Power Types
- Added
action_when_lightning_struck
power type. - Added
damage_nearby_on_hit
anddamage_nearby_when_hit
power types. - Added
freeze
power type.
Config
- Removed
performVersionCheck
config setting and its related code from the mod.- It was causing more issues than it was solving.
Bugfixes
- Fix Elytras outside of powers not rendering on Forge. - #50
Dependencies
- Updated Mixin Extras version to 0.2.0-beta.9.
- [FORGE] Updated Apoli Forge dependency to 2.6.1.1. (Equivalent Origins Forge: 1.7.1.1)
Bugfixes
- [FABRIC] Fixed incompatibility with zoom mods. #46
- [FABRIC] Fixed serversided config values not showing up in config. #49
- [FORGE] Modify Enchantment Level should no longer override other coremods. #47
- [FORGE] Fix Forge version startup crash. #48
Power Types
- Added
action_on_jump
,custom_projectile
,modify_durability_change
,modify_fov
,prevent_movement_check
,sprinting
, andstep_assist
power types.
Action Types
- Added
custom_projectile
,item_cooldown
andspawn_custom_effect_cloud
entity action types. - Added
raycast_between
andspawn_custom_effect_cloud
bi-entity action types. - Added
schedule_tick
block action type. - Added
cooldown
item action type.
Condition Types
- Added
custom_entity_id
andowner
bi-entity condtiion types. - Added
in_rain
,raining
andthundering
block condition types. - Added
grounded
,raining
,thundering
entity condition types. - Added
on_cooldown
item condition type.
Bugfixes
- Fixed errors involving the
step_assist
field's functionality in thehover
power, these fixes also carry over to the newstep_assist
power. - Removed code that may have caused
action_on_durability_change
to run more times than what's necessary. - Fixed certain content that references an entity from an ItemStack not functioning. e.g.
modify_enchantment_level
. - Fixed raycast centric action types' particles not applying in the correct direction.
- [FABRIC] Fixed crash when checking if the entity has powers using non living entity. #44
Power Types
- Added
action_on_jump
,custom_projectile
,modify_durability_change
,modify_fov
,prevent_movement_check
,sprinting
, andstep_assist
power types.
Action Types
- Added
custom_projectile
,item_cooldown
andspawn_custom_effect_cloud
entity action types. - Added
raycast_between
andspawn_custom_effect_cloud
bi-entity action typeS. - Added
schedule_tick
block action type. - Added
cooldown
item action type. - Backported
apoli:area_of_effect
block action type.
Condition Types
- Added
custom_entity_id
andowner
bi-entity condtiion types. - Added
in_rain
,raining
andthundering
block condition types. - Added
grounded
,raining
,thundering
entity condition types. - Added
on_cooldown
item condition type.
Bugfixes
- Fixed errors involving the
step_assist
field's functionality in thehover
power, these fixes also carry over to the newstep_assist
power. - Removed code that may have caused
action_on_durability_change
to run more times than what's necessary. - [FABRIC] Fixed crash when checking if the entity has powers using non living entity. #44
- [FORGE] Fixed NPE with
modify_enchantment_level
targeting the wrong location. #45 - Fixed raycast centric action types' particles not applying in the correct direction.
- Fixed
modify_enchantment_level
not working with an empty item stack.