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Medieval Defense Turrets

Medieval Defense Turrets

This mod adds medieval-inspired turrets to defend your base

1,726
7
Equipment
Mobs
Utility

Compatibility

Minecraft: Java Edition

1.20.1

Platforms

Forge

Supported environments

Client and server

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Creators

Magy
Magy Member

Details

Licensed MIT
Published last year
Updated 2 weeks ago
DescriptionGalleryChangelogVersions

Medieval Defense Turrets 1.1.4

by Magy on Jun 28, 2025
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Buffed the cannon:

  • The aim adjustement is now done on the amethyst target rather than the cannon itself, allowing one cannon to keep multiple viable targets.

  • Doubled the firing power of the cannon.

Medieval Defense Turrets 1.1.3

by Magy on Sep 12, 2024
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  • Changed all the 2d item models on turret spawning items to proper 3d models.

Medieval Defense Turrets 1.1.2

by Magy on Aug 27, 2024
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  • Added a new turret type: The Mine layer
  • Added a new keybinding: Detonate (Used to deploy the mine layers aerial mines)
  • Keybindings have their own section
  • Added a new block: The landmine (detonates when powered by redstone, does not destroy blocks)
  • Added the Rally block (useful to control your summoned armors, instructions provided in the item itself in-game)

Medieval Defense Turrets 1.1.0

by Magy on Aug 8, 2024
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  • Fixed a bug that made the summoners trade be out of order

Medieval Defense Turrets 1.0.9

by Magy on Jul 24, 2024
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  • Fixed an issue where the cannon would misteriously damage itself from its own cannonballs even if the cannonball landed nowhere near it

Medieval Defense Turrets 1.0.8

by Magy on May 30, 2024
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  • Expanded further on the summoner villager profession (Knight block job site block)
  • Added additional tokens and summons.
  • Description for each summon work in progress!

Medieval Defense Turrets 1.0.7

by Magy on May 15, 2024
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  • Added a system to make it easier for mobs to aim catapults and Hwachas (WIP)
  • Added a new villager profession using the Knight Block (WIP!)

Medieval Defense Turrets 1.0.6

by Magy on Apr 30, 2024
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  • Fixed an issue that caused mobs to stop riding turrets when taking damage from anything that isnt a wrench

  • Fixed an issue that made cannons have unlimited ammo

  • Fixed an issue that made nether altars have unlimited ammo

  • Streamlined the ammo loading system.

  • Currently investigating a mob that makes some animations of the hwacha and cannon not play correctly

Medieval Defense Turrets 1.0.5

by Magy on Apr 27, 2024
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  • Fixed a bug that attributed damage credit to the turret itself rather than the entity riding it.

Medieval Defense Turrets 1.0.4

by Magy on Apr 25, 2024
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  • Reworked configuration: Blacklist no longer exists, by default entities cant ride turrets unless specified in the config, a few minecraft entities have been added by default. if you experience issues i recommend that you delete your config file and let the game create a new one.

  • Wrench will now dismount any entity riding a turret before dismantling it when used, allowing for entities to be dismounted from your turret without having to destroy it

Medieval Defense Turrets 1.0.3

by Magy on Apr 20, 2024
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  • Fixed an issue that prevented mobs from turning when using turrets
  • Fixed the nether altar being attacked by friendly mobs
  • Added config files (Work in Progress)

Medieval Defense Turrets 1.0.2

by Magy on Mar 27, 2024
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  • Added the nether altar
  • Added some stuff that im not done working on but its already functional in creative mode so im adding it here in the changelog

Medieval Defense Turrets 1.0.1

by Magy on Mar 23, 2024
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  • Fixed the paper icon not appearing in the correct GUI position (it really bothered me)

  • Mobs can now ride the turrets and shoot you! be careful!

Medieval Defense Turrets 1.0.0

by Magy on Feb 28, 2024
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First release

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