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Biomes O' Plenty

Biomes O' Plenty

Adds 50+ unique biomes to enhance your world, with new trees, flowers, and more!

6.38M
2,286
Adventure
Decoration
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.x
1.18.1–1.18.2
1.17.1
1.16.3–1.16.5
1.16.1
1.15.1–1.15.2
1.14.3–1.14.4
1.13.2
1.12.x
1.11.2
1.11
1.10.2
1.10
1.9.4
1.9
1.8.8–1.8.9
1.8
1.7.10

Platforms

Fabric
Forge
NeoForge

Supported environments

Client and server

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Links

Report issues View source Join Discord server
Donate on Ko-fi

Creators

Forstride
Forstride Lead Designer/Artist
Adubbz
Adubbz Lead Coder

Details

Licensed ARR
Published last year
Updated last week
DescriptionGalleryChangelogVersions

Show all versions

1
36
37
38
90

15.0.0.65 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.65 - Mon Jan 03 22:10:42 GMT 2022
    adubbz:
        Now using TerraBlender

=========
Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022
    adubbz:
        Fixed crashing with AE2

=========
Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
    adubbz:
        Fixed refmap generation

=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
    adubbz:
        Changed uniqueness to using layer noise

    adubbz:
        Use the world seed for uniqueness

    adubbz:
        WIP datapack merging

    adubbz:
        Finished

    adubbz:
        Various fixes

=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
    adubbz:
        Update spanish localizations

=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
    adubbz:
        Various memory usage improvements

    adubbz:
        Added an amplified generation option

    adubbz:
        Update korean localization

=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.64 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.64 - Sun Jan 02 22:55:19 GMT 2022
    adubbz:
        Fixed crashing with AE2

=========
Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
    adubbz:
        Fixed refmap generation

=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
    adubbz:
        Changed uniqueness to using layer noise

    adubbz:
        Use the world seed for uniqueness

    adubbz:
        WIP datapack merging

    adubbz:
        Finished

    adubbz:
        Various fixes

=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
    adubbz:
        Update spanish localizations

=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
    adubbz:
        Various memory usage improvements

    adubbz:
        Added an amplified generation option

    adubbz:
        Update korean localization

=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.63 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.63 - Sun Jan 02 19:32:29 GMT 2022
    adubbz:
        Fixed refmap generation

=========
Build: 1.18.1-15.0.0.62 - Sun Jan 02 11:12:08 GMT 2022
    adubbz:
        Changed uniqueness to using layer noise

    adubbz:
        Use the world seed for uniqueness

    adubbz:
        WIP datapack merging

    adubbz:
        Finished

    adubbz:
        Various fixes

=========
Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
    adubbz:
        Update spanish localizations

=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
    adubbz:
        Various memory usage improvements

    adubbz:
        Added an amplified generation option

    adubbz:
        Update korean localization

=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

13.1.0.485 for 1.16.5

on Nov 19, 2023
Download

15.0.0.62 for 1.18.1

on Nov 19, 2023
Download

Added compatibility with Terralith. Please note that there will likely be bugs with this build, hence why it is an alpha.

15.0.0.61 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.61 - Thu Dec 30 21:37:44 GMT 2021
    adubbz:
        Update spanish localizations

=========
Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
    adubbz:
        Various memory usage improvements

    adubbz:
        Added an amplified generation option

    adubbz:
        Update korean localization

=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.60 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.60 - Thu Dec 30 21:30:29 GMT 2021
    adubbz:
        Various memory usage improvements

    adubbz:
        Added an amplified generation option

    adubbz:
        Update korean localization

=========
Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.59 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.59 - Thu Dec 30 20:00:26 GMT 2021
    forstride:
        Reverted depth change for cave biomes

=========
Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.57 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.57 - Thu Dec 30 11:49:08 GMT 2021
    adubbz:
        Fixed reversion to default world settings upon removing mods that add structures

=========
Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.56 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.56 - Thu Dec 30 08:02:38 GMT 2021
    forstride:
        Removed surface lava lakes from tall forest biomes

=========
Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.55 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.55 - Thu Dec 30 06:38:23 GMT 2021
    forstride:
        Changed noise params and depth of the Glowing Grotto/Spider Nest

=========
Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.54 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.54 - Thu Dec 30 02:55:22 GMT 2021
    forstride:
        Attempted to make the Glowing Grotto and Spider Nest less common

=========
Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.53 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.53 - Thu Dec 30 00:25:42 GMT 2021
    adubbz:
        Segregate generated data into minecraft and biomesoplenty

=========
Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.52 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.52 - Thu Dec 30 00:13:57 GMT 2021
    forstride:
        Made the Clover Patch a separate biome again

=========
Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.51 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.51 - Wed Dec 29 11:22:40 GMT 2021
    adubbz:
        Added a command for generating the bop datapack

=========
Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.50 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.50 - Wed Dec 29 07:55:15 GMT 2021
    adubbz:
        Removed custom grass color/foliage color resolver as they are unused

    adubbz:
        WIP data pack gen

=========
Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.49 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.49 - Tue Dec 28 22:36:59 GMT 2021
    forstride:
        Temporary fix for Tropics/Origin Valley being broken

=========
Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.48 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.48 - Tue Dec 28 18:31:29 GMT 2021
    adubbz:
        Missed a few

=========
Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.46 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.46 - Tue Dec 28 18:17:48 GMT 2021
    adubbz:
        Use guava Lists, not apache

=========
Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

15.0.0.45 for 1.18.1

on Nov 19, 2023
Download

Build: 1.18.1-15.0.0.45 - Tue Dec 28 10:27:58 GMT 2021
    adubbz:
        Git subrepo stuff

    adubbz:
        git subrepo init public

        subrepo:
          subdir:   "public"
          merged:   "0c6626ad"
        upstream:
          origin:   "none"
          branch:   "master"
          commit:   "none"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push --remote=https://github.com/Glitchfiend/BiomesOPlenty.git --force public

        subrepo:
          subdir:   "public"
          merged:   "be81f357d"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "master"
          commit:   "be81f357d"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Rename biome config file to minimize issues with users having old configs

=========
Build: 1.17.1-14.0.0.43 - Sun Dec 12 11:03:45 GMT 2021
    adubbz:
        Build updates

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "8de5d391"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "8de5d391"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Bump required Forge version

    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "4b2f54ad"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "4b2f54ad"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.38 - Wed Aug 25 03:06:13 GMT 2021
    adubbz:
        git subrepo pull --force public

        subrepo:
          subdir:   "public"
          merged:   "43560d51"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "43560d51"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.37 - Tue Aug 24 10:59:57 GMT 2021
    forstride:
        Added Woodland Mansions to the Woodland and Mystic Grove.  Added heating/cooling block support for Tough As Nails

=========
Build: 1.17.1-14.0.0.36 - Sat Aug 21 00:42:33 GMT 2021
    forstride:
        Added custom soundtrack for Nether biomes, created by LudoCrypt (https://ludocrypt.bandcamp.com/album/bop-volume-1)

=========
Build: 1.17.1-14.0.0.35 - Wed Aug 18 03:36:01 GMT 2021
    adubbz:
        Fixed merge conflicts

=========
Build: 1.17.1-14.0.0.34 - Wed Aug 18 03:22:01 GMT 2021
    adubbz:
        git subrepo commit (merge) public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "d54666a0"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        git subrepo push public

        subrepo:
          subdir:   "public"
          merged:   "1ae9e680"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "1ae9e680"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Fixed merge conflict

=========
Build: 1.17.1-14.0.0.33 - Sat Aug 14 22:55:53 GMT 2021
    forstride:
        Fixed crash with pus bubbles

=========
Build: 1.17.1-14.0.0.32 - Wed Aug 04 02:35:35 GMT 2021
    forstride:
        Added Hair and Pus Bubbles to the Visceral Heap

=========
Build: 1.17.1-14.0.0.31 - Tue Aug 03 21:47:30 GMT 2021
    forstride:
        Added glowworm silk particles

    forstride:
        Added blood drip particles, tweaked flesh tendon generation

=========
Build: 1.17.1-14.0.0.29 - Tue Aug 03 03:44:58 GMT 2021
    forstride:
        Improved large Rose Quartz crystal generation in the Crystalline Chasm

=========
Build: 1.17.1-14.0.0.28 - Tue Aug 03 00:47:47 GMT 2021
    forstride:
        Added Blackstone Spines and Blackstone Bulbs to the Withered Abyss

=========
Build: 1.17.1-14.0.0.27 - Mon Aug 02 20:06:56 GMT 2021
    forstride:
        Added Flesh Tendon Strands to the Visceral Heap

=========
Build: 1.17.1-14.0.0.26 - Mon Aug 02 11:06:55 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "c900619c"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "c900619c"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.25 - Mon Aug 02 09:24:55 GMT 2021
    forstride:
        Added Blood liquid and Porous Flesh blocks to the Visceral Heap.  NOTE: The Blood fluid is not 100% finished and will have minor issues.

=========
Build: 1.17.1-14.0.0.24 - Sun Aug 01 18:34:03 GMT 2021
    forstride:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    forstride:
        Tweaked brimstone fumarole texture

=========
Build: 1.17.1-14.0.0.23 - Sat Jul 31 23:46:26 GMT 2021
    GirafiStudios:
        Fixed version not being parsed into mods.toml

=========
Build: 1.17.1-14.0.0.22 - Sat Jul 31 23:20:26 GMT 2021
    adubbz:
        git subrepo pull public

        subrepo:
          subdir:   "public"
          merged:   "e3af2b81"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "e3af2b81"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

    adubbz:
        Removed public stuff

    adubbz:
        git subrepo clone https://github.com/Glitchfiend/BiomesOPlenty.git public

        subrepo:
          subdir:   "public"
          merged:   "7d8d5a11"
        upstream:
          origin:   "" rel="noopener nofollow" target="_blank">https://github.com/Glitchfiend/BiomesOPlenty.git"
          branch:   "BOP-public"
          commit:   "7d8d5a11"
        git-subrepo:
          version:  "0.4.3"
          origin:   "???"
          commit:   "???"

=========
Build: 1.17.1-14.0.0.20 - Sat Jul 31 05:17:44 GMT 2021
    forstride:
        Added emissive rendering to huge glowshroom blocks, added trees to the Fungal Jungle

=========
Build: 1.17.1-14.0.0.19 - Sat Jul 31 04:07:04 GMT 2021
    forstride:
        Switched to emissive rendering for Glowworm Silk and Glowshrooms

=========
Build: 1.17.1-14.0.0.18 - Fri Jul 30 19:31:43 GMT 2021
    forstride:
        Added Brimstone Clusters

=========
Build: 1.17.1-14.0.0.17 - Fri Jul 30 17:48:08 GMT 2021
    forstride:
        Updated pack.mcmeta

=========
Build: 1.17.1-14.0.0.16 - Fri Jul 30 07:14:27 GMT 2021
    forstride:
        Added Erupting Inferno biome to the Nether, adjusted Nether biome weights, removed Budding Rose Quartz.  NOTE: You will need to clear your BOP configs and let them regenerate for the best experience!  We also recommend deleting the Nether dimension folder in your world(s).

=========
Build: 1.17.1-14.0.0.15 - Wed Jul 28 18:52:03 GMT 2021
    forstride:
        Added Spider Nest cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.14 - Sat Jul 24 19:03:02 GMT 2021
    forstride:
        Added the Glowing Grotto cave biome (Does not generate normally, unless you use the Single Biome world type)

=========
Build: 1.17.1-14.0.0.13 - Sat Jul 24 01:57:45 GMT 2021
    forstride:
        Fixed recipe advancements unlocking instantly, re-enabled Biome Dictionary tags

=========
Build: 1.17.1-14.0.0.12 - Sat Jul 24 01:23:30 GMT 2021
    adubbz:
        Revert gradle changes

    adubbz:
        Change apiJar duplicatesStrategy to replace

=========
Build: 1.17.1-14.0.0.10 - Sat Jul 24 00:55:35 GMT 2021
    adubbz:
        Add a duplicates strategy

    adubbz:
        Ditch uploadArchives

    adubbz:
        Manually add minecraft version for CurseGradle

    forstride:
        Added Rose Quartz blocks to pickaxe mineables

    adubbz:
        Update gradlew perms

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