Compatibility
Minecraft: Java Edition
1.21.x
1.20.1
1.19.4
1.19.2
1.18.1–1.18.2
1.16.5
Platforms
Forge
Supported environments
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Creators
Details
Licensed GPL-3.0-or-later
Published last year
Updated 3 weeks ago
Changelog
2.3.5
!! (1.21 only) Due to a change in how armor insulation is saved/loaded, insulation data will be lost upon upgrading from a previous version. It is recommended that you temporarily remove all insulation on your armor before upgrading!
* Added an indicator to the screens of hearth-like blocks that shows if the block is being powered
- Wind, sandstorms, and tornadoes from Weather 2 will now affect the player's temperature
- Increased the maximum volume of the hearth's effect from 9000 to 12000 blocks
- Increased the maximum volume of the icebox & boiler's effect from 1500 to 2000 blocks
- Added a config option to change the effectiveness of the soulspring lamp at temperatures above the player's burning point
Fixes:
* Fixed crash when attempting to update config settings with invalid formatting
* Fixed crash when a boiler/icebox containing waterskins attempts to tick when the temperature rate is set to 0
* Fixed config-driven features stacking in effectiveness when entering multiple worlds in the same session
* Fixed hearth-like blocks' effects applying inconsistently depending on the player's position
* Fixed temperature not changing properly when the player travels underground
* Fixed config settings loading too late during world load, causing custom entity spawns (including chameleons) to not load
* Fixed adaptive insulation not adapting to the ambient temperature
- Fixed the insulation tooltip not displaying partial, negative, or large
- Fixed Spoiled compatibility causing "containerModifier" blocks defined in the Spoiled configs to not work properly
* Fixed hearth-like blocks forgetting that they are powered upon unloading and reloading the chunk
* Fixed hearth-like blocks causing chunk-loading deadlocks upon loading in some cases
- Fixed hearth-like blocks not affecting areas next to solid blocks properly in some cases
- Fixed the tooltip for food temperature always showing, even if the item has no temperature properties
- Fixed performance issues while rendering the "wetness" screen effect
- Fixed the description of "Knockback Chill" stating received knockback is reduced, rather than dealt knockback
- Fixed JSON configs containing entity requirements not properly checking dimension or biome when specified
- Fixed the wetness screen effect appearing dark when the player has night vision
- (1.20) Fixed the held item name text overlapping the player's body temperature icon when a thermometer is equipped
- (1.21) Fixed invalid formatting for the hearth's recipe causing it to be uncraftable
- (1.21) Fixed dynamic dimension_type tags not populating
- (1.16) Fixed "dimensions" field erroneously being named "dimension" in dimension temp JSON configs
- (1.16 - 1.19) Fixed JSON block temp configs not having min_temp or max_temp fields
- (1.18 - 1.19) Fixed the tooltip lines for attribute modifiers added by armor insulation rendering behind the tooltip
Technical Changes:
* Food temperature configs now stack when applied to the same item, rather than only using the first one loaded
* Renamed some field names for JSON configs to be more consistent:
- All entity requirement fields are named "entity"
- All item requirement fields are named "data"
- Affected configs: food, insulator, mount
* Biome temperatures and offsets now stack, rather than override, when applied to the same biome
- Dimension temperatures/offsets still override each other, meaning dimension temps still override everything
* Temperature region changes:
- Moved from /depth_temp/ to /temp_region/
- Temperature regions now support y-values outside the world limits
- Temperature regions now support "boundless" temp regions by omitting either the "top" or "bottom" bound
- These apply infinitely upward or downward (but not both), and have a constant temperature
* Java-based block temperatures are now loaded last to allow user configs to override them
- A registerFirst() method has been added to BlockTempRegisterEvent for BlockTemps that must break this rule and be registered first
Metadata
Release channel
ReleaseVersion number
2.3.5Loaders
Game versions
1.16.5Downloads
257Publication date
October 2, 2024 at 2:55 AMPublisher
Mikul
Owner