- Fixed the Basic Sequencer not pushing out items on a redstone pulse (they had to be pulled out)
- Fixed not being able to re-apply placement properties to Pipes - some of the old sneak + left/right click behaviors also changed/were unified
- Added a GUI button to the Sequence Detector to easily change the output redstone pulse length (previously you had to place the detector with a Programmable Block Placer to change that property)
- Added a config option for the maximum tier of a Barrel
- Added config options for the minimum and default delays of the Pipes, and also for the maximum stack size
Original build time: 2018-06-18 17:12:10 UTC+3
- Fixed FIFOs not scheduling an update on redstone state change
- Fixed the Programmable Block Placer getting stuck in the reset phase
- Fixed the Programmable Block Placer failing to place/use normal items in many cases
- Fixed the Muxer's second output not loading from NBT in a certain orientation
- Fixed Sequence Length Splitter and Muxer sequences not getting reset properly (not sure if this was an issue in the previous release version already)
- Fixed Filters not rotating properly when placed in a rotated orientation by things like Structure Blocks
- Fixed crashes with some machine's secondary output sides, when the machine has been placed by a Block Placer (i.e. not by a player)
- Fixed some unnecessary and also missing inventory change notifications, due to the way some inventory util methods worked previously
- Added/changed: The Block Detector can now be locked with a redstone signal, when used in the timer mode
- Added sneak + right clicking on the secondary facing will set it to the opposite side
- Added (better) comparator output support to the FIFOs
- Added better methods to the Inventory Readers for reading some Autoverse inventories (like FIFOs and Pipes)
- Added a configurable delay to FIFOs
- Added a configurable ON-time to the Sequence Detector
- Added a whitelist for Integer properties in the Programmable Block Placer, to avoid exploits
- Added a button to the Muxer and Splitter GUIs to toggle the active secondary side, allowing for easier initialization in contraptions without having to feed in a bunch of items
- Added optional slim model variants to most machines (can be set/changed via a Placement Property)
- Added a new item: Block Placer Property Configurator - allows for easier configuration of the property item sequence
- Added a new block: Strict Sequential Filter
- Added a new block: RS-Latch
- Added a new block: T-Latch
Original build time: 2017-10-29 12:18:45 UTC+2
- Fixed the Crafter getting partially stuck, if the output is full
- Fixed a recipe conflict with the Round-Robin Pipe and one of the Splitters
- Adjusted several other recipes
- Fixed the Splitter's secondary output not getting loaded from NBT (= when loading from disk, or moving with frames) if it's pointing North, which also lead to a crash
- Fixed the redstone state of machines not getting set initially, if they are placed next to a power source
- Fixed the Pipes' placement property for the delay having the wrong value range
- Prevent changing placement property values while holding shift (it gets annoying in creative mode)
- Don't allow stacking non-stackable items in the Barrels or Trash Buffer
- Improved some tooltips and GUI InfoAreas
Original build time: 2017-08-05 00:31:47 UTC+3