==================== UPDATE 1.19.2-3.6 (Forge)
[STRUCTURES CHANGES] -Most of the structures is now sorted in a level class. What this means is that very ruins that spawns we'll have a tier. This includes how big the structure is, and have much value the loot is. So far, we are redoing the structure class for over World surface dimension type, and the next few updates well add it to the underground structures and the nether as well.
[NEW STRUCTURES] -level_one_ruins1 -level_one_ruins2 -level_one_ruins3 -level_one_ruins4 -level_one_ruins5 -level_one_ruins6 -level_one_ruins7 -level_one_ruins8 -level_one_ruins9 -level_one_ruins10
[NEW LOOT TABLE] -The level one ruins loot is added to support the new structure tier. Name of the loot table (level_one_ruins_loot)
===================== UPDATE 1.19.3-3.7 (Forge)
[STRUCTURES CHANGES] -Most of the structures is now sorted in a level class. What this means is that very ruins that spawns we'll have a tier. This includes how big the structure is, and have much value the loot is. So far, we are redoing the structure class for over World surface dimension type, and the next few updates well add it to the underground structures and the nether as well.
[NEW STRUCTURES] -level_one_ruins1 -level_one_ruins2 -level_one_ruins3 -level_one_ruins4 -level_one_ruins5 -level_one_ruins6 -level_one_ruins7 -level_one_ruins8 -level_one_ruins9 -level_one_ruins10
[NEW LOOT TABLE] -The level one ruins loot is added to support the new structure tier. Name of the loot table (level_one_ruins_loot)
==================== UPDATE 1.19-2.1 (Forge)
[STRUCTURES CHANGES] -Most of the structures is now sorted in a level class. What this means is that very ruins that spawns we'll have a tier. This includes how big the structure is, and have much value the loot is. So far, we are redoing the structure class for over World surface dimension type, and the next few updates well add it to the underground structures and the nether as well.
[NEW STRUCTURES] -level_one_ruins1 -level_one_ruins2 -level_one_ruins3 -level_one_ruins4 -level_one_ruins5 -level_one_ruins6 -level_one_ruins7 -level_one_ruins8 -level_one_ruins9 -level_one_ruins10
[NEW LOOT TABLE] -The level one ruins loot is added to support the new structure tier. Name of the loot table (level_one_ruins_loot)
UPDATE 1.19.3-3.9 (Fabric)
[STRUCTURES CHANGES] -Most of the structures is now sorted in a level class. What this means is that very ruins that spawns we'll have a tier. This includes how big the structure is, and have much value the loot is. So far, we are redoing the structure class for over World surface dimension type, and the next few updates well add it to the underground structures and the nether as well.
[NEW STRUCTURES] -level_one_ruins1 -level_one_ruins2 -level_one_ruins3 -level_one_ruins4 -level_one_ruins5 -level_one_ruins6 -level_one_ruins7 -level_one_ruins8 -level_one_ruins9 -level_one_ruins10
[NEW LOOT TABLE] -The level one ruins loot is added to support the new structure tier. Name of the loot table (level_one_ruins_loot)
UPDATE 1.19.2-3.8 (Fabric)
[STRUCTURES CHANGES] -Most of the structures is now sorted in a level class. What this means is that very ruins that spawns we'll have a tier. This includes how big the structure is, and have much value the loot is. So far, we are redoing the structure class for over World surface dimension type, and the next few updates well add it to the underground structures and the nether as well.
[NEW STRUCTURES] -level_one_ruins1 -level_one_ruins2 -level_one_ruins3 -level_one_ruins4 -level_one_ruins5 -level_one_ruins6 -level_one_ruins7 -level_one_ruins8 -level_one_ruins9 -level_one_ruins10
[NEW LOOT TABLE] -The level one ruins loot is added to support the new structure tier. Name of the loot table (level_one_ruins_loot)
UPDATE 1.18.2-4.5 (Forge)
SPAWNING CHANGE -The structures spawning engine is now reworked to the same as 1. 19x.This includes better ProFormance on structures loading in game, and faster loading time, even for chunk loading.
-The Json file for spawning structures are now random chance in one file pool, for many structures spawn.
LOOT TABLES -All of the new loot tables are reworked to be better at getting a very good item. 10% increases.
NEW STRUCTURES. -Some structures from the 1.19 version is now ported to 1.18.2.
UPDATE 1.18.2-1.0 (Fabric)
SPAWNING CHANGE -The structures spawning engine is now reworked to the same as 1. 19x.This includes better ProFormance on structures loading in game, and faster loading time, even for chunk loading.
-The Json file for spawning structures are now random chance in one file pool, for many structures spawn.
LOOT TABLES -All of the new loot tables are reworked to be better at getting a very good item. 10% increases.
NEW STRUCTURES. -Some structures from the 1.19 version is now ported to 1.18.2.
UPDATE 1.19.2-3.7 (Fabric)
NEW STRUCTURES (These are the dungeon rooms) -bone_dungeon_start -bone_dungeon_room1 -bone_dungeon_room2 -bone_dungeon_room3 -bone_dungeon_room4 -bone_dungeon_room5 -bone_dungeon_room6
LOOT TABLE CHANGES -We added a new loot table for the bone dungeon.
-The loot of all of the structures should get more better loot by 10% increases.
UPDATE 1.19.2-3.5 (Forge)
NEW STRUCTURES (These are the dungeon rooms) -bone_dungeon_start -bone_dungeon_room1 -bone_dungeon_room2 -bone_dungeon_room3 -bone_dungeon_room4 -bone_dungeon_room5 -bone_dungeon_room6
LOOT TABLE CHANGES -We added a new loot table for the bone dungeon.
-The loot of all of the structures should get more better loot by 10% increases.
UPDATE 1.19-2.0 (Forge)
NEW STRUCTURES (These are the dungeon rooms) -bone_dungeon_start -bone_dungeon_room1 -bone_dungeon_room2 -bone_dungeon_room3 -bone_dungeon_room4 -bone_dungeon_room5 -bone_dungeon_room6
LOOT TABLE CHANGES -We added a new loot table for the bone dungeon.
-The loot of all of the structures should get more better loot by 10% increases.
UPDATE 1.19.2-3.5 (Fabric)
RECIPE CHANGES -The recipe for fractured_bone_bricks you can smelt bone bricks to get them.
-You can now use bone meal and broken bone to craft bone chunk.
-You now use 4 bone chunks to craft 2 bone bricks.
-Use 9 bone chunk to craft bone chunk block.
-You now use 9 broken bones to craft cracked bones
BLOCK PROPERTIES CHANGES -You can now change the direction for cracked bone.
NEW BLOCKS -bone_bricks_stairs,and walls is added in this version.
-infested_sculk_bone_bricks -sculk_bone_bricks -sculk_bone_block
NEW ITEMS -sculk_bone -sculk_bone_meal
BUG FIXES -There was a space in the name of Fractured Bone Bricks GUI name.
NEW RECIPE -You can Use bone bricks to craft bone bricks stairs using the crafting table.
-You can use the stonecutter to craft bone bricks stairs.
-You can use a stonecutter to craft bone brick walls
-You can use a crafting table to craft 6 bone brick walls
-You can now use sculk bone meal to craft sculk bone blocks
-You can now use 1 sculk veins to craft sculk bone bricks
-You can now use 1 sculk sensor to craft infested_sculk_bone_bricks
UPDATE 1.19.2-3.2 (Forge)
BUG FIXES -The unknown structures generation made servers and client's crash. That is now fixed.
-Lost soul dungeon had a random chance of spawning on the surface. It should now spawn underground.
-Underground structures were spawning at Y 30, now they spawn at a random Y below 1.
-Fix bug [10:55:36] [Worker-Main-4/WARN] [minecraft/JigsawPlacement]: Empty or non-existent pool: philipsruins:the_ruin_temple/ancient_pyramid1_side_pool This was making the server crash; it is now fixed
-Sandstone bricks would randomly spawn on these structures (ancient_pyramid2, ancient_pyramid1, badlands_start_dungeon) That is now fixed in this update.