- Added support for Advanced Rocketry - Reworked
- Added support for Biome Staff
- Added support for Kathairis
- Added support for Scape and Run: Parasites
- Added support for WorldEdit
- Added support for Wyrms of Nyrus
- Adjusted injection targets
- Fixed falling block handler for extended IDs
- Fixed refmaps
- Generalized Realistic Terrain Generation compatibility
- Hidden error biome from Nature's Compass
- Reduced number of packets sent for biome change over area
- Removed deprecated transformer code
- Simplified Advanced Rocketry mixins
- Refactored errorBiome and mod info
- Moved coremod classes
- Cleaned up obfuscated code handling in transformer
- Refactored debug code to separate classes
- Converted most transforms to mixins
- Refactored duck interfaces, ASMException, JEIDLoadingPlugin
- Rewrote most vanilla mixins
- Rewrote MixinStatList
- Fixed MixinChunkPrimer locals
- Prefixed all injectors with "reid$"
- Reformatted code
- Reorganized packages, edit BiomeError desc
- Reworked MixinStatList to support larger ids
- Rewrote AbyssalCraft, Advanced Rocketry mixins
- Rewrote most mod mixins
- Rewrote Cubic Chunks mixins
- Fixed potential injection target failure
- Simplified MixinAnvilChunkLoader
- Added extra syncing to disk and client
- Added config for debug item registration
- Added support for MorePlanets & Atum rivers
- Fixed default id check in Chunk#getBiome
- Fixed biome change not immediately re-rendering
- Passed proper chunk coords to BiomeArrayMessage
- Replaced ForgeGradle with RetroFuturaGradle* Enabled MixinPacketBuffer and added MixinPacketUtil (fixes JustEnoughIDs#114 and JustEnoughIDs#124)
- Updated CubicChunks support for version 1271
- Refactored Mixin loading to use MixinBooter
Fixed incompatibility with Compact Machines' machine preview (thanks, zeng-github01!)
Fixed incompatibility with Astral Sorcery‘s resplendent prism (thanks, jchung01!)