Compatibility
Minecraft: Java Edition
1.19–1.19.2
1.18.x
1.17.x
1.16.3–1.16.5
Platforms
Fabric
Supported environments
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Licensed GPL-3.0-or-later
Published 3 years ago
Updated last year
Changelog
Version 1.4.0:
The Chilly Shades Update
Additions
- Added the Wandering Spirit remnant state
- Wandering spirits are a variant of remnant players that cannot regenerate a player body
- They can however leave a mob at any time without killing it using the Dissociation keybind
- They also cure attrition on their own after enough time spent possessing a body
- In hardcore, leaving the body will give you back the attrition
- Added an Opus Daemonium to become a Wandering Spirit
- Type "Ad Vitam Vagrate" as a sentence into an empty Opus to turn it into an Opus Daemonium of Banishment
- Some mobs now get cured into a new mob instead of being assimilated into a player body
- Zombie villagers get cured into possessable villagers
- Zombified piglins get cured into piglins
- Zombified brutes go back to being brutes after the cure
- Cured piglins are immune to overworld zombification
- Incorporeal players now have free night vision
- Added the Totem of Skeletonization (currently unobtainable)
- When you die while holding a Totem of Skeletonization, you revive as a skeleton
- This effect also applies to possessed mobs
Changes
- The
/requiem remnant set
command can now use remnant type identifiers - Using an Opus Daemonium during the curing process of a possessed mob will now expedite it on top of the usual effect
- You can now dissociate from golems at any time using the Dissociation keybind
- Changed the texture for locked slots while possessing a mob or playing as a free soul
- Functional tags are now organized into folders
- Swapping all bones of a wither skeleton may now leave you with its head
- Golems and undead mobs (except the drowned) now sink in water
- Snow golems can now shoot snowballs through direct attack on top of indirect use
- Tweaked the texture for the ability target indicator
Mod Compatibility
- Snow Mercy: All weaponized snow golems can now be possessed. May the festivities start!
- Origins: When dissociated from a player body, your origin now gets temporarily changed to Vagrant
- The vagrant origin gives absolutely no power, it's just there to tell you why you can't use them
- Origins: Added the Wandering Spirit as an origin (on the origin layer, as it effectively prevents you from using another origin's powers)
- Haema: vampirism is now disabled when vagrant (out of a player body)
- BetterEnd/BetterNether: now marked as conflicting because they break the Supercrafter ability
Fixes
- Fixed a random crash at launch with Bedrockify
- Fixed doctor4t's capitalization in fabric.mod.json
- Possibly? fixed an issue where player attributes (notably speed) would get funky values when reviving
- Fixed Opus Daemonium items not having the enchantment glint
- Fixed Attrition not displaying immediately after respawn
- Fixed the Dissociation (ethereal fracture) keybind localization
- Fixed absorption hearts not displaying while possessing an entity
- Fixed armor-less possessed mobs being able to equip armor through right-click
- Fixed attrition flashing out of existence periodically during possession
API
- The API jar is once more available on Bintray
isSoul
/setSoul
methods have been renamed toisVagrant
/setVagrant
- A bunch of experimental methods have been added, no forward compatibility guarantee for those
Pandemonium
Additions
- Wandering spirits can take over player shells
Changes
- Vexes no longer have an inventory and armor, only held items
- Player shells will now increment the attrition of the corresponding player when killed
Mod Compatibility
- Origins: Player shells now store a player's origin
- Origins' graphical effects are visible on the shell
- Haema: Player shells now store a player's vampirism status
Fixes
- Fixed some data being overwritten when merging with a player shell
- Impersonation through body swapping now works more or less as intended
- Players merging with a shell now get properly teleported to the shell's location
- Fixed piglins and villagers being literally braindead after possession stops
- Fixed ranged attacks not triggering the ability cooldown
see full changelog here
Files
Metadata
Release channel
ReleaseVersion number
1.4.0Loaders
Game versions
1.16.3–1.16.4Downloads
272Publication date
December 26, 2020 at 1:39 AMPublisher
Pyrofab
Developer