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Epic Terrain

Epic Terrain

This package was written by me through the datapack exercise. Because I was tired of vanilla terrain and I always wanted a realistic terrain that was efficient, I set out to refactor vanilla terrain.

359.3k
584
World Generation

Compatibility

Minecraft: Java Edition

1.21.x
1.20.x
1.19.2–1.19.4
1.19

Platforms

Data Pack
Fabric
Forge
NeoForge
Quilt

Supported environments

Server-side

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Links

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Creators

wonderfulAi_Chen
wonderfulAi_Chen Member

Details

Licensed ARR
Published last year
Updated 4 weeks ago
DescriptionGalleryChangelogVersions
All versionsv0.2.5-Beta-1.20~1.20.4

v0.2.5-Beta-1.20~1.20.4

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Changelog

It's a beta version! I can't guarantee that updating the world to the beta or exiting the beta will be 100% safe. Make a backup!

Contents:

  • A new base layer created according to vanilla, but the previous new biomes were not added due to resetting the entire data pack.
  • A new river system with large rivers and small rivers, with a drop function, and a source.

  • New terrain generation algorithm: Linking temperature, humidity, continentality, and erosion related to the terrain to achieve more reasonable terrain.
  • Brand new coastlines: Can form eroded inlets, seas, straits, islands, and peninsulas.

Dependencies

dependency-iconArboria: Biome Enhancementoptional
dependency-iconAbundant Vegetationoptional

Files

epicterrain-0.2.5.jar(185.09 KiB) Primary
Download

Metadata

Release channel

Beta

Version number

0.2.5+mod

Loaders

Fabric ForgeNeoForge Quilt

Game versions

1.20–1.20.4

Downloads

8443

Publication date

July 16, 2025 at 9:08 PM

Publisher

wonderfulAi_Chen

wonderfulAi_Chen

Member

Version ID

Modrinth is open source.

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