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Project Omnipotence

Project Omnipotence

A server-side mod that allows you to achieve a complete state of harmony with the surrounding world.

5,690
21
Adventure
Game Mechanics

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2

Platforms

Fabric
Forge
NeoForge

Supported environments

Server-side

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Links

View source

Creators

ibarnstormer
ibarnstormer Owner

Details

Licensed CC-BY-NC-ND-4.0
Published 2 years ago
Updated last week
DescriptionGalleryChangelogVersions

Show all versions

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Project Omnipotence 1.1.8-1.20

by ibarnstormer on Aug 7, 2023
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Ver. 1.1.8:

  • Migrated non-player entity harmony state from command tags to DataTracker variables

    • All entities with the tag: "IN_HARMONY" will automatically be converted to the new DataTracking system
  • Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))

  • Simplified the format for specifying entities in the config: now entries are in the form: namespace:entity_id (e.g. minecraft:creeper). *Note: you need to manually edit your config files to migrate to the new format.

Project Omnipotence 1.1.8-1.20-forge

by ibarnstormer on Aug 7, 2023
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Ver. 1.1.8:

  • Added a new config option for removing entities upon being enlightened (prevents softlocks with entities that require to be explicitly removed (e.g. Blue Skies bosses))

  • Simplified the format for specifying entities in the config: now entries are in the form: namespace:entity_id (e.g. minecraft:creeper). *Note: you need to manually edit your config files to migrate to the new format.

Project Omnipotence 1.1.7-1.20

by ibarnstormer on Aug 5, 2023
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Project Omnipotence 1.1.7-1.20-forge

by ibarnstormer on Aug 5, 2023
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Ver. 1.1.7

  • Added a creative tab that includes the Tome of the Truth and Tome of Lies items.

Project Omnipotence 1.1.5-1.20

by ibarnstormer on Jul 25, 2023
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Ver. 1.1.5

  • Added a config option for blacklisting certain entities from damaging themselves when omnipotent players reflect back damage

Project Omnipotence 1.1.5-1.20-forge

by ibarnstormer on Jul 25, 2023
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Ver. 1.1.5

  • Added a config option for blacklisting certain entities from damaging themselves when omnipotent players reflect back damage (fixes a crash with L_Ender's Cataclysm mod)

Project Omnipotence 1.1.4-1.20

by ibarnstormer on Jul 20, 2023
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Project Omnipotence 1.1.4-1.20-forge

by ibarnstormer on Jul 20, 2023
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Ver. 1.1.4

  • Added support for the sweeping enchantment (omnipotent players can now enlighten multiple close entities at once if they wield a sword with the enchantment)

  • Added a wildcard '*' argument for the permanent omnipotents config setting (all players are omnipotent at the start of the game)

  • Omnipotent players now reflect damage regardless of whether or not they are invincible (and fully kill an attacking entity if they die).

Project Omnipotence 1.1.3.1-1.20-forge

by ibarnstormer on Jul 17, 2023
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Ver. 1.1.3.1 (Hotfix)

  • Added missing feature where omnipotent players can sleep in beds with monsters nearby.

  • Fixed a bug where drops from logs and leaves aren't spawned at the omnipotent player's position.

Project Omnipotence 1.1.3-1.20-forge

by ibarnstormer on Jul 17, 2023
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Ver. 1.1.3:

  • Port for Forge 1.20.1 (47.1.0+)

Project Omnipotence 1.1.3-1.20

by ibarnstormer on Jul 15, 2023
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Ver. 1.1.3

  • Projectiles that are thrown or shot by an omnipotent player that then hit the owner are no longer removed.
  • Fixed duplicate particles showing when enlightening non-player entities using the setEnlightened command.

Project Omnipotence 1.1.2-1.20

by ibarnstormer on Jul 12, 2023
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Ver. 1.1.2:

  • Fixed a bug where spectator flight speed does not work if the player is omnipotent, has enough entities enlightened for creative flight, and is in spectator.

  • Added checks to disable enlightenment logic if the player somehow has the tag designated for non-player enlightened entities.

  • Omnipotent players no longer display particles if in spectator mode.

Project Omnipotence 1.1.1-1.20

by ibarnstormer on Jul 10, 2023
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Ver. 1.1.1

  • Added a new ability for omnipotent players: creative flight
    • Obtainable after enlightening 10000 entities
  • Added configuration options for disabling certain omnipotent abilities completely (damage immunity and flight)

Project Omnipotence 1.1.0-1.20

by ibarnstormer on Jul 7, 2023
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Ver. 1.1.0

  • Added an advancement for when a player becomes an omnipotent
  • The forgotten ruins now uses a proper loot table instead of a preset inventory
  • Code cleanup

Project Omnipotence 1.0.9-1.20

by ibarnstormer on Jul 4, 2023
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Ver. 1.0.9

  • Major Internal rewrite: switched storing player data from scoreboards to tracked data (non-player entity data still uses tags)
    • Omnipotence and enlightenment statistics are migrated to the new tracked data based system automatically.

Project Omnipotence 1.0.8-1.20

by ibarnstormer on Jul 1, 2023
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Ver. 1.0.8

  • Made the following features configurable:
    • Omnipotent players dampen explosions
    • Omnipotent players don't break logs / leaves unless sneaking
    • Omnipotent players reflect back damage to attackers
    • Omnipotent players remove curses off items.
  • Note: dampening of explosions is false by default as the feature may make some tasks (such as getting ancient debris using TNT / beds) much more difficult.

Project Omnipotence 1.0.7-1.20

by ibarnstormer on Jun 29, 2023
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Ver. 1.0.7

  • Omnipotent players are now able to remove curses off items

  • Explosions created within a 100 block radius from an omnipotent player don't destroy any surroundings.

  • Omnipotent players are now not able to fully break logs and leaves (trees) unless they are sneaking (instead, the block remains but the player gets its drops)

  • The enlightenment particles for the ender dragon are now visible from far away

Project Omnipotence 1.0.6-1.20

by ibarnstormer on Jun 28, 2023
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Ver. 1.0.6:

  • Omnipotent players can now sleep next to hostile mobs.

  • Added a config option for disabling omnipotent particles as well as an option for omnipotent players to glow (disabled by default).

Project Omnipotence 1.0.5-1.20

by ibarnstormer on Jun 26, 2023
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Ver. 1.0.5:

  • Projectiles are now only blocked if the omnipotent player is invulnerable. In addition, the shooting entity would receive the projectile damage.

  • Fixed a bug with additional fortune levels.

  • Made all the enlightenment thresholds configurable (can now change the amount of entities required to enlighten to get the bonus luck levels, invulnerability, and the amount of luck levels the player can get in total).

Project Omnipotence 1.0.4-1.20

by ibarnstormer on Jun 23, 2023
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Ver. 1.0.4

  • Added a new behavior with the Ender Dragon and omnipotent players. Now upon being enlightened the Ender Dragon will fly up and disappear upon reaching a certain height ("teleporting" away and reopening the portal back to the overworld).

  • Added a workaround for the case where splash potions and some other projectiles would still execute onCollision methods despite being removed when hitting an omnipotent player.

  • Fixed an oversight where the number of entities enlightened for permanent omnipotents would get reset back to what was defined in the config even if the number of entities enlightened is greater than the config value should the player's omnipotence be somehow removed.

  • Forgotten ruins now spawns in more biomes (any mountain biome defined in #minecraft:is_mountain as well as minecraft:grove).

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