1.2.36
- Added a tardis versioning system to help with migration from one system to another
- Changed how crashing works so that the player actually takes damage when they crash severity depends on annoyance
- Fixed a crash that happens when the tardis loses power
- Fixed a crash in server tardis manager
- Add a music section for sounds
- Added drifting song by radio (I'll update with the new version when he adds that)
- Added a music disc for drifting
- Starts playing drifting a random amount of time after the tardis power turns off
- Fixed a crash with exterior renderer with sodium
- Made it so that drifting starts playing a random amount of time after power is shut off in a tardis
- Replaced DeltaTimeManager with the one from neptunelib
- Added drifting music disc to dungeon loot tables
1.2.35
- Fixed crash with ClientExteriorVariantRegistry
- fixed a comodification error
- Added a warning and maybe a fix to some weird error with datapacks
- qol change for isomorphic for ops
- maybe fixed console caching bug
- and whatever the fuck loqor did cuz he doesn't use the changelog
- Slightly lowered fuel cost for hammer use
- Lowered limit of tardis hammer annoyance to 3, and instead of a guaranteed chance to crash after 3, you now have a random chance that increases as the annoyance builds
- Fixed a crash with getting the tardis dimension yet again client sided
1.2.33
- New Steam Variant: Cherry
- Max increment changed to 10,000.
- Max fuel amount changed to 50,000au.
- Fixed telepathic circuit being broken
- Added functionality to the hammer, hitting the console with it now speeds up flight at a cost 😉
- Hitting the console with a hammer causes the tardises "hammer annoyance" to go up, when it reaches 7 your tardis will crash, the crash severity depends on how high your annoyance is
- Fuel cost goes up the higher the hammer annoyance is, and you get diminishing returns
- Fuel cost per hammer hit, affected by annoyance
- Hammer annoyance decays by 1 every 10 seconds
1.2.32
- TARDIS no longer shakes during flight if autopilot is enabled
- TARDIS now plays creaks if in flight without autopilot
- Fixed telepathic circuit ignoring security
- Fixed issues with monitor exterior selection
- Fixed alarm fog being crazy fast
- Made creak 6 & 7 louder
- Fixed unnecessary chunk loading causing memory and performance issues
1.2.31
I have version bumped, and this has not been pushed to release yet - remove this message when you do so
- DATAPACK SUPPORT FOR EXTERIOR VARIANTS WOO!! - view wiki for details
- Datapack support for exterior categories
- Fixed memory leak issue
- Fixed a crash on the clientside
- Updated neptune lib to 1.4.6
1.2.26
- Added Security
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- Those without linked keys will be left behind on demat
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- Those without linked keys cannot use the console
- Autopilot now only works on lowest speed
- Flipping the handbrake with autopilot enabled now forces you to land instead of crashing
- Crashing now causes an explosion
- Monitor can now be rotated freely
- Added eighth doctor hum
- Made a different particle show when refueling in a RiftChunk
- Updated monitor screen
- Added four new creak sounds
- Added a LinkCommand
- Failing to takeoff/land no longer sends a message to the pilot
- Flight sounds no longer play when out of power
- Fixed being unable to turn off antigravs at max world height
- Fixed issues with Siege Mode
- Added a temporary command to force tardises out of siege mode
- Created ArtronHolder interface
- Renamed "ExteriorSchema" to "ExteriorCategory"
- Moved "hasPortals" method into the individual variants
- Readded syncing if you have a linked item - NEEDS TESTING MAY CAUSE STACKING ISSUES
1.2.25
- Fixed a crash
1.2.24
- Fixed not being able to refuel in non rift chunks
- Updated neptune lib with a few bug fixes and an update to the discord integration
- Buffed rift chunks 300 to 1000 AU in a chunk
- Alarms don't go off for hostile named entities
1.2.23
- fixed crash for flight sound again
1.2.22
- fixed crash for flight sound
1.2.21
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.24
- Fixed not being able to refuel in non rift chunks
- Updated neptune lib with a few bug fixes and an update to the discord integration
- Buffed rift chunks 300 to 1000 AU in a chunk
- Alarms don't go off for hostile named entities
1.2.23
- fixed crash for flight sound again
1.2.22
- fixed crash for flight sound
1.2.21
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.22
- fixed crash for flight sound again
1.2.22
- fixed crash for flight sound
1.2.21
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.22
- fixed crash for flight sound
1.2.21
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.21
- Fixed more getChunk methods, they were in tardis flight code, should help with the performance
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius
1.2.20
- Fixed FuelData and rift chunks to reduce lag
1.2.19
- Update neptunelib to hopefully fix some lag
1.2.18
- Updated neptunelib so that people can't be pinged anymore
1.2.17
- Updated neptunelib
1.2.16
- Temporary removal of code causing critical lag/bugs
- Made sonic TARDIS mode work up to 256 blocks
- Made sonic TARDIS mode only set destination after radius