed_passengers
(entity tag)
Also added is the_bumblezone:crystalline_flower/forced_allowed_enchantments
enchantment tag for Crystalline Flower.
This will force an enchantment to always show regardless of the isDiscoverable value in the enchantment itself.
It will also show the enchantment at max tier even if the enchantment requires more enchanting power than
the flower can provide. Also overrides the disallow tag.
Organized Bumblezone tags much better into sub folders. Changes are:
the_bumblezone:blacklisted_crystalline_flower_enchantments
-> the_bumblezone:crystalline_flower/disallowed_enchantments
(enchantment tag
the_bumblezone:blacklisted_incense_candle_effects
-> the_bumblezone:incense_candle/disallowed_effects
(mob effect tag)
the_bumblezone:allowed_hanging_garden_flowers
-> the_bumblezone:hanging_garden/allowed_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/allowed_tall_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_leaves
-> the_bumblezone:hanging_garden/allowed_leaves
(block tag)
the_bumblezone:allowed_hanging_garden_logs
-> the_bumblezone:hanging_garden/allowed_logs
(block tag)
the_bumblezone:blacklisted_hanging_garden_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_tall_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_leaves
-> the_bumblezone:hanging_garden/forced_disallowed_leaves
(block tag)
the_bumblezone:blacklisted_hanging_garden_logs
-> the_bumblezone:hanging_garden/forced_disallowed_logs
(block tag)
the_bumblezone:flowers_allowed_by_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_allowed_flowers
(block tag)
the_bumblezone:flowers_blacklisted_from_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_forced_disallowed_flowers
(block tag)
the_bumblezone:carpenter_bee_boots_climbables
-> the_bumblezone:carpenter_bee_boots/climbables
(block tag)
the_bumblezone:carpenter_bee_boots_mineables
-> the_bumblezone:carpenter_bee_boots/mineables
(block tag)
the_bumblezone:blacklisted_teleportable_hive_blocks
-> the_bumblezone:dimension_teleportation/disallowed_teleportable_beehive_blocks
(block tag)
the_bumblezone:required_blocks_under_hive_to_teleport
-> the_bumblezone:dimension_teleportation/required_blocks_under_beehive_to_teleport
(block tag)
the_bumblezone:cave_edge_blocks_for_modded_compats
-> the_bumblezone:worldgen_checks/cave_edge_blocks_for_modded_compats
(block tag)
the_bumblezone:honeycombs_that_features_can_carve
-> the_bumblezone:worldgen_checks/honeycombs_that_features_can_carve
(block tag)
the_bumblezone:wrath_activating_blocks_when_mined
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_blocks_when_mined
(block tag)
the_bumblezone:blacklisted_honey_compass_blocks
-> the_bumblezone:honey_compass/beehives_disallowed_from_position_tracking
(block tag)
the_bumblezone:blacklisted_bee_cannon_bees
-> the_bumblezone:bee_cannon/disallowed_bee_pickup
(entity type tag)
the_bumblezone:hanging_gardens_initial_spawn_entities
-> the_bumblezone:hanging_garden/initial_spawn_entities
(entity type tag)
the_bumblezone:pollen_puff_can_pollinate
-> the_bumblezone:pollen_puff/can_pollinate
(entity type tag)
the_bumblezone:blacklisted_stingless_bee_helmet_passengers
-> the_bumblezone:stingless_bee_helmet/disallowed_passengers
(entity type tag)
the_bumblezone:bee_armor_repair_items
-> the_bumblezone:repair_items/bee_armor
(item tag)
the_bumblezone:bee_cannon_repair_items
-> the_bumblezone:repair_items/bee_cannon
(item tag)
the_bumblezone:crystal_cannon_repair_items
-> the_bumblezone:repair_items/crystal_cannon
(item tag)
the_bumblezone:honey_crystal_shield_repair_items
-> the_bumblezone:repair_items/honey_crystal_shield
(item tag)
the_bumblezone:stinger_spear_items
-> the_bumblezone:repair_items/stinger_spear
(item tag)
the_bumblezone:consumable_candle_lighting_items
-> the_bumblezone:candle_lightables/consumable
(item tag)
the_bumblezone:damagable_candle_lighting_items
-> the_bumblezone:candle_lightables/damageable
(item tag)
the_bumblezone:infinite_candle_lighting_items
-> the_bumblezone:candle_lightables/infinite
(item tag)
the_bumblezone:wrath_activating_items_when_picked_up
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_items_when_picked_up
(item tag)
the_bumblezone:bee_feeding_items
-> the_bumblezone:bee_feedable_items
(item tag)
the_bumblezone:honey_compass_default_locating
-> the_bumblezone:honey_compass/default_locating
(structure tag)
the_bumblezone:honey_compass_from_hive_temple
-> the_bumblezone:honey_compass/misc_locating
(structure tag)
the_bumblezone:honey_compass_throne_locating
-> the_bumblezone:honey_compass/throne_locating
(structure tag)
Mod Compat:
Setup compat with Friends and Foes's new Moobloom mob types from their Flowery Mooblooms mod.
(V.6.6.14 Changes) (1.19.3 Minecraft)
Items:
Fixed Honey Crystal Shard texture having 2 pixels not at 100% transparency
Fixed Bee Cannon and Crystal Cannon not being rotated correctly when viewed in 3rd person or on Armor Stands
Blocks:
Fixed waterlogged Super Candle wicks deleting the water when candle is broken.
Structures:
Fixed some structures spawning at world bottom instead of on land.
Advancements:
Fixed recipe discovering mixin to work better with some crafting menus. Fixed incompat with FastWorkbench
(V.6.6.13 Changes) (1.19.3 Minecraft)
Teleportation:
Improved performance a bit with projectile impact code by ignoring projectiles with no owners. Also will help prevent potential issues with any non-owner projectiles from other mods. Fabric Botania's Mana Burst should no longer crash if Bumblezone and Twilight Forest is on together now.
(V.6.6.12 Changes) (1.19.3 Minecraft)
Items:
Bee Stinger is now tagged as minecraft:arrows
and my hacky mixins/events removed for it.
Now any weapon that can take arrow tagged ammo should work with Bee Stinger too as ammo.
Also fixes incompat where Bumblezone caused other mod's Bow/Crossbow ammo to be replaced with vanilla arrow when shooting in creative mode.
(V.6.6.11 Changes) (1.19.3 Minecraft)
Teleporting:
Removed the partial bounding box check for teleporting projectiles hitting entities wearing tagged armor that allows for teleporting to Bumblezone. So hitting top half of Armor Stand while it has a mod's Bee Hive Boots should teleport thrower to Bumblezone without fighting hitboxes.
Fixed the_bumblezone:dimension_teleportation\forced_allowed_teleportable_blocks
block tag so it actually works.
Clearly no one ever actually used this tag... lol
(Fabric/Quilt): Added support for Travel Staff's Travel Staff and Teleportation enchantment to match the compat Forge has with Travel Anchor mod.
(Fabric/Quilt): Fixed Bee Queen crash with Sodium by disabling the transparent item render on the mob if Sodium is installed. Now the Bee Queen's wanted item for bonus trades will be opaque instead of translucent if Sodium is on.
(Forge): Fixed v1.0.5 Dragon Enchants teleporting compat
Bee Aggression:
Changed default config value of strengthBoostLevel from 2 to 1 to make bees be a little less punishing. Existing configs already generated will have to be edited by user or modpack maker as those will remain at 2 unless edited/deleted.
Misc:
(Fabric/Quilt): Now includes No Indium?
mod within this jar so that users running Bumblezone with Sodium will get a message saying to download Indium.
This is required because Sodium makes the Porous Honeycomb Block and Empty Brood Honeycomb Block invisible unless Indium is on.
Reason is Sodium will break Fabric's rendering APIs but Indium adds back the Fabric API's rendering support back into Sodium.
(V.6.6.10 Changes) (1.19.3 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag -
the_bumblezone:dimension_teleportation/enchant_special_dedicated_compat
enchantment tag (Only for updated Dragon Enchants's End Step enchantment bhevaior right now)
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Xtra Arrows's Ender Arrow variants when shot at block
-
Evilcraft's Blood Pearl of Teleportation projectile
-
Origins's Enderian ability to throw Ender Pearls
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
-
Dragon Enchants's End Step bow/crossbow enchantment will work if shooting at Beehive/Bee Nest. (Note: Update Dragon Enchant to newest version for this compat)
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Note to modders depending on Bumblezone, the BumblezoneAPI$runEnderpearlImpact method now takes a HitResult instead of a vec3.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Mod Compat:
Llamarama's Mossy Llama now spawns Moss Carpet, Azalea, Flowering Azalea, or Blossom when hit with Pollen Puff
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
Replaced DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. Instead, new Russian translation is provided by MageInBlack! Special thanks to them!
If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.16 Changes) (1.19.2 Minecraft)
Items:
Fixed Honey Crystal Shard texture having 2 pixels not at 100% transparency
Fixed Bee Cannon and Crystal Cannon not being rotated correctly when viewed in 3rd person or on Armor Stands
Blocks:
Fixed waterlogged Super Candle wicks deleting the water when candle is broken.
Structures:
Fixed some structures spawning at world bottom instead of on land.
Advancements:
Fixed recipe discovering mixin to work better with some crafting menus. Fixed incompat with FastWorkbench
(V.6.6.15 Changes) (1.19.2 Minecraft)
Teleportation:
Improved performance a bit with projectile impact code by ignoring projectiles with no owners. Also will help prevent potential issues with any non-owner projectiles from other mods. Fabric Botania's Mana Burst should no longer crash if Bumblezone and Twilight Forest is on together now.
(V.6.6.14 Changes) (1.19.2 Minecraft)
Items:
Bee Stinger is now tagged as minecraft:arrows
and my hacky mixins/events removed for it.
Now any weapon that can take arrow tagged ammo should work with Bee Stinger too as ammo.
(V.6.6.13 Changes) (1.19.2 Minecraft)
Teleporting:
Removed the partial bounding box check for teleporting projectiles hitting entities wearing tagged armor that allows for teleporting to Bumblezone. So hitting top half of Armor Stand while it has a mod's Bee Hive Boots should teleport thrower to Bumblezone without fighting hitboxes.
Added support for Travel Staff's Travel Staff and Teleportation enchantment to match the compat Forge has with Travel Anchor mod.
Bee Aggression:
Changed default config value of strengthBoostLevel from 2 to 1 to make bees be a little less punishing. Existing configs already generated will have to be edited by user or modpack maker as those will remain at 2 unless edited/deleted.
(V.6.6.12 Changes) (1.19.2 Minecraft)
Teleporting:
I recognized that having different modes for entering and exiting Bumblezone could get confusing along with beehive searching when exiting causing some delay on exiting. So instead, all teleportation modes have been removed in favor of exiting Bumblezone ALWAYS puts you back in the exact same spot you were at when you entered the dimension. If you entered the dimension by Enderpearl at a Beehive at 1000, 1000 coordinate in Overworld, you spawn around 250, 250 coordinate in Bumblezone. But no matter where you leave Bumblezone, you should now always be put back to 1000, 1000 coordinate in Overworld. No more searching for nearby Beehives. (Which should help speed up exiting Bumblezone too) Some config options were removed as they are no longer relevant.
Along with this change, some new tags are added to allow you to config how to enter Bumblezone with various items, projectiles, or enchantments!
-
the_bumblezone:dimension_teleportation/teleport_projectiles
entity type tag (Now you can add other projectiles besides Ender Pearls for teleporting to the dimension. Even Tridents or Snowballs!) -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive
item tag -
the_bumblezone:dimension_teleportation/item_right_clicked_beehive_crouching
item tag -
the_bumblezone:dimension_teleportation/do_item_right_click_check_earlier
item tag -
the_bumblezone:dimension_teleportation/item_special_dedicated_compat
item tag (Only for Twilight Forest's Ender Bow behavior right now) -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant
enchantment tag -
the_bumblezone:dimension_teleportation/any_item_right_clicked_beehive_with_enchant_crouching
enchantment tag
Several existing teleporting based tags were moved into a dimension_teleportation
folder to organize together all the teleportation stuff.
-
the_bumblezone:enderpearl_teleporting/target_entity_hit_anywhere
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_anywhere
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_high
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_high
entity type tag -
the_bumblezone:enderpearl_teleporting/target_entity_hit_low
->the_bumblezone:dimension_teleportation/target_entity_hit_by_teleport_projectile_low
entity type tag -
the_bumblezone:enderpearl_teleporting/target_armor
->the_bumblezone:dimension_teleportation/target_armor_hit_by_teleport_projectile
item tag -
the_bumblezone:enderpearl_teleporting/target_held_item
->the_bumblezone:dimension_teleportation/target_with_held_item_hit_by_teleport_projectile
item tag
Along with this, compat with several other mod's teleporting methods now also works to teleport the user into Bumblezone when used on Beehive/Bee Nest blocks! The mods with this new compat are:
-
Origins's Enderian ability to throw Ender Pearls
-
Unusual End's thrown Wandering Pearls
-
Amethyst Imbuement's spell casted Ender Pearls
-
AdventureZ's thrown Prime Eye
-
Twilight Forest's Ender Bow but only when it shoots another entity tagged for allowing teleportation into Bumblezone such as Llamarama's Bumble Llama or Dreamland Biomes's Bumble Beast
Adjusted teleportation to Bumblezone dimension so that it is far more likely to put you in a cave or on land instead of inside a wall.
Structures:
Pirate Ship structure now can have an Explorer Map to a few structures.
Mod Compat:
Llamarama's Mossy Llama now spawns Moss Carpet, Azalea, Flowering Azalea, or Blossom when hit with Pollen Puff
Lang:
Fixed small Honey Slime having wrong captions for some actions/sounds.
New Russian translation is provided by MageInBlack! Special thanks to them!
(V.6.6.11 Changes) (1.19.2 Minecraft)
Teleportation:
Fixed exiting Bumblezone not always putting you back to the exact position you were at when you tried to enter the dimension.
Lang:
Removed DrHesberus's Russian translation file due to incredibly poor translation and controversy surrounding him. If you know languages other than English and can do translations without using Google Translate or DeepL, etc, you can find my translation file here and submit new translations to me for your language of choice! https://github.com/TelepathicGrunt/Bumblezone/blob/1.19.3-Arch/common/src/main/resources/assets/the_bumblezone/lang/en_us.json
(V.6.6.10 Changes) (1.19.2 Minecraft)
Blocks:
Fix Crystalline Flower space checking failing on Dedicated Servers if menu for it is opened while flower is greater than 32,767 blocks from world origin.
Advancements:
Added a new advancements that is given to player when they are near a beehive to get them to look at
Bumblezone's advancements to know how to enter dimension. The Point of Interest used to determine if
the player is near a Beehive or Bee Nest (even modded ones) is controlled by this new point_of_interest_type
tag:
the_bumblezone:is_near_beehive_advancement_trigger
Made most Bumblezone advancements no longer announce to the chat to reduce chat spam.
(V.6.6.9 Changes) (1.19.2 Minecraft)
Mod Compat:
Cleaned up and improved the tags for Hanging Gardens to pull in more modded logs and flowers and disallow more non-flowers from other mods.
Removed Biome Makeover's Moth from spawning in Hanging Gardens until this PR gets merged and released: https://github.com/Lemonszz/Biome-Makeover/pull/202
The entity spawning in Hanging Gardens is controlled by this entity type tag: the_bumblezone:hanging_gardens/initial_spawn_entities
(V.6.6.8 Changes) (1.19.2 Minecraft)
Blocks:
Made Crystalline Flower not reset fall distance calculations for entities falling into it.
Misc:
Slightly adjusted REI/JEI/EMI info on Crystalline Flower and Essence of the Bees
(V.6.6.7 Changes) (1.19.2 Minecraft)
Entities:
Fixed Bee Queen still asking to do trades when angry.
Mod Compat:
Blocked several Zenith enchants from Crystalline Flower for balance out of the box.
Can be changed by the_bumblezone:crystalline_flower/disallowed_enchantments
enchantment tag.
Added Bumblezone Honey and Royal Jelly fluids to create:diving_fluids
fluid tag so that Copper Backtank works properly in those fluids for next Create update.
(V.6.6.6 Changes) (1.19.2 Minecraft)
Structures:
Fixed structure heightmap checks not being in center of structure properly
Effects:
Made Bee Queen, Beehemoth, and other mod's mobs that have "bee" or "bumble_beast" in the name immune to Wrath of the Hive effect
Entities:
Beehemoth and Bee Queen are now immune to Sweet Berry Bush thorn damaging and slow effect.
(V.6.6.5 Changes) (1.19.2 Minecraft)
Blocks:
Crystalline Flower won't attract xp orbs if at max tier. Xp orb attraction is slightly strengthened for when not at max tier.
Fixed potential issue where Super Candle's lit wick may not set entities visually on fire.
Items:
Fixed thrown Pollen Puff able to multiply Flowering Azalea Leaves and other modded flowering leaves.
(V.6.6.4 Changes) (1.19.2 Minecraft)
Blocks:
Fixed crash that occurred when taking non-enchanted book out of Crystalline Flower UI after clicking an enchant.
Misc:
Made it so that Pollen Puff hitting baby Mooblooms from Bovines and Buttercups will spawn flowers too.
(V.6.6.3 Changes) (1.19.2 Minecraft)
Blocks:
Made XP Orbs no longer spawn pollen particles when moving through Pile of Pollen block.
Crystalline Flower can now be placed on Amethyst Blocks along with the Glistering Honey Crystal.
This is controlled now by this block tag: the_bumblezone:crystalline_flower/can_be_placed_on
Some modded crystal blocks are support. See tag for which. You can datapack the tag to add more blocks or replace the tag to remove entries.
Entities:
Bee Queen will not get angry at attacking Players in Peaceful mode now.
When Bee Queen is angry, the translucent super trade item rendering will disappear until queen is calm again.
Bee Queen won't have many saplings, plank, or plank-derivative blocks as part of the super trade system to reduce wood bloat in it.
Effects:
Wrath of the Hive will not apply to players in Peaceful mode now.
Fluids:
Fixed it so Bees that spend too long in Honey Fluid and Royal Jelly Fluid will drown properly.
Fixed Honey Fluid and Royal Jelly Fluid so mobs can float on top of it now.
Dimension:
Renamed fogReducer config option to fogThickness and fixed it so it nows shows more of the dimension and scales the fog properly. Also fixes dimension rendering breaking when render distance is 30 or greater and a rendering optimizing mod is on.
Items:
Added all Bumblezone music discs to the minecraft:music_discs
tag. Let me know if this causes issues.
Advancements:
Fixed Journey's End advancement to not include The Beginning advancement requirement. Was throwing off MC's advancement progress tracker.
Lang:
Added a few extra details on some blocks in the JEI/REI/EMI item descriptions.
(V.6.6.2 Changes) (1.19.2 Minecraft)
Entities:
Bee Queen will now properly split up rewards into multiple itemstacks if the item's stack limit is reached. Will fix Royal Jelly Bucket trade getting a single stack of 2 Totem of Undying instead of 2 stacks of 1 Totem of Undying each.
Adjusted Royal Jelly Bucket trades with Bee Queen so that Dragon Egg is nerfed a bit from 1/181 chance to 1/231 chance of being obtained.
Adjusted Super/Bonus Trades so Bee Queen won't ask for warped/crimson blocks that Minecraft tagged in various "wooden" tags.
Fixed it so that items added to the_bumblezone:bee_queen/disallowed_random_super_trade_items
now will apply to Queens already
asking for the now disallowed item. They will pick a new fresh item instead on world load if they old item they wanted is now disallowed.
Bee Queen now shows the item it wants for Super/Bonus Trades! The item will be transparent under the head of the Queen.
Pollinated bees filling Porous Honeycomb Block or Empty Honeycomb Brood Block will spawn a few particles of pollen to show that the block was changed.
Hurt bees now can take honey from Filled Porous Honeycomb Block to heal up to 4 points of health. Turns the block into a Porous Honeycomb Block.
Items:
Fixed Creative Tab not showing all forms of Carvable Wax properly.
Advancements:
Nerfed Slimy Mitosis Bee Queen quest to now be completed after breeding Honey Slime 6 times instead of 16 times.
Lang:
Ukraine lang file added by Unroman! Special thanks to them!
Misc:
Fixed Bumblezone icon not showing up for Mod Menu.
(V.6.6.1 Changes) (1.19.2 Minecraft)
Blocks:
Fixed Honeycomb Brood Blocks able to spawn bees in fluids.
Misc:
Fixed random potential server crash.
(V.6.6.0 Changes) (1.19.2 Minecraft)
Structures:
Made Throne Pillar locating Honey Compasses more common in Cell Maze structure.
Added Bee House, Candle Parkour, Battle Cubes, Stinger Spear Shrine, Ice Monolith, Overground Flower, Pirate Ship, Dance Floor, Cannon Range, Honitel, and Honey Fountain structures!
Honitel and Battle Cube structures has a chance of having a Honey Compass that can locate the Throne Pillar structure!
Fixed the giant honeycomb hole feature from eating away at many structures.
Made Honey Cave Room structure much more common so it is more easily found. Also improve the bottom of the structure to not be as flat. (Also fixed their Honey Cocoon not having loot)
Disabled prefilling maps in Hive Temple's loot due to unable to resolve the lag with it.
Fixed Throne Pillar structure's giant webs not turning into Filled Porous Honeycomb Block when replacing Sugar Water.
Items:
Fixed Stinger Spear losing enchantments and damage if thrown, game closed, reopened, and the spear picked up again.
Fixed Crystal Cannon firing center crystal shard backwards.
Bee armor now prevents freezing effect that Powder Snow gives. tagged as minecraft:freeze_immune_wearables
. Bundle up for the cold!
Honey Compass is now tagged in minecraft:compasses
tag. Let me know if this ends up being an issue.
Fixed Stingless Bee Helmet not highlighting Bee Queen mob.
Fixed Stingless Bee Helmet still highlighting bees even after taking it off. Also highlights if shift clicking while on ground now instead of any shift clicking.
Fixed Honey Crystal Shield able to get Mending enchantment.
Fixed Stinger Spear able to get Channeling and Riptide enchantments.
Blocks:
Added String Curtains that bees cannot pathfind through and slightly pushes bees away. Great for making a walk-in bee room with bees escaping! Attaches to any solid surface and right clicking with string will extend the block downward. Dispensers with string can extend the curtain and Comparators counts how far down the curtain goes under the checked spot (up to 15 power) Has vibration dampening that blocks sculk sensor from hearing a sound on the other side of the curtain. Recipe to create the curtain is this with (T) Stick, (S) String, (G) Glass, and (D) a Dye which is optional: T T T S G S S D S
Some tags that the String Curtains uses are:
the_bumblezone:string_curtains
(item tag)
the_bumblezone:string_curtains
(block tag)
the_bumblezone:string_curtains/curtain_extending
(item tag)
the_bumblezone:string_curtains/blocks_pathfinding_for_non_bee_mob
(entity tag)
the_bumblezone:string_curtains/force_allow_pathfinding
(entity tag)
Empty Porous Honeycomb Block will transform into a Filled Porous Honeycomb Block when touched by a pollinated bee!
Empty Honeycomb Brood Block will transform into a Honeycomb Brood Block with a larva inside when touched by a pollinated bee!
Crystalline Flower, Honey Crystal, and Glistering Honey Crystal now has crystal sounds when placed, broken, stepped on, or shot at.
Fixed Super Candles/Incense Candles able to deal damage to fire immune mobs in its flame.
Added superCandlesBurnsMobs config option to allow disabling Super Candles/Incense Candles's flame from setting mobs on fire.
Crystalline Flower screen refactored a bit to now send the enchantments to show from the server to the client. This should help against any enchantment registry desync issue between server and client such as another mod not registering an enchantment on the server.
Crystalline Flower now gains 2xp instead of 1xp when consuming diamond, emerald, quartz, echo shard, and amethyst shard. Amethyst Block, Quartz Block, Diamond Block, and Emerald Block gives 5xp.
Crystalline Flower now shows the name of the mod that the enchantment is from in the tooltip. Switch on advanced tooltip settings (F3 + H) to see full resourcelocation of enchantment instead. Also, will attempt to auto-translate enchantments that have no translation by using the path of the enchantment's resourcelocation and formatting it to be cleaner.
Fluids:
Fixed issue where mobs would not see Sugar Water, Honey Fluid, or Royal Jelly Fluid as water when pathfinding. Bees should now properly avoid flying into these liquids and suffocating. (Hopefully...)
Non-source Honey Fluid cannot be transformed into source blocks anymore by pollinated bees. Stops bees from messing up structures or builds as much as they currently are.
Entities:
Throwing/dropping items from player to Bee Queen will now trigger/progress the Bee Queen trade advancements for that player. This means dropping 64 stacks of an item is a superfast way to progress the 256 Bee Queen trade advancement.
Fixed some typos in translation keys for Bee Queen saying beehemoth_queen
instead of bee_queen
.
Tagged Honey Slime as minecraft:frog_food
so Frogs can eat them now.
Bee Queen now has a super trade system! Every 20 minutes, the Bee Queen will ask players very close by to trade with it up to 24 time with a specific item for triple the reward! Has 3 config settings that setting any of the configs to 0 will disable this system.
Added some more Bee Queen trade possibilities. Try trading Sweet Berries, Glow Berries, Cocoa Beans, Bricks, Clay Ball, Snowball, Magma Cream, Iron Ingot, Gold Ingot, Copper Ingot, Nether Brick, Mushroom Stew, Beetroot Soup, or Potion of Bees's potions!
Effects:
Hopefully remove Wrath of the Hive from more bees properly when the target dies.
Biomes:
Fixed biome spawning that was spawning blobs of biomes that shouldn't be blobs.
Renamed nonstandard_biomes field in dimension json to blob_biomes where it takes a biome tag of biomes to spawn as a blob of area. Crystal Canyon and Hive Pillar are added to this by default and can spawn over a medium sized area as a blob.
Commands:
bumblezone
command was renamed to bumblezone_read_self_data
command for anyone to use to check their own data.
bumblezone_modify_data
and bumblezone_read_data
commands were added to allow for op players to check data of
any players or change the essence status of any player. Permission level 2 required by the command user.
Example usage that removes essence from someone: /bumblezone_modify_data is_bee_essenced SomePersonOnServer false
Misc:
Fixed bug where I was checking for crouching pose instead of if player was holding down shift key. (isCrouching vs isShiftKeyDown) Should make it so stuff like Carpenter Bees Boots do not mine automatically if you are in a 1.5 block high space. It will only mine if you specifically are holding down crouching key. Same with helmet and leggings behaviors.
Silence "Hanging entity at invalid position" logspam from vanilla by lowering the logging level of that event from error to debug level. Mojang bug report: https://bugs.mojang.com/browse/MC-252934 The Item Frame spawned from nbt files still places as intended and functions as intended. This was just annoying logspam I decided to yeet.
Made Bumblezone's off thread tasks properly log any crash into the log file if they die.
Recipes:
Organized Bumblezone recipe json files much better into sub folders. Cleaner and easier to browse.
Tags:
Added the following new tags:
the_bumblezone:dimension_teleportation/forced_allowed_teleportable_blocks
(block tag)
the_bumblezone:honey_compass/forced_allowed_position_tracking
(block tag)
the_bumblezone:stingless_bee_helmet/forced_allowed_passengers
(entity tag)
Also added is the_bumblezone:crystalline_flower/forced_allowed_enchantments
enchantment tag for Crystalline Flower.
This will force an enchantment to always show regardless of the isDiscoverable value in the enchantment itself.
It will also show the enchantment at max tier even if the enchantment requires more enchanting power than
the flower can provide. Also overrides the disallow tag.
Organized Bumblezone tags much better into sub folders. Changes are:
the_bumblezone:blacklisted_crystalline_flower_enchantments
-> the_bumblezone:crystalline_flower/disallowed_enchantments
(enchantment tag
the_bumblezone:blacklisted_incense_candle_effects
-> the_bumblezone:incense_candle/disallowed_effects
(mob effect tag)
the_bumblezone:allowed_hanging_garden_flowers
-> the_bumblezone:hanging_garden/allowed_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/allowed_tall_flowers
(block tag)
the_bumblezone:allowed_hanging_garden_leaves
-> the_bumblezone:hanging_garden/allowed_leaves
(block tag)
the_bumblezone:allowed_hanging_garden_logs
-> the_bumblezone:hanging_garden/allowed_logs
(block tag)
the_bumblezone:blacklisted_hanging_garden_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_tall_flowers
-> the_bumblezone:hanging_garden/forced_disallowed_tall_flowers
(block tag)
the_bumblezone:blacklisted_hanging_garden_leaves
-> the_bumblezone:hanging_garden/forced_disallowed_leaves
(block tag)
the_bumblezone:blacklisted_hanging_garden_logs
-> the_bumblezone:hanging_garden/forced_disallowed_logs
(block tag)
the_bumblezone:flowers_allowed_by_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_allowed_flowers
(block tag)
the_bumblezone:flowers_blacklisted_from_pollen_puff
-> the_bumblezone:pollen_puff/multiplying_forced_disallowed_flowers
(block tag)
the_bumblezone:carpenter_bee_boots_climbables
-> the_bumblezone:carpenter_bee_boots/climbables
(block tag)
the_bumblezone:carpenter_bee_boots_mineables
-> the_bumblezone:carpenter_bee_boots/mineables
(block tag)
the_bumblezone:blacklisted_teleportable_hive_blocks
-> the_bumblezone:dimension_teleportation/disallowed_teleportable_beehive_blocks
(block tag)
the_bumblezone:required_blocks_under_hive_to_teleport
-> the_bumblezone:dimension_teleportation/required_blocks_under_beehive_to_teleport
(block tag)
the_bumblezone:cave_edge_blocks_for_modded_compats
-> the_bumblezone:worldgen_checks/cave_edge_blocks_for_modded_compats
(block tag)
the_bumblezone:honeycombs_that_features_can_carve
-> the_bumblezone:worldgen_checks/honeycombs_that_features_can_carve
(block tag)
the_bumblezone:wrath_activating_blocks_when_mined
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_blocks_when_mined
(block tag)
the_bumblezone:blacklisted_honey_compass_blocks
-> the_bumblezone:honey_compass/beehives_disallowed_from_position_tracking
(block tag)
the_bumblezone:blacklisted_bee_cannon_bees
-> the_bumblezone:bee_cannon/disallowed_bee_pickup
(entity type tag)
the_bumblezone:hanging_gardens_initial_spawn_entities
-> the_bumblezone:hanging_garden/initial_spawn_entities
(entity type tag)
the_bumblezone:pollen_puff_can_pollinate
-> the_bumblezone:pollen_puff/can_pollinate
(entity type tag)
the_bumblezone:blacklisted_stingless_bee_helmet_passengers
-> the_bumblezone:stingless_bee_helmet/disallowed_passengers
(entity type tag)
the_bumblezone:bee_armor_repair_items
-> the_bumblezone:repair_items/bee_armor
(item tag)
the_bumblezone:bee_cannon_repair_items
-> the_bumblezone:repair_items/bee_cannon
(item tag)
the_bumblezone:crystal_cannon_repair_items
-> the_bumblezone:repair_items/crystal_cannon
(item tag)
the_bumblezone:honey_crystal_shield_repair_items
-> the_bumblezone:repair_items/honey_crystal_shield
(item tag)
the_bumblezone:stinger_spear_items
-> the_bumblezone:repair_items/stinger_spear
(item tag)
the_bumblezone:consumable_candle_lighting_items
-> the_bumblezone:candle_lightables/consumable
(item tag)
the_bumblezone:damagable_candle_lighting_items
-> the_bumblezone:candle_lightables/damageable
(item tag)
the_bumblezone:infinite_candle_lighting_items
-> the_bumblezone:candle_lightables/infinite
(item tag)
the_bumblezone:wrath_activating_items_when_picked_up
-> the_bumblezone:bee_aggression_in_dimension/wrath_activating_items_when_picked_up
(item tag)
the_bumblezone:bee_feeding_items
-> the_bumblezone:bee_feedable_items
(item tag)
the_bumblezone:honey_compass_default_locating
-> the_bumblezone:honey_compass/default_locating
(structure tag)
the_bumblezone:honey_compass_from_hive_temple
-> the_bumblezone:honey_compass/misc_locating
(structure tag)
the_bumblezone:honey_compass_throne_locating
-> the_bumblezone:honey_compass/throne_locating
(structure tag)
Mod Compat:
Setup compat with Friends and Foes's new Moobloom mob types from their Flowery Mooblooms mod.