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TellMe

TellMe

A mod for dumping game registries, dumping the data for the held or looked at block/entity/item, counting blocks, biomes, entities, block entities from the world etc.

19.8k
54
Utility

Compatibility

Minecraft: Java Edition

1.20.1–1.20.4
1.19.4
1.19–1.19.2
1.18.x
1.17.1
1.16.x
1.15.2
1.14.4
1.12.x
1.11.x
1.10.x
1.9.4
1.9
1.8.x
1.7.10

Platforms

Fabric
Forge
LiteLoader

Supported environments

Server-side

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Links

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Creators

masa
masa Owner

Details

Licensed LGPL-3.0-only
Published last year
Updated last year
DescriptionChangelogVersions

Show all versions

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0.6.1-dev.20180803.164859

by masa on Oct 22, 2023
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  • Add a bunch more info to the items-with-props json dump

Original build time: 2018-08-03 16:49:10 UTC+3

0.6.1-dev.20180803.030718

by masa on Oct 22, 2023
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  • Add an items-with-props json dump

Original build time: 2018-08-03 03:07:29 UTC+3

0.6.1-dev.20180529.182246

by masa on Oct 22, 2023
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  • Use the explosion-sensitive method for getting the block resistance
  • Add a player-nbt dump
  • Add the active potion effects to the entity info

Original build time: 2018-05-29 18:22:57 UTC+3

0.6.0

by masa on Oct 22, 2023
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  • Port to LiteLoader from the 1.12.2-0.6.0 Forge version

Original build time: 2018-05-25 22:19:44 UTC+3

0.6.0

by masa on Oct 22, 2023
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  • Port to LiteLoader from the 1.12.2-0.6.0 Forge version

Original build time: 2018-06-20 23:13:03 UTC+3

0.6.0

by masa on Oct 22, 2023
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  • Add "copy to clipboard" support for some more things
  • Add a /tellme locate command to locate Blocks, TileEntities or Entities in loaded chunks
  • Add a /tellme loaded chunks sub-command/variant to print loaded chunks
  • Add several new columns/pieces of information to the biome dump
  • Add a dump-json dump command variant, which (for now at least) only works with the block registry dump
  • Add a block-props dump, which shows block hardness and resistance.
    • Note: this may not be accurate, if it depends on in-world data, like TileEntity data!
  • Add a food-items dump
  • Add a musictypes dump
  • Add a creativetabs dump
  • Add a biomestats command to get biome distribution/occurence percentages from the world
  • Add a biomelocate command to search for the closest location of a given biome (grid sampling)
  • Add a /tellme track command, which currently can print out or log (runtime-only) chunk loads and unloads, and entities joining the world
  • Add a /tellme batch-run <filename> command to execute commands from text files inside config/tellme/batch_commands/foo.txt (copied from World Utils)
  • Add new blockstats command variants
  • Add a count-append mode to the blockstats command
  • Rewrite the blockstats count code for much better performance
  • The blockstats command is now compatible with Not Enough IDs
  • Fix the header and footer in datadumps being broken (can't remember if those broke during 0.6.0 development or before)
  • Fix some dump-csv commands using the *.txt file name extension
  • Protect against some null values with mods doing weird stuff
  • Numerical columns are now sorted by their numerical value, not the string value
  • Formatting codes are now stripped from the dump outputs

Original build time: 2018-05-25 15:33:36 UTC+3

0.5.6

by masa on Oct 22, 2023
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  • Add the forgotten TE position to the tile-entities all-loaded output
  • Add the ability to copy the registry names of entities, blocks and items from the chat output to the clipboard
  • Add a WorldType dump
  • Add a Ticking? column to the TileEntity dump
  • Add the enchantment ID to the enchantment dump

Original build time: 2017-11-30 10:07:08 UTC+2

0.5.5

by masa on Oct 22, 2023
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  • Add clickable links to directly open the dump files, when the commands are used in single player
  • Refactor, clean up and optimize the blockstats code - it's now about 5 to 10 times faster in counting the blocks
  • Add a new variant of the blockstats command to count everything in all loaded chunks
  • Add an all target/type to the dump and list commands, to dump everything at once
  • Refactor the "loaded entities/TileEntities" code and add a new variant to list all loaded TileEntities
  • Remove all localizations (they wouldn't work if the mod isn't on the client, and there were none other than English anyway)

Original build time: 2017-10-25 13:33:27 UTC+3

0.5.4

by masa on Oct 22, 2023
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  • Use a .csv file name extension for csv dumps
  • Fix a crash on dedicated servers in the Biome dump commands
  • Add Block, Entity and TE class to those debug outputs. Improve Block extendedState output.
  • Sign the JAR

Original build time: 2017-09-15 00:10:15 UTC+3

0.5.3

by masa on Oct 22, 2023
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  • EntityInfo: Try writeToNBTOptional() first, to get the id tag too
  • Fix debug item regex parsing in configs
  • Add a oredictionary-by-key-individual dump
  • Improve/fix the CSV dump output format

Original build time: 2017-07-15 16:50:00 UTC+3

0.5.2

by masa on Oct 22, 2023
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  • Update to Forge 2363+ changes

Original build time: 2017-06-25 15:26:33 UTC+3

0.5.1

by masa on Oct 22, 2023
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  • Update to Forge 2348+ and the new registry system

Original build time: 2017-06-24 20:04:24 UTC+3

0.5.0

by masa on Oct 22, 2023
Download
  • Update to MC 1.12 (from 1.11.2-0.5.3)
  • EntityInfo: Try writeToNBTOptional() first, to get the id tag too
  • Fix/improve the event handler stuff, so that right clicking with the debug items doesn't always produce double output

Original build time: 2017-06-12 17:56:55 UTC+3

0.5.4

by masa on Oct 22, 2023
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  • EntityInfo: Try writeToNBTOptional() first, to get the id tag too
  • Fix debug item regex parsing in configs
  • Add a oredictionary-by-key-individual dump
  • Improve/fix the CSV dump output format

Original build time: 2017-07-15 16:35:18 UTC+3

0.5.3

by masa on Oct 22, 2023
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  • Add Block hardness, resistance and material name to the block info output
  • Fix trying to get stack display name or unlocalized name for stacks with wildcard metadata value

Original build time: 2017-05-10 03:01:10 UTC+3

0.5.2

by masa on Oct 22, 2023
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  • Fix a NPE crash with removed/missing blocks in the block-id-to-registryname dump command
  • Add separate command variants list-csv and dump-csv to dump the outputs in a CSV format

Original build time: 2017-03-20 15:25:50 UTC+2

0.5.1

by masa on Oct 22, 2023
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  • Add getting block info from the block adjacent to the targeted one - possibly useful for debugging "ghost" blocks
    • This is done by having the debug item in both hands, or by adding adjacent as the last argument to the /tellme lookingat command
  • Add a missing event handler for entity interaction - getting info from things like an Armor Stand now works
  • Improvements to the ray trace method (used for the /tellme lookingat command)
  • /tellme loaded (tile)entities commands:
    • Use a proxy to get the loaded chunks when on a client
    • Support parsing the ~ relative coordinate arguments
    • Add a new variant to list all loaded entities
  • Change the method used to write the data dumps to file - it is now much faster with large data dumps
  • Add the Biome registry name to the /tellme biome command output
  • Add dump commands for simple biome id to biome name, and block id to block registry name dumps (I need them myself for some MapWriter/Anvilmapper things...)
  • Add an Exists column to the block dump.
    • When it says false, the block is then a Forge-added dummy air block placeholder for a missing block. Those happen if mods are removed or blocks are removed from a mod, and thus there are blocks missing from the game compared to the block ID map read from a level.dat file.
  • Add some missing command tab completions
  • Internal: Clean up and improve some command argument stuff
  • Don't show the metadata value (was shown as 0 in such cases) in block dumps unless there is a valid ItemStack found for the block

Original build time: 2017-03-03 12:57:41 UTC+2

0.5.0

by masa on Oct 22, 2023
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  • Change oredictionary-by-item dump output format to something actually readable...
  • Add a command to list all loaded tile entities, either grouped by chunk or grouped by the TE type
  • Add command variants to list loaded entities or tile entities from a specified chunk or from all chunks (at least partially with)in an area
  • Add a command for dumping PotionTypes (in addition to the previous Potions, which is just the effect type itself)
  • Add a command for dumping all registered mob spawn eggs
  • Add a command for dumping all valid blockstates, either grouped by block, or each permutation of state separately

Original build time: 2017-01-17 23:08:44 UTC+2

0.4.0

by masa on Oct 22, 2023
Download
  • Update to MC 1.11.2 (from 1.10.2-0.4.0)

Original build time: 2017-01-14 03:37:30 UTC+2

0.5.4

by masa on Oct 22, 2023
Download
  • EntityInfo: Try writeToNBTOptional() first, to get the id tag too
  • Fix debug item regex parsing in configs
  • Add a oredictionary-by-key-individual dump
  • Improve/fix the CSV dump output format

Original build time: 2017-07-15 15:29:36 UTC+3

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.