Added config option to determine chance of Pumpkillager spawning when a pumpkin is broken, by default 0.1.
The pumpkillager won't spawn anymore when another one is already nearby.
The pumpkillager will only spawn when the pumpkin broken is free, e.g. with air blocks around and above. To prevent it spawning inside a "pumpkin structure".
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=pumpkillagers-quest
Fixed the prisoner camp not generating correctly at the specified coordinates.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=pumpkillagers-quest
The Pumpkillager now makes different sounds, depending on the encounter.
Fixed the prisoner not despawning after relog.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=pumpkillagers-quest
Improved prison generation code to prevent lighting glitches.
Fixed the prisoner's magic explosion doing damage.
Updated mod description.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=pumpkillagers-quest
Initial release of mod.
The complete changelog with previous versions can be found at:
https://serilum.com/mods?changelog=pumpkillagers-quest