Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.7...fe2f10bb460252e06807f94d6a8a44813e5dc629
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Changes:
- Improve performance of block changes to very large networks Pathfinder is ~70x faster, also improved tick speed with lots of devices (17 ms to 3 ms in test scene)
- Remove reference to "crystallised menril resin"
Fixes:
- Fix duplication of offset enchancements when breaking cable, Closes #1480
- Fix passive interaction changes not immediately applying on change It used to only take effect after re-inserting a variable card. Closes CyclopsMC/IntegratedDynamics#1470
- Fix tooltip typo for static light panel
- Fix mention of "degrees Kelvin"
- Fix "raining" grammar sentence in aspect
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.4 or higher.
Changes:
- Improve performance of block changes to very large networks Pathfinder is ~70x faster, also improved tick speed with lots of devices (17 ms to 3 ms in test scene)
Fixes:
- Fix duplication of offset enchancements when breaking cable, Closes #1480
- Fix passive interaction changes not immediately applying on change It used to only take effect after re-inserting a variable card. Closes CyclopsMC/IntegratedDynamics#1470
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.18.2 or higher.
Changes:
- Improve performance of block changes to very large networks Pathfinder is ~70x faster, also improved tick speed with lots of devices (17 ms to 3 ms in test scene)
Fixes:
- Fix duplication of offset enchancements when breaking cable, Closes #1480
- Fix passive interaction changes not immediately applying on change It used to only take effect after re-inserting a variable card. Closes CyclopsMC/IntegratedDynamics#1470
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.4-1.24.1...ae4ea2ce7c29f8267547cb924e0e0edad5ff98ab
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.5...f92737545b1dcddfbf3ebbc100ce1230dbdaea81
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.4...9748c6ed55e4b351d489f5550f0ee00a31094a66
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.4...89d955e8bdf1b164687b7100b369c26bcec0c1e9
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.4-1.24.1...cef23794e0259ba4f0e568c4bd454faf704e06ea
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.4...941f88cf9b4fe81b1a3b9953b7d3790a223e3e29
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.4...b51b209af8cd64c1b61b30ac6ecd84aa0e39193b
As always, don't forget to backup your world before updating! Requires CyclopsCore version 1.25.5 or higher.
Fixes:
- Fix LP recipe slot properties not displaying tag tooltip items
- Fix reusable tag-based recipes always having strict NBT This would cause issues for autocrafting jobs where tag-based reusable items that take damage would not be reused from the moment they take damage. Closes CyclopsMC/IntegratedCrafting#129
- Fix cable model updating neighbours from wrong thread, Closes #1465
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.3...8ceb557500b533b9d83b10b1f7d54d02978ab0a2
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.3...6827efa21e8b9685c4d5b755ff3343f6f14dfe07
Changes since last release: https://github.com/CyclopsMC/IntegratedDynamics/compare/1.21.1-1.25.3...69a3ead7a216a58560e822828b8ac4db9e804232