Compatibility
Minecraft: Java Edition
1.12.2
Platforms
Forge
Supported environments
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Details
Changelog
WYRMFOLLY SERIES (0.2.x)
0.2.1 (Evolution^2) Changelog:
Reset your wyrms config folder, new world highly recommended
- Complete codebase improvements
- Merged inactive creep blocks with active, the same block can be active or inactive. This change does remove block IDs for inactive hive creep blocks.
- Visitor default HP bumped from 60 to 600
- Visitor has 100% knockback resistance now.
- Visitor spawns drop pods less often
- New tooltips for blocks and items
- Added craftable mimicked metalcomb panels, these will soon be a passive defense option for early invasion stages
- Added Follyflesh and Follybone blocks, which will take over ground blocks and tree logs (respectively) in future versions
- Visitor now shows a boss HP bar to all players near it.
- Adjusted stats on Warriors
- Buffed Soldiers
- Worker stats are now configurable
- Workers no longer lose passive status when evo hits a threshold
- Added KBR options to Soldiers
- Added SPD options to Soldiers
- Added Min Evo option to Infectoid Soldiers
- Added SPD options to Warriors
- Added Min Evo options to Warriors & Tainted Warriors
- Rover stats now configurable
- Myrmur stats now configurable
- Added KBR option to Visitor configs
- Further improved underlying code behind visitor event
- Changed logic for Invasion event schedules
- Every 12000 world ticks, an invasion event occurs, guaranteed; option for invasion event frequency temporarily removed from configuration files.
- Unified all event calls into a single event handler
- Added Creeped Flesh
- Creepwyrms now drop Creeped Flesh & Creepshards
- Creepwyrms heavily buffed
- Evolution system reworked entirely
- Wyrms only start receiving evo boosts after x evoLevels (individually configurable)
- Config options: Evolution HP/DEF/ATK Boosts
- More details on Evolution System changes: https://www.vetpetmon.com/snazpedia/index.php/Evolution_System_(Wyrms_of_Nyrus)#Wyrmfolly_Series_Changes
Updated synapseLib to v0.4:
- difficultyStats now less dependent on WoN
Fixed:
- Long-standing bug of global wyrm armor factor using wyrmStrength setting instead of wyrmResistance
- Typos in configs
- More RAM usage than normal
- Creepwyrms not following Creepwyrm creep speed option in configs
- Debug configs not being changed from defaults
- /wyrms command outputting to all players, not just the command sender
Dependencies
Files
Metadata
Release channel
AlphaVersion number
0.2.1Loaders
Game versions
1.12.2Downloads
59Publication date
December 4, 2022 at 10:25 PMPublisher
Modrome
Owner