Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Changelog
-Reworked the way Elder Guardians dash, they now have a short wind up before doing so. This is indicated by them retracting their spikes and wiggling their tails, then dashing. It will also dash downwards and spawn a damaging area of effect cloud if the player is too close to prevent cheap hits.
-Reworked the Elder Guardian's laser attack, it is now a proper laser beam as supposed to a taser. This means that touching the beam will continuously deal damage.
-Reworked sleeping mobs, they can now be woken up by vibrations. Obviously prevented by sneaking.
-Added a rework to Snow Golems.
-Added a setting that prevents golem mobs from targeting each other.
-Added support for Ewewkek's Musket Mod and fixed a conflict where ranged attacking mob's AI breaks when holding any gun added by this mod.
-Added support for Timeless and Classics Zero, allowing ranged mobs to shoot and reload guns! (Although keep in mind, this is a bit of a work in progress!)
-Added support for Jaden's Nether Expansion and fixed a crash relating to it.
-Heavily expanded the config to be better and more customizable. They are now also located in "mob-ai-tweaks" folder as supposed to just the config folder for the sake of cleanliness.
-Fixed various issues pertaining to the Ender Dragon's reworked End Crystal mechanics.
-Fixed various issues relating to hostile mobs sitting.
-Cleaned up some old code.
-And much much more that I prolly forgot to list down!
Files
Metadata
Release channel
ReleaseVersion number
1.6.0Loaders
Game versions
1.20.1Downloads
389Publication date
January 12, 2025 at 6:57 AMPublisher
Unknowneth
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