Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Changelog
Version 2.4.1:
Nut was too lazy to create a changelog, it's AEon's turn now!
Changes made from Feb 02 - now (Fill end date in later)
Living Armor:
- Fixed "Soft Fall" not preventing damage
- "Nocturnal Prowess" should not flash anymore
- "Trickshot" now ignores HurtResistanceTime
- "Trickshot" now works properly with sentient arrows
- "Step Assist" does not take effect while sneaking
Sentient Bow:
- Fixed Destructive Will arrows exploding continuously
- Fixed Tipped Arrows getting improved even if no Will can be used
Sigils:
- Buffed "Sigil of the Fast Miner" to be in accordance to the "Sanguine Scientium"
- Fixed a bug where "Sigil of the Fast Miner" would also cause the whirlwind effect
- Added "Whirlwind" to the potion registry
- Fixed broken Sigil tooltip formatting
- Fixed Sigil of Holding not updating some Sigil data, allowing for exploits
- Greatly improved "Sigil of Compression" performance
- Fixed "Sigil of Compression" bug that would eat leftover items (usually everything between 55 and 64 items for a 3x3 compression)
Rituals:
- Ported Veil of Evil & Ward of Sacrosanctity
- Fixed "Serenade of the Nether" replacing lava source blocks with lava (fixed underlying function to detect flowing liquids)
- Added configurability to Ritual of the High Jump by modifying a new ritual area with the Ritual Tinkerer
Misc:
- Fixed routing node oredict filter (crashes)
- Fixed mimic vanishing in some cases
- Fixed "Blood Letter's Pack" and "Coat of Arms" always being used in the main hand slot (action bar/hotbar)
- Stop insertions into Demon Crucible if the inventory is not empty
- Fixed abnormal deaths at your own hands through the sacrificial dagger (hopefully) (Gravestone bugginess)
- Fixed "Unmending" mod incompatibility
- Fixed Teleposers crashing the game if someone force-fed it junk
- added Nut being angery at contributors for messing stuff up
- Added some Russian language strings for the guide book
- Added repair recipes for Sentient Tools & Living Armor to JEI
Technical Stuff no player cares about:
- Formatted Project code
- Fixed BlockState parsing (mimic vanishing)
- Fixed some and streamlined ritual block ranges
- Mystery drain still mysterious
- Use TextFormatting rather than color codes in block lang names
- Fixed world unload crash (may happen if a world is loaded by world generators or JEI Resource graphing)
- Fixed `/bloodmagic network get` command
- Added translation keys for tickethistory command help strings