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Horde Nights

Horde Nights

This adds Lunar Events every 30-45 days, some making mobs a lot more powerful, others remarkably tame. Can you survive them all?

159.3k
398
Adventure
Game Mechanics
Mobs

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.x

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

Rainy Realm Creations
Rainy Realm CreationsOrganization

rainzy
rainzy Owner
Bowswa
Bowswa Member

Details

Licensed ARR
Published last year
Updated last week
DescriptionGalleryChangelogVersions
All versions[v1.3.4] Ritual V3 + Fixes

[v1.3.4] Ritual V3 + Fixes

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Changelog

Horde Nights v1.3.4

Experimental Features

Experimental Features DO NOT:

  • Receive support
  • Guarantee support for Integrations
  • Guarantee proper function

Changes

  • Ritual V3
    • Complete re-write again.
    • Fix several obscure bugs.
    • The new config options added a couple updates ago now work as intended.
    • Advancement Overhaul
      • Now has advancement for ritual preparation steps.
      • Advancement tree makes more sense progression wise.
      • Due to this overhaul, ritual advancements may have been reset for existing worlds.
    • Added New Ritual Paths for more control over summoning lunar events
      • Haunting/Infusion for a guarenteed Super Moon.
      • Groundwork for more in the future.
    • Error Messages
      • Messages are now more consistent.
      • The message for when a lunar event is already incoming is now more clear.
      • New error message for overloading your ritual space with more than one item.
  • Zombie Reinforcement chance has been reduced by half again. (25% for blood events, 50% for super events)
    • This is due to the insane lag caused on multiplayer servers. Further optimizations will be included in future updates.

Fixes

  • Fixed #10 - Items using components don't show text properly in 1.21.5.
  • Fixed the Blood Ritual not working for all but one person in multiplayer.
  • Fixed the Blood Ritual mechanics applying to all items with no explanation in one case.
  • Fixed a bunch of random potential visual bugs with the Blood Ritual.
  • Fixed outdated & conflicting advancement criteria.
    • This may result in these advancements being marked as uncomplete.
  • Fixed some mechanics bugging in some multiplayer cases.
  • Fixed dying during one night blocking you from any more.
  • Remove "modded" code for "Creeper Overhaul" in 1.21.2+(no mod support for these versions).
  • Fix "Creeper Overhaul" integration for Bunk Blood Moons & Super Moons.

Known Issues

  • Every horde mob except slimes do not drop items.

Datapack Conventions Compliance

This pack complies with the following Datapack Conventions:

  • Smithed Pack ID
  • Smithed Prefixing
  • Smithed Tagging

Dependencies

dependency-iconCreeper Overhauloptional
dependency-iconBlazeandCave's Advancements Packoptional
Mo-Crittersoptional
dependency-iconTimeLiboptional
dependency-iconRRC Resources Version 1.0.12 is optional
dependency-iconMo-Variantsoptional

Files

[1.21-1.21.5 EX] Horde Nights v1.3.4.zip(385.31 KiB) Primary
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Metadata

Release channel

Release

Version number

1.3.4

Loaders

Data Pack

Game versions

1.21–1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 25w15a, 25w16a, 25w17a, 25w18a, 25w19a

Downloads

38

Publication date

May 28, 2025 at 9:57 PM

Publisher

Bowswa

Bowswa

Member

Version ID

Modrinth is open source.

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