- Tensura Mobs now spawn based on biome tags, allowing them to spawn in other modded biomes, depending on the biome mods.
- Fixed Minecraft bug that attributes and status effects get removed upon leaving the End dimension.
- Added options to have combined HUD of TR and Vanilla in settings.
Balance:
- Nerfed Skill learning fail chance from 20% to 10%, and learning points now cant get under 0.
- [Researcher] & [Godly Craftman] now has the same XP cost as the amount of XP players can get from grindstone.
- [Thrower]'s thrown items (not trident, arrow, etc) now have Loyalty effect with mastery, higher return speed with [Gravity Domination/Manipulation].
- [Thrower] now does much more damage with Kunai, Spear & Trident instead of just doing their default damage.
- [Musician]'s Mind Requiem now get buffed by [Sound Manipulation/Domination].
- Clones/Bodies now can't pick up items dropped on the ground.
- Demon/God Slime is now a little smaller in width.
QoL:
- Nullifications now will be treated as Intrinsic once players get them from Awakening, for Skill Reset.
- [Usurper]'s Force Takeover mode now can release the summons that the user stole by shift activating while looking at it.
- Added config to decide how long [Possession] body will despawn.
- Now if a temporary skill has any learning points before temporary acquired, it will recover those points when the time runs out.
- Some skills now won't work on dead mobs like Ice & Fire Dragon corpses.
- Hipokute now grows faster in magicule-rich biomes.
- Modded biomes now have default magicule value, for Magicule Regeneration.
- Added some missing tags for Sakura and Palm blocks.
Bugs Fixing:
- Kiln duping.
- Entities can become immortal with Fragility.
- Spiritual Damage can spam kill already-ded Ice&Fire dragons.
- [Thrower] can dupe Kunais.
- [Sniper]'s bullet cost is messed up.
- [Chosen One] making mobs tamed by the user's owner instead of the skill wielder.
- [Great Sage] duping items with shift-clicking.
- [Fusionist] ignored SkillGriefGamerule.
- [Magic Aura] can buff damage of none physical melee attacks.
- [Aura Slash] doesn't have cooldown in offhand slot.
- Hinata ignoring some skill effects.
- Demon race doesn't start off in Spiritual Form.
- Reset Scrolls don't remove your Demon Flight.
- SecondUniqueChance config bugged, being 100% all the time.
- Some race evolution requirements are messed up.
- Demon Lord awakening button doesn't show up when the gamerule about soul amount changed.
- Clone/Body doesn't save Jump Power value.
- Duplication on Summon with Spiritual Damage.
- Hipokute Grass crashes with certain mods.
- Labyrinth not fully generating if crashing/leaving during world loading.
- Spawnrate config stops the mob from spawning when set to 1.
- Other minor changes.
- Downgrade mixinextra to 0.2.0 to have compatibility with other 1.19.2 mods.
- Race menu now shows evolution requirements vaguely instead of their stats.
- Palm trees actually spawn now.
Balance:
- [Farsight] now can increase the analysis distance when mastered.
- Spears now can be used with Loyalty.
QoL:
- Breath-type skills/magics (Fire Breath, Gluttony, Predator, etc.) now won't attack the user's mount or rider unless those mobs are doing damage.
- [Predator], [Gourmet] and [Gluttony] now has the 4th mode of Block Mode to consume both Blocks and Fluid.
- Added a command to edit one's Severance amount:
/tensura edit stat severance [number]
- Monster Leather D now can be used to craft books.
- Reduced bird sounds' volume.
Bugs Fixing:
- Incompatibility regarding World generation and biome.
- Unintended speed boost related to [Gravity Flight] and other abilities.
- The Default crit multiplier is 2.25 instead of 1.5
- Other minor changes.