Some changes:
After a while I have decided to merge both versions of Mine Treasure into one to make it less confusing.
Fixed a crucial bug with custom biomes. Mine Treasure now supports custom biomes again. Though it defaults to the Default Treasure loot table. Biome tags will be released in 1.19.4 or 1.20.
Mine Treasure v1.1.2 | 1.19.3 Bugfixes, Code improvements, GUI improvements and Loot Table changes.
- Updated pack.png
- Recoded the way a guaranteed treasure spawns, this should fix potential bugs that may occur where treasures spawn everywhere.
- Fixed issues where treasures register non-full blocks as a block hence spawning a treasure in weird spots.
- Added a cube animation for the Legendary Default Treasure.
- Added "First Treasure" advancement with the guaranteed treasure.
- Added more tags to follow data pack conventions
GUI changes:
- The GUI is now from left-to-right instead of center.
- Added 4 new settings, giving the option to disable treasure tiers.
- Made the GUI overall more clean and consistent.
- Added a Discord link in settings.
Loot table changes:
- Reduced the amount of Golden apples and God apples received from every treasure.
- Reduced the amount of diamonds from every treasure.
- Added two new items to the Legendary Taiga Treasure.
Mine Treasure v1.1.2 | 1.19.3 Bugfixes, Code improvements, GUI improvements and Loot Table changes.
- Updated pack.png
- Recoded the way a guaranteed treasure spawns, this should fix potential bugs that may occur where treasures spawn everywhere.
- Fixed issues where treasures register non-full blocks as a block hence spawning a treasure in weird spots.
- Added a cube animation for the Legendary Default Treasure.
- Added "First Treasure" advancement with the guaranteed treasure.
- Added more tags to follow data pack conventions
GUI changes:
- The GUI is now from left-to-right instead of center.
- Added 4 new settings, giving the option to disable treasure tiers.
- Made the GUI overall more clean and consistent.
- Added a Discord link in settings.
Loot table changes:
- Reduced the amount of Golden apples and God apples received from every treasure.
- Reduced the amount of diamonds from every treasure.
- Added two new items to the Legendary Taiga Treasure.
â—„ Mine Treasure v1.1 - The Aesthetics Update
Changelog: NOTE: THIS VERSION WILL ONLY WORK IN 1.19.3 (DO NOT USE FOR 1.19-1.19.2)
Treasures
- Rewrote the biome system, it now supports biome tags and will probably receive further updates to support compatibility with other mods/data packs.
- Rewrote the Treasure system** AGAIN**.
- Added custom animations and new sounds for EVERY single treasure.
- Added Giant Ruined Portal horn, can only be found Legendary Basalt Deltas Treasure.
- Common and Rares has a 0.75 second animation,
- Epics and Legendaries have a 1.5 second animation.
- Changed Legendary Basalt Deltas spawn sound
- Changed Legendary Savanna spawn sound.
- Biome changes:
- Meadow is now considered a MOUNTAIN biome.
- Grove and Snowy Slopes are now considered ICE biomes.
Aesthetics
- Made the GUI look cleaner.
- Added new lores to items that might need more explanation of their features.
- Fixed some typos.
- Renamed some advancements for consistency.
- Fixed guidebook percentages.
Bugfixes:
- Fixed an issue where custom totems did not give immortality for 1 second.
- Added more mt. prefixes to increase compatibility with other data packs.
- Reduced the dripstone block amount to be mined from 250000 to 50000 on the dripstone helmet.
- Fixed an issue where multiple treasure would spawn on each other causing them to explode. This should now occur less frequently.
- Fixed an issue where "Howdy Ol' Fella" would be granted when stepping onto a badlands biome.
Mine Treasure v1.0.3 | 1.19-1.19.3 Preparations for the next upcoming update
MOVED ALL DOWNLOADS TO MODRINTH
- Added an advancements for end boots.
- Changed the background of the advancement menu from stone to deepslate.
- Renamed tags with the
mt.
prefix in front. - Changed some naming spaces to make more sense.
- Changed all treasure rates as it was a bit too high.
- Added percentage when hovering over the rates in settings.
NEW LOGO BY VIAVIR You can find this wonderful man's information in the credits.
- Fixed an oversight where the horns that spawn buildings were not in the official release.
- Fixed a bug where the first treasure of a world did not correctly give advancements.
- Fixed a bug where nether quartz ore had a double legendary chance check. Instead of an epic check
- Fixed a bug where emerald ores did not register as a guaranteed first treasure.
- Added a new potion to the Badlands Common loot table
- Added a new potion to the Dark Forest Common loot table
- Nerfed Deep Dark Legendary loot table, reduced diamond blocks and netherite blocks are now ingots.
- Nerfed Mountain Legendary loot table, reduced diamond blocks and gold blocks.
- Nerfed Default Legendary loot table, reduced diamond blocks.
- Nerfed Dripstone Epic loot table, diamond blocks are now diamonds.