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Drinking Flask

Drinking Flask

Potions & stews don't stack? Put them all in a flask!

5,209
20
Equipment
Food
Storage

Compatibility

Minecraft: Java Edition

1.21.x
1.20.1–1.20.4

Platforms

Fabric
Quilt

Supported environments

Client and server

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Links

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Creators

ThePotatoArchivist
ThePotatoArchivist Member

Details

Licensed MIT
Published last year
Updated 6 days ago
DescriptionGalleryChangelogVersions

The Drinking Flask is an item that can store up to 16 drinks. When you drink from the flask, the effects of a random drink from inside will be applied.

Drinking flask in inventory with tooltip "16/16"

Useful for carrying many potions or stews, or playing Russian roulette!

The Phantom Drinking Flask is more expensive, but you can view its contents. Drinking from it still applies a random drink though.

Phantom drinking flask in inventory displaying various drink items in tooltip

Usage

To add a drink to the flask, you can either:

  • Hold the flask in your main hand and a drink in your offhand, then use (default: right click)
  • Left click a drink on the flask in the inventory
  • Left click the flask on a drink in the inventory

The behavior is similar to a bundle.

For balancing, potions take up 2 of the 16 slots each (configurable through datapack).

More information

Drinks include:

  • Potions
  • Water Bottle
  • Milk
  • Honey Bottle
  • Soups & Stews

When you pour the drink into a bundle, you get the container back immediately even though it displays in the phantom tooltip.

Recipes

Drinking Flask

Three leather, one honeycomb, one iron ingot

You can use leather or rabbit hide interchangeably.

Phantom Drinking Flask

Three phantom membrane, one honeycomb, one iron ingot

Compatability

1.20.1 (outdated)

Compatability has been reworked in 2.0.0. Support for other mods must be done explicitly in either this mod or the other mod, through tags and optionally an API. If you're a developer or datapacker, see the wiki page for more information.

1.21.1

Compatability needs to be added manually by adding the mod item to one of the following tags, or defining a new remainder tag and recipe. See the mod data for examples.

  • #drinkingflask:can_pour_into_flask (no remainder set)
  • #drinkingflask:remainder/bottle (glass bottle)
  • #drinkingflask:remainder/bowl (bowl)
  • #drinkingflask:remainder/bucket (bucket)

If there's a mod you'd like support for, feel free to open a github isue or PR

1.21.6+

Most mods should work out-of-the-box, as long as the drink has a minecraft:consumable component with the drink animation. Items can also be flask-enabled by adding them to the #drinkingflask:can_pour_into_flask tag. Remainders are determined by looking at the minecraft:use_remainder component or the recipe remainder if absent.

Current supported mods

  • Create (Builder's Tea)
  • Farmer's Delight

Modrinth is open source.

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