Compatibility
Minecraft: Java Edition
1.21.x
1.20.6
1.20.4
1.20–1.20.2
1.19.1–1.19.4
1.18.2
1.17.1
1.16.5
1.15.2
1.14.4
1.13.2
1.12.2
1.11.2
1.10.2
1.9.4
1.8.8–1.8.9
1.7.10
1.6.4
Platforms
Forge
Supported environments
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Licensed MIT
Published last year
Updated 2 weeks ago
Changelog
- New: Support for teams from FTB Utilities when having team ownership enabled in the config
- New: Laser blocks can now be configured to have lasers on specific sides be disabled by using a Smart Module
- New: Configs "sentryAttackableEntitiesAllowlist" and "sentryAttackableEntitiesDenylist" for controlling which entities a Sentry can and cannot attack
- New: The Alarm can now play any sound when a Smart Module is installed
- New: The Alarm can now be disabled with the Universal Block Modifier
- New: Alarm option "Reset Cooldown" to set whether the cooldown between alarm sounds should reset once the alarm is powered on
- Change: Lasers and inventory scanner fields are now removed silently
- Change: Inventory scanners and password-protected chests now only drop their modules if the last scanner/chest is removed
- Change: Changing the owner of a Reinforced Hopper now needs validation of the new owner (akin to reinforced pistons)
- Change: New look for the Claymore
- Change: The Alarm's "Delay" option can now be found in the new GUI of the Alarm, accessible by rightclicking it
- API: IModuleInventory#shouldDropModules to determine whether a block should drop its modules when broken
- API: Numerous renames across the whole codebase to make porting from newer versions easier going forward
- Fix: Turning off camera rotation or the Sonic Security System leads to (extreme) stuttering of the camera/SSS
- Fix: Shift-clicking a potion in the brewing stand screen puts the potion into the wrong slot
- Fix: Redstone does not automatically connect to the Alarm, Projector, and Username Logger
- Fix: Some text in the check password screens doesn't show up properly
- Fix: Options are not synchronized between newly placed laser blocks
- Fix: Modules are not properly synchronized between laser blocks in certain situations
- Fix: Scroll list in the Block Change Detector's UI slightly moves up and down
- Fix: Players can sometimes no longer see themselves after viewing a camera
- Fix: The Sentry's head could sometimes rapidly stutter in height when completely extended or retracted
- Fix: The Reinforced Hopper checks for the wrong allowlist sometimes
- Fix: The Reinforced Piston is able to push blocks while not being validated
- Fix: It's possible to remove other players' laser/inventory scanner fields
- Fix: Cannot place blocks against laser blocks from other players
- Fix: Creating a reinforced double slab does not retain the owner
- Fix: The tooltip for long names in the Sonic Security System list does not always show up
- Misc.: The Spanish translation has been updated (Thanks Globi10!)
- Misc.: Dialects for German (de_at, de_ch), French (fr_ca), and Spanish (es_ar, es_cl, es_mx, es_uy, es_ve) are now supported. While these are not proper translations into the specific dialects, they should be better than having to resort to English
- Misc.: Updates to SC Manual entries and other text, to bring them up to date with actual functionality of the mod
Files
Metadata
Release channel
ReleaseVersion number
v1.9.6Loaders
Game versions
1.12.2Downloads
25035Publication date
March 15, 2023 at 10:00 AMPublisher
bl4ckscor3
Author