- Cognitive Inducer
- No longer able to continuously farm minds from a single villager
- Impression marks are retained for one hour (configurable)
- If a villager has as many marks as is required for their own level of mind (as per config), they no longer contribute.
- Added comparator support (Rank of induced mind)
- No longer able to continuously farm minds from a single villager
- Refactored block registration to use the more standard style
- Refactored out block entity access into its own class
- Added version to mod initialization log message
- Cognitive Inducer
- Allow right-clicking media to fill the inducer
- HexGloop Interop
- Imbue Mind now works with the HexGloop Flayer's Table
- Bugfixes
- Cognitive Inducer may now spend all of its stored media
- Mishaps for failed Mind Imbue casts now use the correct localization key
- Fixed use of ClientLevel.getRandom() on the network thread