[1.21.1-4.0.11] - 2025-01-09
Added
- Magnetic Upgrade, which is now the only way to obtain the Magnetic trait [#697, #726]
- Configuration screen, accessible from the Mods menu
- Config option to make crouching/sneaking disable item magnet effects (enabled by default)
Removed
- Some of the unused config options
Changed
- All traits that previously had the Magnetic trait have had it removed
Fixed
- Possibly fixed
ConcurrentModificationException
crash with magnet pull trait effects [#762] - Keybindings for tooltips not working in some situations [#761]
- Most blocks should now interact correctly with pipes and other item transfer methods from other mods [#735]
- Magnetic trait not working [#697, #726]
- Miscellaneous bugs with item magnet effects
[1.21.1-4.0.10] - 2024-12-20
Fixed
- Keybindings not being present in the Controls menu. They can now be reassigned again. [#761]
- Changed
c:ores_in_ground/endstone
tags toc:ores_in_ground/end_stone
[#760] - Rework
enchantables
tags so more items can be enchanted [#754] - Arrows now behave more or less as intended. They now stack and no longer have a damage value. They can no longer be "repaired," you must craft more instead. [#730]
[1.21.1-4.0.9] - 2024-11-24
Added
- A few missing tags [#743, #715]
Fixed
- Renew trait not functioning correctly (VintageGnu) [#745]
- Armor items having incorrect armor toughness value [#742]
- Shears having zero attack speed (not lifting onto screen when equipped) [#740]
- Smithing recipes placing nothing in the output slot, but recipes still modify the input gear item for some reason... [#718]
[1.21.1-4.0.7] - 2024-10-24
Fixed
- Mod Kit causing a crash when used [#729]
- Use correct mod_loaded condition in recipes [#717]
- Tip upgrades not increasing harvest tiers [#716]
- Netherite missing harvest tier boost [#712]
- Material name prefixes not including spaces before the material name (e.g. "NetheriteDiamond" now contains a space)
Added
silentgear:attach_data_components
trait effect type. Allows a components patch to be applied to an item.- Added the "Yummy" trait as an example
- JEI support for super mixer
Changed
- Replaced one of the new "gear damaged" sounds with two that are based of the item breaking sound (like older versions of the mod)
Fixed
- Some alloy recipes not outputting the correct number of items [#723]
- JEI plugin errors
- JEI showing no ingredients on fabric alloy making recipes
- JEI showing empty tag items and not all valid items on metal/gem alloy making recipes
- Added missing lang keys for the super mixer and super alloy
Added
- New sound effects for the stone anvil. The sound played is determined by the recipe.
Fixed
- Deepslate bort ore making stone sounds [#722]
- Correct some tool-related tags, such as
c:tools/knife
(was "knives") [#711] - Bows, crossbows, and slingshots dealing vanilla damage, ignoring the ranged damage property [#708]
- Bows and crossbows not being enchantable (going to add different enchantments for slingshots... eventually)
Added
- Better Combat support [#694]
- Tags for netherwood fence gates [#680]
- A new creative tab with sample gear items, mostly intended to aid with testing
Changed
- Furnace fuel burn times are now handled by the NeoForge data map; netherwood charcoal burn time config option removed
Fixed
- Alloy makers missing their last input slot [#705]
- All sickle behavior errors [#703]
- Sinew and flax mapping to the wrong material [#700]
- Netherwood sticks becoming regular sticks during tool crafting
- Stone torches not connecting to the top of walls [#678]
- Cannot use netherwood sticks as fuel [#672]
- Fishing rods render upside down [#671] and have zero attack speed
Added
- New sounds to replace the "gear item damage factor change" (kachink) sound. Removed the config option. A resource pack could be used to easily change or remove these. [Related: #704]
Fixed
- Crimson iron and azure silver ores not generating correctly
- Blocks sometimes failed to be broken [#704]
- Crash when feeding a material grader through the side with a hopper [#701]
- Crash when looking at sheet metal with no material [#696]
- Being able to combine two gear items into an invalid item in the crafting grid [#695]
Added
- Crude Knife and Crude Hammer. These are very cheap to craft and can be used with stone anvil recipes.
- Advancements for the stone anvil and crude knife
- Super Mixer. Can make alloys from anything. Work in progress, no recipe yet.
- This effectively replaces the "legacy mixing" option if you were to add an extremely cheap recipe for it...
Changed
- Default loot table for the blueprint package changed to give blueprints for: rod, pickaxe, shovel, axe, hoe, and sword
Fixed
- Wielder effect traits like Flame Ward not working correctly
- Saws crashing the game when used [#692]
- Boots and leggings conversion recipes producing invalid items [#693]
- Gear items with invalid parts crashing the game [#693]
NeoForge 1.21.1 (and 1.21) port! Lots of internal changes: expect bugs!
Known Bugs/Issues
- Wielder effect traits requiring a full suit of armor (e.g. Flame Ward) do not work
- Lots of balancing needs to be done, especially with the new synergy calculations
Added
- Maces
- Necklaces
Removed
- Legacy mixing. A new mixer block will be added later to replace this feature.
- Materials and gear items no longer have a "tier" property. Repairs can currently be done only with an identical material, but I'm working on some options to allow more flexibility.
Changed
- Stats have been replaced with "properties." Properties can store just about any type of value, not just numbers.
- Most are still simple number properties
- harvest_tier is a unique object now
- Traits are now stored in a traits list property
- Traits now contain a list of "effects" which determine what the trait actually does. This allows one trait to have multiple functions.
- Synergy calculations have been changed. Material categories now have the biggest impact, with rarity having a small impact. Expect further tweaking/changes.
- Compound materials are officially called "alloys" now.
- Material JSON format has changed substantially. Old data packs are NOT compatible.
- Lots of code refactoring/renaming, with more to come
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.4-3.7.3] - 2024-08-18
Fixed
- Crash on server launch [#684]
[1.20.4-3.7.2] - 2024-06-22
Fixed
- Ores not generating in any dimension
[1.20.4-3.7.1] - 2024-06-22
Fixed
- Missing localizations for stone anvil
- Stone anvil model error (seam caused by small offset on middle box)
- Metal pressing recipes not working
[1.20.4-3.7.0] - 2024-06-16
Updated for Minecraft 1.20.4 and NeoForge!
Added
- Stone Anvil, a new block for crafting. Right-click with an item in hand to place the item on top of the anvil. Right-click again while holding a proper tool (hammer, knife, etc.) to process the item. Recipes can be defined with data packs.
[1.20.1-3.7.2] - 2024-06-22
Fixed
- Ores not generating in any dimension
[1.20.4-3.7.1] - 2024-06-22
Fixed
- Missing localizations for stone anvil
- Stone anvil model error (seam caused by small offset on middle box)
- Metal pressing recipes not working
[1.20.4-3.7.0] - 2024-06-16
Updated for Minecraft 1.20.4 and NeoForge!
Added
- Stone Anvil, a new block for crafting. Right-click with an item in hand to place the item on top of the anvil. Right-click again while holding a proper tool (hammer, knife, etc.) to process the item. Recipes can be defined with data packs.
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.4-3.7.1] - 2024-06-22
Fixed
- Missing localizations for stone anvil
- Stone anvil model error (seam caused by small offset on middle box)
- Metal pressing recipes not working
[1.20.4-3.7.0] - 2024-06-16
Updated for Minecraft 1.20.4 and NeoForge!
Added
- Stone Anvil, a new block for crafting. Right-click with an item in hand to place the item on top of the anvil. Right-click again while holding a proper tool (hammer, knife, etc.) to process the item. Recipes can be defined with data packs.
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.1-3.6.4] - 2024-06-18
Fixed
- Possible fix for ConcurrentModificationException in PartGearKey
Changelog
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.20.4-3.7.0] - 2024-06-16
Updated for Minecraft 1.20.4 and NeoForge!
Added
- Stone Anvil, a new block for crafting. Right-click with an item in hand to place the item on top of the anvil. Right-click again while holding a proper tool (hammer, knife, etc.) to process the item. Recipes can be defined with data packs.