Compatibility
Minecraft: Java Edition
1.20.4
1.20.1
1.17.1
Platforms
Fabric
Supported environments
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Details
Licensed MIT
Published 3 years ago
Updated 8 months ago
Changelog
Requirements
- JAVA 17+ (I am using Adoptium https://adoptium.net/)
- Fabric Loader >=0.15.1
- Fabric API >=0.91.2+1.20.4
- 100% client side; no server side deployment needed
What's New
- Added key bind to activate the mod menu while in-game.
- If ModMenu is present, the key bind is not set in favor of using the various "Mod" configuration entry points.
- If ModMenu is not present, will default to the '=' key and can be accessed in game.
Changes
- Added more randomness to steam effects. In large steam areas, the particle spawns seemed a bit uniform.
- Increased reverb decay time of sounds. Needed more reverb. FYI - reverb and echo are two different things.
- Updated randomizers to use the newer random number generators in Java. Performance increased a small amount.
- Improve handling of tags when connected to remote server. Should be more performant.
- Short circuit some checks/operations for a set of blocks that should always be ignored, like air and command_block.
- Attributions in sounds.json are now structured. (Attributions for sounds show up in the tooltips while in the individual sound config menu.)
- Added subtitle information to sound config entries tooltip. Subtitles are text shown when a sound plays if the option is enabled in the sound menu. (Not all sounds have subtitles defined—it's optional.)
- Use official Mojang mappings rather than Yarn. Should be transparent but let me know if anything strange happens.
- Misc clean up such as removing loader-specific info from language file, recoloring of version update notification, etc.
Fixes
- Bow-use sound when connected to a vanilla server will now play.
- Fixed concurrency issue when the background sound operations triggered tag access in the TagLibrary. The exception was an index range exception generated in a fastutil collection. The times I have experienced this problem are when joining a world where the location was sound dense, like large waterfalls.
Files
Metadata
Release channel
BetaVersion number
0.1.0Loaders
Game versions
1.20.4Downloads
518Publication date
January 6, 2024 at 9:24 PMPublisher
OreCruncher
Owner