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FZMM

FZMM

A fabric mod that is mainly for editing or creating NBT of items in creative but it also has a few utilities

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Decoration
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Utility

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4

Platforms

Fabric

Supported environments

Client-side

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Links

Report issues View source Visit wiki Join Discord server

Creators

Zailer43
Zailer43 Owner

Details

Licensed Unlicense
Published 2 years ago
Updated 5 days ago
DescriptionGalleryChangelogVersions

Show all versions

1
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FZMM 0.2.19

by Zailer43 on Jul 31, 2025
Download

Known bugs

  • Background blur may flicker due to a bug in owo-lib
    • If it becomes too annoying, you can go to the FZMM configs and change the config GUI Style > Use the old background
  • In Head Generator, the lighting of the heads is inconsistent compared to previous versions

Highlights

  • Update to 1.21.6, 1.21.7 and 1.21.8

FZMM 0.2.19

by Zailer43 on May 21, 2025
Download

Backport to 1.20.3 and 1.20.4

FZMM 0.2.19

by Zailer43 on May 21, 2025
Download

Backport to 1.21 and 1.21.1

FZMM 0.2.19

by Zailer43 on May 21, 2025
Download

Backport to 1.21.4

FZMM 0.2.19

by Zailer43 on May 21, 2025
Download

Known bugs

In version 1.21.5, the background blur may appear black due to a bug in some drivers.

Highlights

  • Update to 1.21.5
  • Discontinue support for 1.20.5/1.20.6 and 1.21.2/1.21.3
  • Fix JVM Crash if Head Generator if it is closed with esc immediately when it is being opened
  • [1.21+] Fixes crash when using components in /fzmm old_give
  • Some improvements to Head Gallery
    • head_gallery
  • Some improvements to Banner Editor
    • banner_editor_add_pattern

Additions

  • Adds config to minimize the textures tag of the heads (enabled by default)
    • This reduces the size in nbt of the heads by only keeping the URL of the textures
    • May solve some problems with very aggressive anticheats

Changes

  • Improves the codec error message and adds option to ignore it (it will probably kick you)
  • Remove unnecessary tags from the armor stands of Player Statue in Automatic Placer HUD
    • Removes custom_data and FZMM_MOD tags
    • Only affects items used automatically by the HUD

Fixes

  • Fixes issue when creating the resource pack of a profile in EncryptBook did not work in Windows
  • Fixes Banner Editor shows preview of previous pattern in Change Color tab
  • [1.21.4+] Fixes client-side desync with /fzmm amount, automatic-placer and /fzmm equip
  • [1.21+] Fix issue in the creative inventory when searching
    • If before opening the creative inventory you opened FZMM and went to the select item screen (for example, when selecting a head in an image field), then the creative search inventory would not show results when searching, it would be fixed when you switch from one world to another
  • Fixes rounding issue that caused text not to be displayed in Imagetext with hanging signs
  • [1.21.4+] Fixes hanging signs in Imagetext were not working
  • Fix that the lore command should not throw an exception if there is no lore to remove
  • Fixes some log warnings when using /fzmm old_give
  • Fixes that maxItemHistory config is not used
  • Fixes body texture detection in Head Generator
    • This caused some heads that should have had a body preview to not have it

FZMM 0.2.18

by Zailer43 on Mar 31, 2025
Download

Backport to 1.20.3 and 1.20.4

FZMM 0.2.18

by Zailer43 on Mar 31, 2025
Download

Backport to 1.20.5 and 1.20.6

FZMM 0.2.18

by Zailer43 on Mar 31, 2025
Download

Backport to 1.21 and 1.21.1

FZMM 0.2.18

by Zailer43 on Mar 31, 2025
Download

Backport to 1.21.2 and 1.21.3

FZMM 0.2.18

by Zailer43 on Mar 31, 2025
Download

Changes

  • Reduces lag peak when switching categories in Head Gallery by avoiding generating all tooltips
  • Add more details to the logs if an error occurs while generating a head

Fixes

  • Fix crash when selecting a null skin in player statue (Fix #65)
  • [1.20.5+] Fix issue in banner editor where changing the color of a pattern of the same color as the base also changes the base color
  • [1.20.5+] Fix issue where /fzmm enchant does not allow lowering the level of an enchantment
    • If an enchantment that was already added is added again, as since some versions enchantments cannot be repeated, the issue prevented lowering its level, only increasing it

Translations

100% translated to: Chinese Simplified, Korean, Russian, Spanish 70% translated to: French

FZMM 0.2.17

by Zailer43 on Jan 5, 2025
Download

Backport to 1.20.3 and 1.20.4

FZMM 0.2.17

by Zailer43 on Jan 5, 2025
Download

Backport to 1.20.5 and 1.20.6

FZMM 0.2.17

by Zailer43 on Jan 5, 2025
Download

Backport to 1.21 and 1.21.1

FZMM 0.2.17

by Zailer43 on Jan 5, 2025
Download

Backport to 1.21.2 and 1.21.3

FZMM 0.2.17

by Zailer43 on Jan 5, 2025
Download

Highlights

  • New icons by @Jamiscus in #60
  • Fix compounds (compounds are when you press + and you can add several textures/models) of the Head Generator
    • [1.20.3 to 1.21.3] Fix crash when updating a compound
    • Fix issue where updating the loaded skin didn’t update the compounds
    • Fix issue where if there’s a compound that modifies the skin body, it should update the preview of all compounds so the body edit is displayed correctly
    • Fix issue where any modification (whether rotating, pre-editing, or parameters) made to a compound would be lost when closing the overlay

Change

  • Add pattern tooltip in add patterns tab in Banner Editor

Translations

100% translated to: Chinese Simplified, Korean, Russian, Spanish 70% translated to: French

FZMM 0.2.16

by Zailer43 on Dec 15, 2024
Download

Backport to 1.20.3 and 1.20.4

FZMM 0.2.16

by Zailer43 on Dec 15, 2024
Download

Backport to 1.20.5 and 1.20.6

FZMM 0.2.16

by Zailer43 on Dec 15, 2024
Download

Backport to 1.21 and 1.21.1

FZMM 0.2.16

by Zailer43 on Dec 15, 2024
Download

Backport to 1.21.2 and 1.21.3

FZMM 0.2.16

by Zailer43 on Dec 15, 2024
Download

Highlights

  • Update to 1.21.4
  • Now requires Fabric Loader 0.16.8 or higher
  • Fixes issue where premium player skin can't be loaded from username in multiplayer
  • Fix crash with nbt max depth in /fzmm give and /fzmm old_give

Additions

  • [1.20.5+] The /fzmm old_give command now allows the use of compounds
    • Previously only nbt components were allowed, but with the constant changes with compounds this may be convenient

Changes

  • [1.20.5+] Changed the limit on /fzmm amount from 64 to 99

Fixes

  • Fixes issue where the head generator tried to use deleted textures
    • This also caused a large number of logs to be written
  • Fix issue where skins could not be found from the cache if they had not been previously loaded
    • This was especially noticeable if the skin belonged to a non-premium user, it wouldn't be found the first time, but after a retry it would work

Translations

  • 100% translated to: Chinese Simplified, Korean, Russian, Spanish
  • 70% translated to: French
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