- Patrols will try to avoid blocks
- Patrols will no longer dismount when near a ship
- Updated to 1.21.2-4
- Fixed a bug where the boat count could get stuck
- Fixed bug https://www.planetminecraft.com/data-pack/ships-5216084/comment/10527486/#reply_10527486
- Removed support for 1.20.x
- Added fleets, a new structure consisting of multiple ships. Each ship has an evoker.
- Illagers now continuously spawn on ships (including fleets) when there is an evoker nearby. (Using the spawning system from last update)
- Ship maps now point to pillager outposts, and fleet maps point to woodland mansions.
- Armor trims spawn in supply chests
- Shipwreck maps now point to pillager outposts.
- Added gamerules.
- Changes to boat mounting.
- Performance improvements. Each world now has a limit of 50 ai boats. (Can be changed by gamerules)
- Updated to 1.19.4
- Illagers can now use boats.
- Reduced ship spawning.
- Reduced ship treasure chests.
- Ship wood types are no longer dependent on biome.
- Ships can now spawn with secondary woods types instead of always oak.
- Ships no longer break apart when generating on land.
- Added ship illager spawning system. (Currently unused)
- Ship illagers now spawn from seperate jigsaw structures.
- Added entity tags to control what mobs can use boats.
- Added block tag to control blocks ship illagers can spawn on.