Release 1.20.2-1.4.4
Updated at 2024-03-02 22:29.
Changelog
Release 1.20.2-1.4.4
-Added tip overrides for tools, stairs, slabs ingots and smithing templates
-Added LE Intro screen (skippable like in LE)
-Added Main Menu Autosave message
-Improved Pointer movement in slots
-Removed main dirt background, replaced by LE panorama when there is no level
-Removed Loading screen
-Fixed startup crash
-Fixed controller inputs tied to frame rate
-Fixed game freeze when selecting resource packs in the Load/Create World screen
-Fixed pointer no appearing in the Flat World Layer Selector screen when using controller
-Fixed arrow navigation present when the pointer is on the screen
-Fixed Mossy Cobblestone recipe id in the Crafting Tab Listing
-Fixed Controller support completely broken in the Forge version
-and other minor fixe
Release 1.20.2-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.2-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Click here for complete changelog
Release 1.20.4-1.4.4
Updated at 2024-03-02 22:28.
Changelog
Release 1.20.4-1.4.4
-Added tip overrides for tools, stairs, slabs ingots and smithing templates
-Added LE Intro screen (skippable like in LE)
-Added Main Menu Autosave message
-Improved Pointer movement in slots
-Removed main dirt background, replaced by LE panorama when there is no level
-Removed Loading screen
-Fixed hidden resource packs showing in the Resource Pack Selector
-Fixed game freeze when selecting resource packs in the Load/Create World screen
-Fixed controller inputs tied to frame rate
-Fixed pointer no appearing in the Flat World Layer Selector screen when using controller
-Fixed arrow navigation present when the pointer is on the screen
-Fixed Mossy Cobblestone recipe id in the Crafting Tab Listing
-Fixed Controller support completely broken in the Forge version
-and other minor fixes
Release 1.20.4-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Click here for complete changelog
Release 1.20.4-1.4.4
Updated at 2024-03-02 22:27.
Changelog
Release 1.20.4-1.4.4
-Added tip overrides for tools, stairs, slabs ingots and smithing templates
-Added LE Intro screen (skippable like in LE)
-Added Main Menu Autosave message
-Improved Pointer movement in slots
-Removed main dirt background, replaced by LE panorama when there is no level
-Removed Loading screen
-Fixed hidden resource packs showing in the Resource Pack Selector
-Fixed game freeze when selecting resource packs in the Load/Create World screen
-Fixed controller inputs tied to frame rate
-Fixed pointer no appearing in the Flat World Layer Selector screen when using controller
-Fixed arrow navigation present when the pointer is on the screen
-Fixed Mossy Cobblestone recipe id in the Crafting Tab Listing
-Fixed Controller support completely broken in the Forge version
-and other minor fixes
Release 1.20.4-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Click here for complete changelog
Release 1.20.2-1.4.3b
Updated at 2024-03-01 04:56.
Changelog
Release 1.20.2-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.2-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Click here for complete changelog
Release 1.20.4-1.4.3b
Updated at 2024-03-01 04:55.
Changelog
Release 1.20.4-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Click here for complete changelog
Release 1.20.4-1.4.3b
Updated at 2024-03-01 04:54.
Changelog
Release 1.20.4-1.4.3b
-Reworked Controller support, now uses native library, meaning it's faster and lighter now
-Adjusted Controller support to be more similar to LE inputs and dead zones
-Added Crossbow to Crafting Interface
-Changed Composter and Shield positions in the Crafting Interface, to better match LE
-Added support to LE D-Pad and left stick slot movement
-Added Detected Controller toast
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Click here for complete changelog
Release 1.20.2-1.4.3a
Updated at 2024-02-28 10:21.
Changelog
Release 1.20.2-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Click here for complete changelog
Release 1.20.2-1.4.3a
Updated at 2024-02-28 10:20.
Changelog
Release 1.20.2-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Click here for complete changelog
Release 1.20.4-1.4.3a
Updated at 2024-02-28 10:20.
Changelog
Release 1.20.4-1.4.3a
-Fixed sdl2gdx dependencies not included in the jar
-Fixed crash in Forge version
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Click here for complete changelog
Release 1.20.2-1.4.3
Updated at 2024-02-28 06:18.
Changelog
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Click here for complete changelog
Release 1.20.2-1.4.3
Updated at 2024-02-28 06:17.
Changelog
Release 1.20.2-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
-Fixed size of models of stairs and walls in the inventory
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Click here for complete changelog
Release 1.20.4-1.4.3
Updated at 2024-02-28 06:17.
Changelog
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.4-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Click here for complete changelog
Release 1.20.4-1.4.3
Updated at 2024-02-28 06:16.
Changelog
Release 1.20.4-1.4.3
-Added all the hanging signs, lanterns and chain to Crafting Interface
-Added In-Game LE Pointer, it replaces the default system cursor
-Added support for arrow navigation in Play Game screen
-Changed the Play Game screen key for Save Options and Server Options to O
-Added simple Controller support, without button mapping and tooltips for now (this will be the focus of the next update)
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.4-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Click here for complete changelog
Release 1.20.2-1.4.2
Updated at 2024-02-22 18:02.
Changelog
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Click here for complete changelog
Release 1.20.2-1.4.2
Updated at 2024-02-22 18:01.
Changelog
Release 1.20.2-1.4.2
-Added Shield to Crafting Interface
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Click here for complete changelog
Release 1.20.4-1.4.2
Updated at 2024-02-22 18:00.
Changelog
Release 1.20.4-1.4.2
-Added Shield to Crafting Interface
-Fixed hotbar tooltip in Forge version
-Fixed Panel aliasing artifacts
-Enhanced Gui Scaling in some resolutions
Release 1.20.4-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.4-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.4-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Click here for complete changelog
Release 1.20.2-1.4.1a
Updated at 2024-02-21 01:47.
Changelog
Release 1.20.2-1.4.1a
-Fixed the GUI in the Fabric version
-Fixed changes in crafting tab listing not added to version 1.20.2
-Fixed hotbar tooltip in Forge version
Release 1.20.2-1.4.1
-Added selected resource pack level data, now the resource packs selected on the Load Save and Create World screens will be saved in the world, and loaded by default
-Added UI Click sound when opening the Host Options and Pause screens
-Now, when saving worlds, their icon will be retaked (this will only occur if all chunks are loaded)
-Increased volume of UI Sound, to match better LE
-Tweaked GUI scaling, now more values of GUI Scale option are available, as a way to better match LE across all resolutions
-Fixed Merchant screen not playing the notify sound when auto-trading
-Fixed Dispenser and Button sounds being the same as the UI Click sound
-Fixed Creative Mode Screen not playing UI Click sound when clicking slots
-Fixed Animated Character not changing its size when changing HUD Size
Release 1.20.2-1.4
-Added LE Crafting Interface, working obviously like in LE, but with other tab pages accessed when holding shift and clicking right or left keys, without the side tabs for now
-Added Crafting Tab Listing Manager, you can now add/modify the crafting recipe categories and groups displayed in the Crafting Interface (use as example the resources from the mod)
-Added Stonecutter LE style GUI
-Added Stone Cutting Group Manager, you can now add/modify the stonecutting recipe groups displayed in the Stonecutter GUI
-Improved Merchant Screen, it's now more similar to Stonecutter and Crafting interfaces, with cyclical arrow navigation, click sounds and automatic trading
-Added Force Yellow Text option in User Interface section
-Added Display Vanilla Tabs in User Interface section
-Updated AgentMindStorm Console Aspects and Programmer Art, thanks again for making it available
-Changed some inventory Key Mappings names, open the key bindings screen to fix the key conflict
-Replaced the mod name in the Mods screen's tooltip box with its ID and the old ID position with its version
-Fixed Mods screen in Game Options section opening the settings menu instead of its section when closed
-Fixed Legacy Name tags border applying to any name tag from the player entity
-Fixed eating animation, now matches better with LE, and works correctly in the off-hand
-Fixed all the transparency issues on the hotbar items
-Fixed hotbar tooltip distance from the bottom, for greater accuracy with LE
-Fixed crash when the player is null and the animated character is rendered
-Fixed crash when looking on maps in servers without this mod
-Fixed Load Save and Create World screens being off-center when Tooltip Boxes is enabled
Release 1.20.2-1.3.3
-Updated Mod Logo (no, it wasn't because of copyright reasons)
-Added LE style for Pack Selection and Disconnected screens
-Added a Mod list screen, for now it doesn't have a builtin in-game configuration, but it supports some config screens
-Added Tooltip Boxes in the Create/Load World and World More Options screens
-Added Tooltip Boxes option(enables the static tooltip box in the right of some screens) to User Interface section
-Moved Experiments and Datapacks to World Options in World More Options screen
-Added HUD Scale option to User Interface section
-Added Languages button to Game Options section
-Added Mods button to Game Options section and Main Menu screen
-Added builtin resource packs: Legacy Waters (created due compatibility issues, auto-disabled when sodium/rubidium is detected), Console Aspects (thanks to AgentMindStorm) and Programmer Console Aspects (Forge-only, implemented in the Programmer Art in Fabric version)
-Added LE style player eating animation
-Tweaked item sizes to better match LE
-Tweaked Elytra pose to better match LE and don't change player height
-Fixed GUI conflict with Do a Barrel Roll mod
-Fixed problems with the LAN port when loading/creating the world
-Fixed Server Edit screen max ip limit
-and other minor fixes
Click here for complete changelog