Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.23-1.20.1] - 2023-08-14
Added
- Added
CommonAbstractions::getMobSpawnType
- Some refactors to
ServerEntityLevelEvents
, including the addition ofServerEntityLevelEvents$Spawn
Fixed
- Fixed
ConfigDataSet
failing to dissolve when duplicate values are present
[v8.0.22-1.20.1] - 2023-08-14
Added
- Added
GatherPotentialSpawnsCallback
- Added
ServerEntityLevelEvents$LoadV2
,ServerEntityLevelEvents$Load
is now deprecated - Added
CheckMobDespawnCallback
- Added
EntityRidingEvents$Start
andEntityRidingEvents$Stop
- Added
CoreShadersContext
toClientModConstructor
for registering built-in shaders - Added
KeyActivationContext
to helper with registering keybinds that only work when a screen is open or while playing (no screen is open)
Changed
- Overhauled
GameRulesFactory
to add many convenient overloads, as well as cleaning up the Forge implementation - A few new methods in
AbstractLanguageProvider
for creative tabs and game rules - Adjusted
ScreenTooltipFactory
to no longer require aFont
instance - Refactored
KeyMappingsContext
to require aKeyActivationContext
instance - Reworked methods for registering new
PoiType
s inRegistryManager
to no longer require a customPoiTypeBuilder
instance - Migrate some internals on Fabric to Fabric Api's new model loading api
Fixed
- Fixed
ScreenTooltipFactory
removing empty lines from tooltips
[v8.0.21-1.20.1] - 2023-08-12
Fixed
- Fixed start-up crash when the Emojiful mod is installed
[v8.0.20-1.20.1] - 2023-08-12
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added
TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added
GameRenderEvents.Before
andGameRenderEvents.After
- Added helper methods to
ClientAbstractions
for gettingpartialTick
andSearchRegistry
Changed
- Deprecated
SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed
LivingHurtCallback
not firing for players on Fabric - Fixed
UseItemEvents$Tick
always having a wronguseDuration
value - Fixed
PlayerInteractEvents$UseBlock
andPlayerInteractEvents$UseItem
not sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESS
is returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked
ServerEntityLevelEvents$Load
andClientEntityLevelEvents$Load
on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the
Sheets
class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added
ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling
ModelEvents
on Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added
RenderHighlightCallback
- Added
RenderLevelEvents
Changed
- Shifted injection points for
InventoryMobEffectsCallback
to be compatible with the Just Enough Items mod on Fabric - Slightly changed some injection point shifts related to
AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added
ScreenTooltipEvents.Render
- Added two helper methods for getting
mouseX
andmouseY
toScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added
RenderBlockOverlayCallback
- Added
FogEvents$Render
andFogEvents$ComputeColor
Fixed
- Fixed
ModelEvents
crashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate
ModelEvents
to common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert
ItemDisplayContext
s when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added
LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added
DispenseBehaviorsContext
Changed
ModConstructor::onCommonSetup
andClientModConstructor::onClientSetup
now always run deferred on Forge, eliminating the previousModLifecycleContext
argument
Fixed
- A few possible
java.util.ConcurrentModificationException
s during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.21-1.20.1] - 2023-08-12
Fixed
- Fixed start-up crash when the Emojiful mod is installed
[v8.0.20-1.20.1] - 2023-08-12
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added
TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added
GameRenderEvents.Before
andGameRenderEvents.After
- Added helper methods to
ClientAbstractions
for gettingpartialTick
andSearchRegistry
Changed
- Deprecated
SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed
LivingHurtCallback
not firing for players on Fabric - Fixed
UseItemEvents$Tick
always having a wronguseDuration
value - Fixed
PlayerInteractEvents$UseBlock
andPlayerInteractEvents$UseItem
not sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESS
is returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked
ServerEntityLevelEvents$Load
andClientEntityLevelEvents$Load
on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the
Sheets
class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added
ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling
ModelEvents
on Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added
RenderHighlightCallback
- Added
RenderLevelEvents
Changed
- Shifted injection points for
InventoryMobEffectsCallback
to be compatible with the Just Enough Items mod on Fabric - Slightly changed some injection point shifts related to
AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added
ScreenTooltipEvents.Render
- Added two helper methods for getting
mouseX
andmouseY
toScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added
RenderBlockOverlayCallback
- Added
FogEvents$Render
andFogEvents$ComputeColor
Fixed
- Fixed
ModelEvents
crashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate
ModelEvents
to common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert
ItemDisplayContext
s when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added
LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added
DispenseBehaviorsContext
Changed
ModConstructor::onCommonSetup
andClientModConstructor::onClientSetup
now always run deferred on Forge, eliminating the previousModLifecycleContext
argument
Fixed
- A few possible
java.util.ConcurrentModificationException
s during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.7-1.18.2] - 2023-08-12
Fixed
- Fixed start-up crash when the Emojiful mod is installed
[v3.5.6-1.18.2] - 2023-08-12
Changed
- Slightly reworked
DeferredTooltipRendering
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v3.5.5-1.18.2] - 2023-08-12
Fixed
- Fixed
LivingDeathCallback
not firing for all living entities
[v3.5.4-1.18.2] - 2023-08-12
Added
- Added
DeferredTooltipRendering
[v3.5.3-1.18.2] - 2023-08-11
Fixed
- Fixed mixins from the common module not applying
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.20-1.20.1] - 2023-08-12
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added
TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added
GameRenderEvents.Before
andGameRenderEvents.After
- Added helper methods to
ClientAbstractions
for gettingpartialTick
andSearchRegistry
Changed
- Deprecated
SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed
LivingHurtCallback
not firing for players on Fabric - Fixed
UseItemEvents$Tick
always having a wronguseDuration
value - Fixed
PlayerInteractEvents$UseBlock
andPlayerInteractEvents$UseItem
not sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESS
is returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked
ServerEntityLevelEvents$Load
andClientEntityLevelEvents$Load
on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the
Sheets
class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added
ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling
ModelEvents
on Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added
RenderHighlightCallback
- Added
RenderLevelEvents
Changed
- Shifted injection points for
InventoryMobEffectsCallback
to be compatible with the Just Enough Items mod on Fabric - Slightly changed some injection point shifts related to
AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added
ScreenTooltipEvents.Render
- Added two helper methods for getting
mouseX
andmouseY
toScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added
RenderBlockOverlayCallback
- Added
FogEvents$Render
andFogEvents$ComputeColor
Fixed
- Fixed
ModelEvents
crashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate
ModelEvents
to common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert
ItemDisplayContext
s when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added
LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added
DispenseBehaviorsContext
Changed
ModConstructor::onCommonSetup
andClientModConstructor::onClientSetup
now always run deferred on Forge, eliminating the previousModLifecycleContext
argument
Fixed
- A few possible
java.util.ConcurrentModificationException
s during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.6-1.20.1] - 2023-08-12
Changed
- Slightly reworked
DeferredTooltipRendering
Fixed
- Fixed implementation errors in
UseItemEvents.Tick
on Fabric which would prevent successfully using items like bows and tridents
[v3.5.5-1.18.2] - 2023-08-12
Fixed
- Fixed
LivingDeathCallback
not firing for all living entities
[v3.5.4-1.18.2] - 2023-08-12
Added
- Added
DeferredTooltipRendering
[v3.5.3-1.18.2] - 2023-08-11
Fixed
- Fixed mixins from the common module not applying
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.5-1.18.2] - 2023-08-12
Fixed
- Fixed
LivingDeathCallback
not firing for all living entities
[v3.5.4-1.18.2] - 2023-08-12
Added
- Added
DeferredTooltipRendering
[v3.5.3-1.18.2] - 2023-08-11
Fixed
- Fixed mixins from the common module not applying
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.4-1.18.2] - 2023-08-12
Added
- Added
DeferredTooltipRendering
[v3.5.3-1.18.2] - 2023-08-11
Fixed
- Fixed mixins from the common module not applying
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.3-1.18.2] - 2023-08-11
Fixed
- Fixed mixins from the common module not applying
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v8.0.19-1.20.1] - 2023-08-11
Added
- Added
TagProviderExtension
[v8.0.18-1.20.1] - 2023-08-10
Added
- Added
GameRenderEvents.Before
andGameRenderEvents.After
- Added helper methods to
ClientAbstractions
for gettingpartialTick
andSearchRegistry
Changed
- Deprecated
SearchRegistryContext
[v8.0.17-1.20.1] - 2023-08-04
Changed
- Custom smithing upgrade recipes without a smithing template are now automatically turned into crafting recipes with the same items and functionality to be visible in recipe viewers like JEI without having to provide dedicated support
[v8.0.16-1.20.1] - 2023-08-01
Fixed
- Fixed
LivingHurtCallback
not firing for players on Fabric - Fixed
UseItemEvents$Tick
always having a wronguseDuration
value - Fixed
PlayerInteractEvents$UseBlock
andPlayerInteractEvents$UseItem
not sending packets to the server for successful interactions if a result other thanInteractionResult#SUCCESS
is returned from the callback
[v8.0.15-1.20.1] - 2023-07-30
Fixed
- Reworked
ServerEntityLevelEvents$Load
andClientEntityLevelEvents$Load
on Fabric to prevent a potential memory leak when trying to prevent an entity from loading in
[v8.0.14-1.20.1] - 2023-07-30
Fixed
- Fixed an issue with the
Sheets
class accidentally being accessed too early, preventing modded materials such as wood types from registering correctly, which would lead to crashes when e.g. rendering signs
[v8.0.13-1.20.1] - 2023-07-26
Added
- Added
ScreenTooltipFactory
[v8.0.12-1.20.1] - 2023-07-23
Fixed
- Fixed a crash when calling
ModelEvents
on Forge
[v8.0.11-1.20.1] - 2023-07-23
Added
- Added
RenderHighlightCallback
- Added
RenderLevelEvents
Changed
- Shifted injection points for
InventoryMobEffectsCallback
to be compatible with the Just Enough Items mod on Fabric - Slightly changed some injection point shifts related to
AnimalTameCallback
[v8.0.10-1.20.1] - 2023-07-15
Added
- Added
ScreenTooltipEvents.Render
- Added two helper methods for getting
mouseX
andmouseY
toScreenHelper
[v8.0.9-1.20.1] - 2023-07-12
Added
- Added
RenderBlockOverlayCallback
- Added
FogEvents$Render
andFogEvents$ComputeColor
Fixed
- Fixed
ModelEvents
crashing on Fabric
[v8.0.8-1.20.1] - 2023-07-06
Changed
- Migrate
ModelEvents
to common event system
[v8.0.7-1.20.1] - 2023-07-02
Fixed
- Fixed a sound related crash on Fabric
[v8.0.6-1.20.1] - 2023-07-02
Fixed
- Fixed new mod loading architecture not allowing for multiple config handlers per mod
[v8.0.5-1.20.1] - 2023-07-02
Fixed
- Fixed a crash when rendering items on Fabric
[v8.0.4-1.20.1] - 2023-07-01
Changed
- Once again invert
ItemDisplayContext
s when registering item model perspective overrides
[v8.0.3-1.20.1] - 2023-07-01
Added
- Added
LoadCompleteCallback
Changed
- Internal changes to allow for more versatile mod loading
- Separate item model perspective now use built-in features on Forge and longer require a core mod there
[v8.0.2-1.20.1] - 2023-06-29
Fixed
- Re-upload to fix failed reobfuscation on Forge
[v8.0.1-1.20.1] - 2023-06-29
Added
- Added
DispenseBehaviorsContext
Changed
ModConstructor::onCommonSetup
andClientModConstructor::onClientSetup
now always run deferred on Forge, eliminating the previousModLifecycleContext
argument
Fixed
- A few possible
java.util.ConcurrentModificationException
s during start-up are now prevented by running setup tasks deferred on Forge
[v8.0.0-1.20.1] - 2023-06-25
- Ported to Minecraft 1.20.1
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog.
[v3.5.2-1.18.2] - 2023-08-11
Added
- Added
TagProviderExtension
[v3.5.1-1.18.2] - 2023-08-11
Fixed
- Fixed crash on Forge due to invalid accessor mixin
- Fixed creative tabs not being built during data gen
- Fixed
AbstractTagProvider
containing an unintended abstract method
[v3.5.0-1.18.2] - 2023-08-10
- Parity with Puzzles Lib v8.0.18
[v3.4.7-1.18.2] - 2023-08-09
Changed
- Rework internal creative mode tab handling to prevent dedicated Fabric servers from crashing, to allow mod items to show in JEI/REI and to greatly reduce the amount of mixins required for the implementation
[v3.4.6-1.18.2] - 2023-06-20
Fixed
- Fixed a class loading issue related to loading service provider interfaces
[v3.4.5-1.18.2] - 2023-06-05
Fixed
- Fixed crash with Tropicraft mod when creating or joining a world
[v3.4.4-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search again
[v3.4.3-1.18.2] - 2023-06-04
Fixed
- Fixed
OutOfMemoryError
due to infinite recursion during biome loading
[v3.4.2-1.18.2] - 2023-06-04
Fixed
- Fixed mod items missing from creative mode search
- Fixed biome modifications crashing on Forge
[v3.4.1-1.18.2] - 2023-06-04
Added
- Added more transitive access wideners
[v3.4.0-1.18.2] - 2023-06-03
- Backported to Minecraft 1.18.2
[v3.3.6-1.18.2] - 2023-02-26
Fixed
- Fixed a bug where deserializing a list of ids always yields nothing if the ids don't use the
minecraft
namespace
[v3.3.5-1.18.2] - 2022-05-25
Fixed
- Fixed configs not properly being loaded
[v3.3.4-1.18.2] - 2022-05-24
Fixed
- Prevent crash when externally registering additional config types for a mod
[v3.3.3-1.18.2] - 2022-04-30
Fixed
- Hopefully fixed rare crash on start-up due to some registry objects not having been updated
[v3.3.2-1.18.2] - 2022-03-08
Fixed
- Fixed a small issue that prevented registering entity based capabilities
[v3.3.1-1.18.2] - 2022-03-03
Fixed
- Fixed an issue where a wrong config load state would be set
[v3.3.0-1.18.2] - 2022-03-03
- Updated to Minecraft 1.18.2
Changed
- Made config system more aware of what parts have been loaded yet to avoid accidentally accessing data too early
[v3.2.1-1.18.1] - 2022-02-25
Added
- Added tooltip utility methods for checking if certain modifier keys are pressed
[v3.2.0-1.18.1] - 2022-02-22
Added
- Added system for managing Forge's capabilities
[v3.1.5-1.18.1] - 2022-02-10
Fixed
- Made it more clear when category comments in a config are not supported
[v3.1.4-1.18.1] - 2022-02-09
Fixed
- Hopefully fixed an issue where registry entries rarely wouldn't load properly, also added a bunch more log output for debugging in case something goes wrong registering content in the future
- Fixed an issue with some category comments being unable to apply
[v3.1.3-1.18.1] - 2021-12-28
Fixed
- Fixed an ordering issue when loading configs
[v3.1.2-1.18.1] - 2021-12-24
Added
- Added helper class for accessing hidden fields on screen instances
[v3.1.1-1.18.1] - 2021-12-15
Added
- Added more helper methods for registering sound events and items
[v3.1.0-1.18.1] - 2021-12-13
- Compiled for Minecraft 1.18.1
[v3.0.2-1.18] - 2021-12-10
Added
- Added a helper method for converting a list of registry entries to string
[v3.0.1-1.18] - 2021-12-05
Added
- Added utility classes for working with json files
Fixed
- Fixed a rare case where configs wouldn't load properly on start-up
[v3.0.0-1.18] - 2021-12-01
- Ported to Minecraft 1.18