Enchantments
If place permits, enchantments will form their own group (column(s) or row(s)) and the group itself will be sorted based on the level of the enchantments. At the moment this works correctly for single enchantments but for multiple enchantments the order matters. This may be addressed later.
Durability
Items that are damaged will be sorted according to that damage in the group of the same items.
This update only changes server side logic. If you are running client and server seperately, you only need to update the server. Updating both is always good of course.
Enchantments
If place permits, enchantments will form their own group (column(s) or row(s)) and the group itself will be sorted based on the level of the enchantments. At the moment this works correctly for single enchantments but for multiple enchantments the order matters. This may be addressed later.
Durability
Items that are damaged will be sorted according to that damage in the group of the same items.
Added integration with Cloth Config
The settings screen in the previous versions was something custom made. For this version I have integrated Cloth Config. An API that gives some framework for implementing configuration screens. This also adds integration to Mod Menu. Now you can configure Better Chests via there.
This means a dependency to Cloth Config API is added. The modrinth launcher will add this automatically
Configuring containers
When you open the configuration screen via the button inside a chest, you get 2 categories. The first one, container, concerns settings for this specific container. When a setting is set to global, it will use the configuration of the global category.
The global category is the default for every container. Because we can't add specific configuration to shulker boxes at the moment, the global configuration is also used for shulker boxes.
UI Configuration
Under the global category there are also 2 settings for hiding or showing the sort and configuration buttons. If you don't like how the mod changes the UI you can just turn it off once you have configured your defaults.
I will be adding key bindings in the future, so you can do everything without UI interaction.
Added integration with Cloth Config
The settings screen in the previous versions was something custom made. For this version I have integrated Cloth Config. An API that gives some framework for implementing configuration screens. This also adds integration to Mod Menu. Now you can configure Better Chests via there.
Configuring containers
When you open the configuration screen via the button inside a chest, you get 2 categories. The first one, container, concerns settings for this specific container. When a setting is set to global, it will use the configuration of the global category.
The global category is the default for every container. Because we can't add specific configuration to shulker boxes at the moment, the global configuration is also used for shulker boxes.
UI Configuration
Under the global category there are also 2 settings for hiding or showing the sort and configuration buttons. If you don't like how the mod changes the UI you can just turn it off once you have configured your defaults.
I will be adding key bindings in the future, so you can do everything without UI interaction.
Configuration
An extra button has been added to the container screen. This opens a settings screen that will be saved to the chest that is currently being interacted with.
Spread
When enabled the contents will spread over rows or columns depending on the space available and amount of distinct item types.
Sort on close
When enabled, will run the sorting function when the chest is closed. You can quickly throw all your items inside of the chest and run away. Next time when you come back, the chest will be sorted.