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Default PBR

Default PBR

Default pack with PBR materials! (based on Vanilla Normals Renewed but with actual default color textures)

48.9k
131
Realistic
Vanilla-like

Compatibility

Minecraft: Java Edition

1.20.4
1.20.1

Links

View source

Creators

Sinan
Sinan Owner

Details

Licensed Creative Commons Attribution NonCommercial ShareAlike 4.0 International Public License
Published 2 years ago
Updated last year
DescriptionGalleryChangelogVersions

Default PBR

This resourcepack is perfect for all people who want their game to look like a Minecraft animation rendered in Blender whilst keeping the vanilla taste.

All I did was take Vanilla Normals Renewed and replaced all color maps with their default counterpart. All normals (except for the beacon) are exactly taken from Vanilla Normals Renewed.

Screenshots

All screenshots were taken with Kappa.

Why

The VNR pack felt somewhat flat for me (even with Parallax Occlusion Mapping enabled), the colors have a slightly different hue and are flatter overall. I totally get where this is coming from, in 3D graphics PBR materials you want to have an as well-lit albedo map as possible, but at 16x16 pixels I felt the need to copy the default textures over.

In the gallery, you can compare both packs side-by-side.

Enjoy!

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NOT AN OFFICIAL MINECRAFT SERVICE. NOT APPROVED BY OR ASSOCIATED WITH MOJANG OR MICROSOFT.