- Added support for simple-voice-chat
- Added new player predicate
"type": "is_fake"
to check whether a player is not a real player (e.g. carpet bot) - Added
max_duration
that lets you specify a maximum duration for your replay - Added
restart_after_max_duration
that lets you automatically restart the replay if the max duration limit is met - Fixed a bug that would cause gradual server lag if
max_file_size
was set
- Added
recover_unsaved_replays
- tries to recover any unsaved replays if the server stopped or crashed - Added
notify_admin_of_status
- notifies admins when replays start, stop, save, and any errors while saving - Fixed a bug that would cause the server to be unresponsive if you stopped a large recording and restarted it before it finished saving
- Fixed a bug that would not allow players to join if they met the conditions for recording
- Added the currently saving replays to the
/replay status
response
- Added
recover_unsaved_replays
- tries to recover any unsaved replays if the server stopped or crashed - Added
notify_admin_of_status
- notifies admins when replays start, stop, save, and any errors while saving - Fixed a bug that would cause the server to be unresponsive if you stopped a large recording and restarted it before it finished saving
- Added the currently saving replays to the
/replay status
response - Fixed a bug that would not allow players to join if they met the conditions for recording
- Added
recover_unsaved_replays
- tries to recover any unsaved replays if the server stopped or crashed - Added
notify_admin_of_status
- notifies admins when replays start, stop, save, and any errors while saving - Fixed a bug that would cause the server to be unresponsive if you stopped a large recording and restarted it before it finished saving
- Fixed a bug that would not allow players to join if they met the conditions for recording
- Added the currently saving replays to the
/replay status
response
- Added some extra meta-data to replay files (to help with debugging)
- Fixed conflict with GeyserMC (some issues may persist, but it will not crash on launch now)
- Fixed an issue where players were not being added to the metadata correctly
- Added extra configurations:
fixed_daylight_cycle
- allows you to set a fixed time of day for the recordingignore_chat_packets
- ignore all chat packetsignore_scoreboard_packets
- ignore all scoreboard packets