fix:
- Null issue with new player loading method
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.15
fix:
- Player positions not appearing in global sharing when completely new players join
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.14
fix:
- Singleplayer host not getting terrain updates when terrain networking is NONE
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.13
changes:
- Add and update shared players as they join the server, preventing missing player markers
- Add
/surveyorc
for editing landmarks from the client side
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.12
changes:
- fix missing null check when sending server-generated landmark updates, causing an NPE
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.11
fix:
- Player position updates for the host in singleplayer
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.10
fix:
- Crash when adding a global point landmark due to encoding
- identify non-waypoints in
landmarks
get by color
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.9
Changes:
- Add dye color selection to
/surveyor landmarks add
and/surveyor landmarks global
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.8
Fixes:
- fix a rare crash with dimension mods by using safer layer heuristics a little bit more (oops)
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.7
Fixes:
- fix a rare crash with dimension mods by using safer layer heuristics
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v0.6.6