-
Ninja armor added
-
Assassin armor added
-
Soldier armor added
-
Advanced Soldier armor added
-
Mech suit added
-
Throwable weapons added (Kunai, Throwing star, Throw Wood, Cast Net, Harpoon)
-
Throwable explosives added (Grenade, Dynamite, Smoke Grenade, Frag Grenade, Poison Grenade, Cluster Grenade, Imploder)
-
Epic Fight support for legendary weapons added
-
AllTheOres support added
-
Energized Power support added (Metal press recipes)
-
'Piglin loved'-tag to all golden items added
-
weapon box emits now light
-
bleeding imroved
-
sound crash fixed [WIP]
-
small fixed and improvements
-
electro staff texture fixed
- tiny blank smelting recipes removed
-
new weapon types added
-
'Sweeping' weapon perk added
-
additional credits added
-
knockback added to industrial tools
-
majrusz's progressive difficulty bleeding-compatibility added (WIP)
-
additional crushable blocks for heavy weapons added (cobblestone, cobbled deepslate, gravel, terracotta)
-
shield rework
-
repair items now uses item tags instead of fixed items (for better mod compatibility)
-
range changes
-
electrostaff is now a ranged weapon
-
buster sword is now a ranged weapon
-
nunchucks buffed
-
sword enchantments now work on all weapons right
-
knockback on heavy weapons reduced
-
poison thrower improvements
-
general thrower improvements
-
creative tab ordering (before the vanille ones) fixed
-
middle ages creative tab item ordering fixed
-
stone halberd recipe fixed
-
leaf cutter name fixed (wrongly named: leave cutter)
-
wrong jei tooltips fixed
-
buster sword third person rendering fixed
-
a lot of bugfixes
-
code cleanup
-
Boarding Axes added
-
Tactical Knives added
-
Hatchets added
-
weapon stat changes
-
heavy weapons buffed
-
better folder structure
-
infinite bandage uses bug fixed
-
bleeding effect optimizations
-
missing trident textures fixed
-
recipe changes
-
recipe fixes
-
texture improvements
* lances now use the new lance preset of better combat
-
Bleeding mob effect added (configurabled)
-
Bandage added (to heal bleeding)
-
JEI perk information pages added
-
custom damage types added
-
additional JEED recipes added
-
general stuff
-
colours of custom mob effects changed
-
repair material of lightsabers & electrostaff changed to energy crystals
-
glaive recipes fixed
-
stone warhammer recipe fixed
-
caveman leggings recipe fixed
-
invalid perks from lightsabers removed
-
'stone breaker'-perk renamed to 'stone crusher'
-
trident recipes internal moved
- patchouli manual on first world join removed
-
weapon perks added (can be disabled in the config file)
-
lightsabers & double-lightsabers added
-
electrostaff added
-
portuguese translation added (by Spike Sunshine)
-
chinese translation added (by Shenyx110)
-
energy crystal added (crafting item + fuel)
-
'Shocked' mob effect added
-
attack knockback of 5 added to all heavy weapons
-
case items are now moved to the "generald" creative tab
-
tridents are now moved from "middle ages" to the "piracy" creative tab
-
missing tool recycling smelting recipes added
-
recipe changes
-
stone cudgel & heavy staffs added to heavy weapons class
-
legendary weapons buffed