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Crabber's Delight

Crabber's Delight

Crabber's Delight is an addon for the popular food mod, Farmer's Delight

759.3k
193
Food

Compatibility

Minecraft: Java Edition

1.21.x
1.20–1.20.1
1.19.2
1.18.2

Platforms

Forge
NeoForge

Supported environments

Client and server

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Links

View source Join Discord server

Creators

AlabasterLeking
AlabasterLeking Owner

Details

Licensed MIT
Published last year
Updated last month
DescriptionGalleryChangelogVersions

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1
2

Crabber's Delight 1.1.10

by AlabasterLeking on Jun 3, 2025
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Crabber’s Delight 1.21.1 1.1.10

  • Fixes:
    • Fixed server crash with crab rendering
    • Updated langs

Crabber's Delight 1.1.9

by AlabasterLeking on May 29, 2025
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Crabber’s Delight 1.21.1 1.1.9

  • Additions:
    • Re-added the Crab mob, new and improved!
    • Scute Blocks
      • Compact storage of all your turtle scute
    • Sea Pickle Half-Slab Crates
      • Works as a full storage block, holding 9 sea pickles, but only holds up half the space
    • Fish Bones
      • Obtained as junk loot from Crab Traps
      • Also obtained from cutting fish/cooked fish on cutting board
        • This replaces bonemeal in all recipes, including the default Farmer’s Delight cutting recipes
  • Changes:
    • All storage blocks now have the proper #c:storage_blocks tag
    • Crab spawning has been reduced overall
  • Fixes:
    • Rearranged internal code

Crabber's Delight 1.1.8

by AlabasterLeking on May 18, 2025
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Minor fix for worlds not loading

Crabber's Delight 1.1.7e

by AlabasterLeking on Mar 26, 2025
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Fixed the missing pixels on the salmon crate

Crabber's Delight 1.1.7a

by AlabasterLeking on Feb 25, 2025
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Crabber’s Delight 1.21.1 1.1.7a

  • Fixes:
    • Fixed models for Crab Claw
    • Fixed Inky Potion being un-brewable
    • Made Crab Claw obtainable from Wandering Trader until Crab entity is reintroduced
    • Fixed block drops for fish barrels
    • Removed remaining stubs for GeckoLib dependencies
    • Fixed mob drops when using knives on Squids, Glow Squids, and Frogs

Crabber's Delight 1.1.7

by AlabasterLeking on Feb 24, 2025
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Ported to 1.21.1

Currently Missing Crabs

Crabber's Delight 1.1.7d

by AlabasterLeking on Dec 4, 2024
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Crabber’s Delight 1.1.7d

  • Changes:
    • Updated texture for sea pickles to match upcoming sprites for Hearth and Harvest
    • Reduced crab spawn rate by default
      • The rate can be modified using a datapack

Crabber's Delight 1.1.7c

by AlabasterLeking on Oct 16, 2024
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Crabber’s Delight 1.1.7c

  • Changes:
    • Updated all translations formatting
    • Updated the ko_kr and ru_ru translations
  • Fixes:
    • Fixed mismatch of Chum Bucket textures (Clam and Shrimp)

Crabber's Delight 1.1.7b

by AlabasterLeking on Sep 25, 2024
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Crabber’s Delight 1.1.7b

  • Fixes:
    • Fixed custom data packs not functioning as intended

Crabber's Delight 1.1.7

by AlabasterLeking on Aug 24, 2024
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Crabber’s Delight 1.1.7a

  • Additions:
    • Added message when the crab trap does not meet the 3x3 of water around it
  • Fixes:
    • Fixed all fish barrels not dropping when broken

Crabber's Delight 1.1.7

by AlabasterLeking on Aug 5, 2024
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Crabber’s Delight 1.1.7

  • Additions:
    • Added support for JEI and Crab Trap loot tables
  • Changes:
    • Minor changes to a few loot tables for balance
    • All seafood is now able to be gathered when using no bait, but at a rate of roughly 20% of all captures
  • Fixes:
    • Fixed Squid, Glow Squid, and Frog Leg barrels not dropping their items when broken

Crabber's Delight 1.1.6

by AlabasterLeking on Aug 2, 2024
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Crabber’s Delight 1.1.6

  • Additions:
    • New Food:
      • Frog Legs
        • Raw Frog Legs can be obtained from any Frog by killing them with a knife
        • Can be cooked and turned into Cooked Frog Legs
      • Squid Tentacles
        • Raw Tentacles can be obtained from Squid and Glow Squid by killing them with a knife
        • Can be cooked into Cooked Squid Tentacles and Cooked Glow Squid Tentacles
      • Squid Kebob
        • Crafted with a stick, either cooked squid or cooked glow squid, 2 onions, and a tomato
      • Coral Crunch
        • A “healthy” new breakfast cereal made with bits of coral, milk, and a bowl
    • New Items:
      • Can
        • A item that can be obtained as part of the trapping loot tables
        • Can be smelted into iron nuggets
      • Coral Fragments
        • Can be obtained rarely when using pufferfish or tropical fish as bait in the crab trap
        • Can also be obtained by putting coral blocks/items in the cutting table and breaking them down using a pickaxe
        • Can be used in crafting Coral Crunch
        • Additionally can be combined with dyes in various formations to make renewable coral blocks
    • New Blocks
      • Squid Barrel
      • Glow Squid Barrel
      • Frog Leg Barrel
    • New Advancements
      • Tastes Like Chicken
        • Kill a frog with a knife to get raw frog legs
      • Deep Sea Slayer
        • Kill a squid with a knife to get raw squid tentacles
      • Deeper Sea Slayer
        • Kill a glow squid with a knife to get raw glow squid tentacles
      • Reach For The Sea-Stars!
        • Obtain a crab claw and extend your reach
  • Changes:
    • Updated Textures
      • Crab Leg
      • Clam
      • Clam Barrel
    • Crabs
      • Crabs now spawn in more biomes, and even in different colors!
        • Red variant found on beaches
        • Green variant found in swamps
        • Light Gray variant found on stony shores
        • White variant found on snowy beaches
      • Crabs now have a lower spawn weight
      • Crab spawn group numbers have been lowered from 3-6 → 1-3
    • Crab Trap Balancing
      • Crab Trap now has 27 slots
        • WARNING: Existing Crab Traps will need to be broken and replaced or may crash when trying to be opened
      • Requirement for open water around the trap is reduced from 5x5 down to just 3x3
        • This requirement now needs to be met for the crab trap to be able to function
        • Can be toggled on/off in the config
      • Traps that are in a water biome will now work at double the pace to catch items
        • This is controlled by the biome being part of the forge:is_water tag
      • Bait is no longer required for a crab trap to function
        • When no bait is present, the crab trap has a very slight chance of collecting sealife but will mostly capture junk (75% items 25% mixed sealife)
          • This uses the “air” loot-table for simplification purposes
        • Fish used as bait will have equal chance to capture items, or specific sealife (50% items, 50% specific sealife)
        • Chum will have a 100% chance at catching specific sealife still
    • Chum
      • Chum buckets now have 48 durability
      • To compensate for the increase in durability, the recipe for all chums has been changed
        • New recipe is 4 fish, 4 bonemeal in a ring around an empty bucket
    • Advancements
      • Shrimp Fried Rice advancement is now a hidden challenge

Crabber's Delight 1.1.5a

by AlabasterLeking on Jun 28, 2024
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Crabber’s Delight 1.1.5a

  • Changes:
    • Updated the zh_cn translation - thank you Junnaturefox!
  • Fixes:
    • Fixed issue with offhand items having durability used
    • Fixed a possible issue where the attribute of the crab claw that extends your reach could not get applied on login/logout

Crabber's Delight 1.1.5

by AlabasterLeking on Jun 24, 2024
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Crabber's Delight 1.1.5

  • Additions:
    • Crab Claw
      • A new rare drop from Crabs
        • Chance goes up when using looting
      • When held in either hand it will extend the placing/breaking/attacking range of the player by 3 blocks
      • Takes 1 durability for each successful mob hit, block place, or block break
      • Breaks after 128 uses, but can be enchanted with Unbreaking and/or Mending
    • New Food
      • Added Shrimp Fried Rice
        • This meal comes with a new advancement that I thought was funny
      • Added Jar of Pickles
        • Crafted with 3 sea pickles in the cooking pot with a glass bottle
      • Added Sea Pickle Juice
        • Crafted with a bottle, sea pickle, and a sugar in crafting table
        • Grants short nausea and a few minutes of water breathing
    • New Potion
      • Potion of Inkiness
        • Base potion applies 15 seconds of Blindness
        • Can be turned into a splash, lingering, and tipped arrow
  • Changes:
    • Crabs are now bred using kelp, as it was originally intended by Mojang
    • Backend handling of tags for data generation has been improved to be a little easier to read and modify
  • Fixes:
    • Fishing loot tables should no longer be over-written, and should only be adding new items
    • Reduced crab spawn weight from 70 to 30
      • Should help reduce the spawning of them from being overwhelming
    • Crabs no longer drop 2 raw crab every time, just 1
    • Fixed in 1.1.4a
      • Fish barrels were not dropping as intended

Crabber's Delight 1.1.4a

by AlabasterLeking on Apr 8, 2024
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Bugfix for issue with fish barrels not dropping when broken

Crabber's Delight 1.1.4

by AlabasterLeking on Mar 9, 2024
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Direct backport of 1.1.4 for 1.19.2. Feature complete with the exception of crab dyeing

Crabber's Delight 1.1.4

by AlabasterLeking on Feb 10, 2024
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Crabber's Delight 1.1.4

  • Additions:
    • Made foods display the effect tooltips for what they do
    • Foods:
      • Pufferfish Slices (cooked and uncooked)
        • Uncooked slices give poison
  • Changes:
    • Crab Cakes are now crafted using Wheat Dough in place of Bread

Crabber's Delight 1.1.3a

by AlabasterLeking on Nov 16, 2023
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Crabber's Delight 1.1.3a

  • Changes:
    • Updated translations
      • ja_jp
      • ru_ru
      • zh_cn
  • Fixes:
    • Actually fixed bowls and nautilus shells not returning when eaten

Crabber's Delight 1.1.3

by AlabasterLeking on Nov 13, 2023
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Crabber's Delight 1.1.3

  • Additions:
    • Crabs (entities)
      • Crabs spawn in Mangrove Swamps as they did from the Minecraft Live 2023 mob vote. They naturally spawn as the blue variant
      • Crabs can be led and bred using Cod or Salmon. More breeding items can be used by adding them to the “crab_tempt_items” tab
      • Crabs can be picked up in a water bucket, similar to other fish, axolotls, and frogs
      • Different crab colors can be obtained by using dye on them
        • Breeding crabs of different colors will yield babies of the combined color, assuming the two colors combine normally (ex. Blue + Red = Purple)
    • Fish Barrels
      • Currently have all the vanilla fish, crafted with 9 of each
    • Chum Buckets
      • Each type of seafood can be caught by using a chum bucket as bait in the Crab Trap
      • Chum buckets are crafted with a fish, two bonemeal, and a bucket
      • Chum buckets only stack to 1, and once they are depleted in the Crab Trap will return the bucket
      • Two matching chum buckets with partial durability can be combined together to “refill” one of the buckets, but this will destroy one of the buckets (this is partially a Minecraft limitation that I haven’t figured out how to fix, just know that it is possible)
    • Implemented the (now incomplete) Japanese translation - thanks PExPE3!
  • Changes:
    • Crabs, cooked crab, crab barrels, and crab legs have all been retextured to match the texture of the default blue crabs
    • Crab Traps
      • Putting fish in the Crab Trap no longer solely yields seafood. This functionality is replaced by Chum Buckets (see information above)
        • Putting fish into the trap now collects the “junk” loot table, or the “treasure” loot table if the conditions are met of having a 5x5 area around the trap be clear of other blocks (traps do not impact this, nor do water logged blocks)
      • Crab traps no longer passively collect items with no bait in them
  • Fixes:
    • Fixed bowls not being returned to the player when foods are eaten
    • Fixed z-fighting on the Crab Trap model

Crabber's Delight 1.1.2

by AlabasterLeking on Sep 22, 2023
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Crabber's Delight 1.1.2

  • Additions:
    • Ported all 1.1.2 mod features to 1.18.2
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